Player Matchup

Kukulkan
Kukulkan
Silver IV
IronmMan720
Kukulkan
Silver IV
Level 144
God Stats
0W - 1L
1,509 SR
Queue Stats
123W - 147L
706 MMR
Party 1
Bakasura
Bakasura
Bronze I
Smur430
Bakasura
Bronze I
Level 66
God Stats
9W - 12L
1,540 SR
Queue Stats
175W - 198L
374 MMR
Solo
Rama
Rama
Silver V
adesolas
Rama
Silver V
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 143L
423 MMR
Solo
Hun Batz
Hun Batz
Bronze II
legend21304
Hun Batz
Bronze II
Level 80
God Stats
17W - 12L
1,574 SR
Queue Stats
226W - 242L
351 MMR
Party 1
Nu Wa
Nu Wa
Silver V
mvrkaanthony
Nu Wa
Silver V
Level 112
God Stats
11W - 17L
1,399 SR
Queue Stats
130W - 155L
572 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,505 SR
485 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,548 SR
483 MMR
Chaac
Chaac
Silver V
CousinKissinBrad
Chaac
Silver V
Level 69
God Stats
8W - 4L
1,607 SR
Queue Stats
121W - 137L
625 MMR
Solo
Hera
Hera
Silver V
HT_GullyGoonie
Hera
Silver V
Level 146
God Stats
19W - 5L
1,718 SR
Queue Stats
365W - 389L
497 MMR
Solo
Loki
Loki
Bronze I
Neico31
Loki
Bronze I
Level 147
God Stats
9W - 11L
1,335 SR
Queue Stats
551W - 585L
331 MMR
Solo
Medusa
Medusa
Bronze I
Tabluntech
Medusa
Bronze I
Level 76
God Stats
11W - 11L
1,497 SR
Queue Stats
102W - 129L
385 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
xLOL RawR xD
Kuzenbo
Silver IV
Level 129
God Stats
3W - 1L
1,583 SR
Queue Stats
106W - 120L
579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IronmMan720
Kukulkan
19
4 / 11 / 4
13,011
482
19,096
19,829
7,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Smur430
Bakasura
20
4 / 8 / 3
13,158
487
16,360
34,809
14,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
19
5 / 7 / 9
13,007
482
12,461
20,522
7,978
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
legend21304
Hun Batz
18
4 / 8 / 8
11,987
444
12,512
23,745
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 7 / 9
12,874
477
19,783
18,619
6,638
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
MulanDanzaburouAwilixSol

VS

Bans
FenrirCliodhnaArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 10
15,761
584
26,191
35,568
44,163
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 6 / 12
14,822
549
27,951
19,821
10,489
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Neico31
Loki
20
10 / 7 / 10
15,115
560
16,151
23,172
9,820
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Tabluntech
Medusa
20
2 / 6 / 11
12,870
477
8,634
15,615
6,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
xLOL RawR xD
Kuzenbo
19
3 / 4 / 17
13,623
505
10,990
27,753
39,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
25
Kills
41
41
Deaths
25
33
Assists
60
Player
Kills
Deaths
Assists
KDA
W
13
2
10
9
W
13
6
12
3.17
L
Kukulkan
IronmMan720
Kukulkan
4
11
4
0.55
W
Loki
Neico31
Loki
10
7
10
2.14
L
Bakasura
Smur430
Bakasura
4
8
3
0.69
W
Medusa
Tabluntech
Medusa
2
6
11
1.25
L
Rama
5
7
9
1.36
L
Hun Batz
legend21304
Hun Batz
4
8
8
1
L
8
7
9
1.79
W
Kuzenbo
xLOL RawR xD
Kuzenbo
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,212
Damage
89,917
117,524
Taken
121,929
46,192
Mitigated
110,017
29,302
Healing
43,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,191
4,715
0
19,727
35,568
44,163
1,820
8,269
26,472
15,925
100,449
W
27,951
7,175
0
4,286
19,821
10,489
2,065
8,239
11,049
89,078
0
L
Kukulkan
IronmMan720
Kukulkan
19,096
1,097
0
358
19,829
7,934
728
6,858
12,575
99,442
0
W
Loki
Neico31
Loki
16,151
2,971
0
9,136
23,172
9,820
3,237
6,792
15,578
0
116,795
L
Bakasura
Smur430
Bakasura
16,360
13,142
0
14,475
34,809
14,907
1,210
12,683
20,872
0
85,647
W
Medusa
Tabluntech
Medusa
8,634
3,124
0
3,665
15,615
6,092
5,004
5,211
9,904
0
97,302
L
Rama
12,461
9,447
0
4,397
20,522
7,978
645
5,365
14,716
0
96,247
L
Hun Batz
legend21304
Hun Batz
12,512
4,851
0
6,842
23,745
8,735
0
7,967
14,611
0
67,441
L
19,783
7,242
0
3,230
18,619
6,638
423
9,718
8,555
76,022
0
W
Kuzenbo
xLOL RawR xD
Kuzenbo
10,990
2,869
1,318
5,618
27,753
39,453
429
10,696
15,218
39,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,037
Gold Earned
72,191
676
Minions Killed
670
0
Camps Cleared
0
2,108,914
Distance Traveled
2,641,792
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,761
584
188
7
0
562,882
4
W
Hera
14,822
549
123
5
0
487,270
4
L
Kukulkan
13,011
482
177
7
0
395,067
2
W
Loki
15,115
560
152
6
0
520,359
5
L
Bakasura
13,158
487
150
6
0
451,070
0
W
Medusa
12,870
477
168
6
0
512,864
2
L
Rama
13,007
482
149
6
0
379,963
4
L
Hun Batz
11,987
444
89
3
0
450,961
2
L
Nu Wa
12,874
477
111
4
0
431,853
21
W
Kuzenbo
13,623
505
39
1
0
558,417
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role