Player Matchup

Medusa
Medusa
Diamond II
SupportCarrysMe
Medusa
Diamond II
Level 59
God Stats
4W - 0L
1,892 SR
Queue Stats
56W - 21L
2,532 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 59
1,892 SR
2,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,562 SR
1,863 MMR
Gilgamesh
Gilgamesh
Gold V
naththebeast
Gilgamesh
Gold V
Level 155
God Stats
2W - 2L
1,562 SR
Queue Stats
28W - 26L
1,863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,048
1,210
4,149
3,922
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaSolHe BoOlorunChronos

VS

Bans
BakasuraSetUllrFreyaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
naththebeast
Gilgamesh
8
0 / 4 / 0
4,242
848
2,105
5,968
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Gilgamesh
naththebeast
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,149
Damage
2,105
3,922
Taken
5,968
1,493
Mitigated
3,026
1,328
Healing
472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,149
2,087
0
1,328
3,922
1,493
604
117
3,805
0
28,282
L
Gilgamesh
naththebeast
Gilgamesh
2,105
727
0
472
5,968
3,026
0
214
5,754
0
16,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,048
Gold Earned
4,242
56
Minions Killed
26
4
Camps Cleared
2
108,372
Distance Traveled
104,510
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,048
1,210
56
11
4
108,372
1
L
Gilgamesh
4,242
848
26
5
2
104,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role