Player Matchup

Vulcan
Vulcan
AmericanPolack
Vulcan
Level 26
God Stats
0W - 1L
1,298 SR
Queue Stats
41W - 69L
1,292 Elo+
Party 1
Artemis
Artemis
ArgoCrusader
Artemis
Level 18
God Stats
1W - 1L
1,711 SR
Queue Stats
19W - 38L
1,253 Elo+
Party 1
Camazotz
Camazotz
GruntKing2nd
Camazotz
Level 41
God Stats
1W - 6L
1,245 SR
Queue Stats
205W - 228L
1,416 Elo+
Party 1
Vamana
Vamana
Lizzum
Vamana
Level 31
God Stats
1W - 3L
1,367 SR
Queue Stats
177W - 191L
1,428 Elo+
Solo
Ymir
Ymir
PapaSalazar
Ymir
Level 14
God Stats
3W - 11L
1,236 SR
Queue Stats
10W - 26L
1,263 Elo+
Party 1
Team Averages
Level 26
1,371 SR
1,331 Elo+

VS

Team Averages
Level 26
1,519 SR
1,429 Elo+
Neith
Neith
ConfoundingIdiot
Neith
Level 16
God Stats
6W - 7L
1,588 SR
Queue Stats
9W - 11L
1,431 Elo+
Party 2
Cerberus
Cerberus
Fenton2000
Cerberus
Level 28
God Stats
1W - 2L
1,285 SR
Queue Stats
47W - 54L
1,404 Elo+
Party 2
Cliodhna
Cliodhna
GH0STR3C0N
Cliodhna
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 18L
1,485 Elo+
Party 2
Mulan
Mulan
Maleforiptor
Mulan
Level 56
God Stats
8W - 4L
1,724 SR
Queue Stats
59W - 69L
1,420 Elo+
Party 2
Sol
Sol
ThaHumbug
Sol
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
15W - 26L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,120
419
6,700
12,780
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ArgoCrusader
Artemis
11
2 / 4 / 2
6,993
411
6,742
8,295
1,892
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
GruntKing2nd
Camazotz
10
0 / 4 / 1
6,598
388
3,473
13,136
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Lizzum
Vamana
14
0 / 1 / 0
8,106
477
3,046
11,025
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 2
7,234
426
4,762
15,148
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,523
501
8,655
7,290
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Fenton2000
Cerberus
12
3 / 3 / 3
7,877
463
3,551
12,047
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
GH0STR3C0N
Cliodhna
14
3 / 0 / 3
8,350
491
2,931
7,516
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 0 / 1
9,468
557
10,809
8,365
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
6 / 1 / 3
9,715
571
12,759
9,128
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
19
19
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Artemis
ArgoCrusader
Artemis
2
4
2
0.75
W
4
1
3
5.5
W
Cerberus
Fenton2000
Cerberus
3
3
3
1.5
W
Cliodhna
GH0STR3C0N
Cliodhna
3
0
3
4.5
L
Camazotz
GruntKing2nd
Camazotz
0
4
1
0.13
L
Vamana
Lizzum
Vamana
0
1
0
0
W
3
0
1
3.5
L
2
3
2
1
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
38,705
60,384
Taken
44,346
31,292
Mitigated
24,773
18,234
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,700
1,119
0
3,265
12,780
5,891
52
6,186
6,415
39,790
0
L
Artemis
ArgoCrusader
Artemis
6,742
2,871
0
902
8,295
1,892
0
1,635
6,660
0
29,659
W
8,655
4,509
0
2,095
7,290
2,319
378
585
6,705
0
48,540
W
Cerberus
Fenton2000
Cerberus
3,551
360
0
1,386
12,047
9,760
0
3,489
8,474
33,153
0
W
Cliodhna
GH0STR3C0N
Cliodhna
2,931
449
0
5,442
7,516
2,552
0
1,063
6,443
0
48,654
L
Camazotz
GruntKing2nd
Camazotz
3,473
411
0
5,868
13,136
3,400
0
1,504
11,521
0
35,664
L
Vamana
Lizzum
Vamana
3,046
1,045
0
5,577
11,025
7,772
0
154
10,475
2,432
50,985
W
10,809
1,597
0
4,102
8,365
7,075
0
1,451
6,434
2,029
68,573
L
4,762
1,412
0
2,622
15,148
12,337
50
6,333
8,766
19,532
0
W
12,759
5,449
0
5,871
9,128
3,067
517
5,008
3,668
66,901
7,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
43,933
340
Minions Killed
538
0
Camps Cleared
0
1,557,686
Distance Traveled
1,625,993
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,120
419
73
4
0
296,969
1
L
Artemis
6,993
411
46
3
0
251,781
0
W
Neith
8,523
501
84
5
0
294,162
3
W
Cerberus
7,877
463
71
4
0
281,400
2
W
Cliodhna
8,350
491
105
6
0
386,417
7
L
Camazotz
6,598
388
64
4
0
357,080
1
L
Vamana
8,106
477
118
7
0
354,230
4
W
Mulan
9,468
557
146
9
0
345,295
3
L
Ymir
7,234
426
39
2
0
297,626
0
W
Sol
9,715
571
132
8
0
318,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role