Player Matchup

Vulcan
Vulcan
BreadBolt
Vulcan
Level 26
God Stats
2W - 1L
1,520 SR
Queue Stats
8W - 13L
1,331 Elo+
Party 1
Medusa
Medusa
Grooters
Medusa
Level 63
God Stats
0W - 1L
1,359 SR
Queue Stats
57W - 61L
1,478 Elo+
Party 1
Ravana
Ravana
Sliceofcheese
Ravana
Level 89
God Stats
11W - 11L
1,678 SR
Queue Stats
537W - 546L
1,479 Elo+
Party 4
Artio
Artio
SugarBoss55
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,504 Elo+
Party 1
Zhong Kui
Zhong Kui
TheCasVa
Zhong Kui
Level 107
God Stats
1W - 1L
1,551 SR
Queue Stats
391W - 421L
1,457 Elo+
Party 4
Team Averages
Level 78
1,522 SR
1,450 Elo+

VS

Team Averages
Level 72
1,626 SR
1,482 Elo+
Anubis
Anubis
David1106
Anubis
Level 122
God Stats
7W - 4L
1,640 SR
Queue Stats
279W - 287L
1,470 Elo+
Party 2
Hercules
Hercules
R4NDY1111
Hercules
Level 20
God Stats
9W - 2L
1,829 SR
Queue Stats
80W - 71L
1,542 Elo+
Party 3
Geb
Geb
Reaper7742
Geb
Level 68
God Stats
5W - 4L
1,434 SR
Queue Stats
280W - 325L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
Suedeh3ad
Gilgamesh
Level 67
God Stats
44W - 38L
1,635 SR
Queue Stats
420W - 422L
1,525 Elo+
Party 3
Hou Yi
Hou Yi
thewaffmaster
Hou Yi
Level 82
God Stats
7W - 4L
1,594 SR
Queue Stats
410W - 422L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BreadBolt
Vulcan
14
2 / 11 / 3
8,649
412
9,288
16,897
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Grooters
Medusa
18
7 / 3 / 4
11,087
528
16,053
14,731
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 4 / 6
10,354
493
8,654
14,462
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 5 / 8
8,826
420
12,566
26,313
28,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
TheCasVa
Zhong Kui
17
1 / 7 / 2
10,694
509
21,009
22,516
23,053
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
David1106
Anubis
17
9 / 6 / 7
11,694
557
21,057
17,503
8,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
R4NDY1111
Hercules
18
1 / 1 / 10
11,292
538
13,403
21,823
20,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 7 / 12
10,839
516
8,288
22,888
17,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Suedeh3ad
Gilgamesh
20
18 / 1 / 2
13,877
661
25,284
21,465
11,550
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 3 / 2
11,441
545
7,958
13,056
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
18
Kills
30
30
Deaths
18
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BreadBolt
Vulcan
2
11
3
0.32
W
Anubis
David1106
Anubis
9
6
7
2.08
L
Medusa
Grooters
Medusa
7
3
4
3
W
Hercules
R4NDY1111
Hercules
1
1
10
6
W
1
7
12
1
L
4
4
6
1.75
W
Gilgamesh
Suedeh3ad
Gilgamesh
18
1
2
19
L
4
5
8
1.6
L
Zhong Kui
TheCasVa
Zhong Kui
1
7
2
0.29
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,570
Damage
75,990
94,919
Taken
96,735
69,615
Mitigated
61,960
25,684
Healing
35,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BreadBolt
Vulcan
9,288
1,826
0
2,305
16,897
5,091
396
9,311
7,535
40,777
0
W
Anubis
David1106
Anubis
21,057
634
0
6,604
17,503
8,110
1,475
9,050
7,626
67,735
0
L
Medusa
Grooters
Medusa
16,053
6,431
0
3,901
14,731
5,158
0
4,005
10,675
0
86,879
W
Hercules
R4NDY1111
Hercules
13,403
4,263
0
9,389
21,823
20,214
215
13,995
7,785
6,484
63,308
W
8,288
822
2,461
5,177
22,888
17,430
145
7,940
14,111
28,992
0
L
8,654
2,459
0
2,520
14,462
8,282
0
4,566
9,576
0
67,939
W
Gilgamesh
Suedeh3ad
Gilgamesh
25,284
10,228
38
6,897
21,465
11,550
2,483
9,596
11,676
0
112,498
L
12,566
2,587
1,330
6,864
26,313
28,031
360
11,121
15,112
29,508
0
L
Zhong Kui
TheCasVa
Zhong Kui
21,009
2,679
0
8,764
22,516
23,053
746
2,678
18,634
78,007
0
W
7,958
3,376
0
4,928
13,056
4,656
6,177
328
12,674
0
97,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,610
Gold Earned
59,143
536
Minions Killed
584
0
Camps Cleared
0
1,878,769
Distance Traveled
1,905,868
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,649
412
55
3
0
350,771
6
W
Anubis
11,694
557
109
5
0
310,059
1
L
Medusa
11,087
528
147
7
0
403,232
2
W
Hercules
11,292
538
125
6
0
382,588
2
W
Geb
10,839
516
34
2
0
401,100
5
L
Ravana
10,354
493
124
6
0
425,060
6
W
Gilgamesh
13,877
661
153
7
0
485,136
2
L
Artio
8,826
420
45
2
0
363,088
4
L
Zhong Kui
10,694
509
165
8
0
336,618
6
W
Hou Yi
11,441
545
163
8
0
326,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role