Player Matchup

Erlang Shen
Erlang Shen
MGPFS
Erlang Shen
Level 39
God Stats
11W - 31L
1,522 SR
Queue Stats
97W - 129L
1,412 Elo+
Party 3
Neith
Neith
Nyanyaa
Neith
Level 18
God Stats
10W - 13L
1,482 SR
Queue Stats
42W - 39L
1,444 Elo+
Party 1
Susano
Susano
SpaceMudkip
Susano
Level 60
God Stats
11W - 13L
1,509 SR
Queue Stats
124W - 157L
1,429 Elo+
Party 3
Sylvanus
Sylvanus
Superkeke2012
Sylvanus
Level 103
God Stats
2W - 1L
1,525 SR
Queue Stats
43W - 30L
1,551 Elo+
Party 1
Ra
Ra
You0ne
Ra
Level 128
God Stats
8W - 9L
1,520 SR
Queue Stats
614W - 607L
1,497 Elo+
Party 1
Team Averages
Level 70
1,511 SR
1,467 Elo+

VS

Team Averages
Level 38
1,416 SR
1,423 Elo+
Discordia
Discordia
Bynjamyn
Discordia
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,422 Elo+
Party 2
Anhur
Anhur
Gatix
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,422 Elo+
Party 2
Bakasura
Bakasura
LeafStorms
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
TiCandy
Atlas
Level 49
God Stats
0W - 1L
1,379 SR
Queue Stats
3W - 6L
1,462 Elo+
Party 2
Hercules
Hercules
kizo77
Hercules
Level 43
God Stats
0W - 3L
1,203 SR
Queue Stats
75W - 84L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MGPFS
Erlang Shen
14
5 / 2 / 6
9,602
505
8,675
8,387
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Nyanyaa
Neith
14
4 / 1 / 6
9,439
497
9,760
5,447
1,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
16
8 / 2 / 10
10,738
565
12,274
10,956
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Superkeke2012
Sylvanus
12
2 / 2 / 10
8,764
461
4,904
14,986
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
19
12 / 1 / 6
12,450
655
16,770
12,596
5,362
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bynjamyn
Discordia
12
1 / 8 / 2
7,817
411
5,609
9,554
4,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Gatix
Anhur
14
3 / 6 / 3
8,909
469
8,646
10,947
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
LeafStorms
Bakasura
15
3 / 6 / 0
9,524
501
5,533
16,464
7,630
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
TiCandy
Atlas
12
1 / 5 / 5
7,762
409
5,858
18,228
14,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
kizo77
Hercules
12
0 / 6 / 1
7,458
393
4,320
13,973
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
31
Kills
8
8
Deaths
31
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bynjamyn
Discordia
1
8
2
0.25
L
Anhur
Gatix
Anhur
3
6
3
0.75
L
Bakasura
LeafStorms
Bakasura
3
6
0
0.5
W
Erlang Shen
MGPFS
Erlang Shen
5
2
6
4
W
Neith
Nyanyaa
Neith
4
1
6
7
W
Susano
8
2
10
6.5
W
Sylvanus
Superkeke2012
Sylvanus
2
2
10
3.5
L
Atlas
TiCandy
Atlas
1
5
5
0.7
W
Ra
12
1
6
15
L
Hercules
kizo77
Hercules
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,383
Damage
29,966
52,372
Taken
69,166
28,912
Mitigated
41,513
19,312
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bynjamyn
Discordia
5,609
619
0
135
9,554
4,490
98
4,701
4,853
34,036
0
L
Anhur
Gatix
Anhur
8,646
5,402
0
1,804
10,947
3,297
930
2,737
8,210
0
52,554
L
Bakasura
LeafStorms
Bakasura
5,533
3,349
195
6,138
16,464
7,630
1,008
3,851
12,613
0
47,806
W
Erlang Shen
MGPFS
Erlang Shen
8,675
3,620
0
1,830
8,387
4,254
183
1,506
6,399
0
31,011
W
Neith
Nyanyaa
Neith
9,760
3,274
0
1,939
5,447
1,742
3,494
1,729
3,545
0
54,370
W
Susano
12,274
2,160
0
2,755
10,956
4,728
1,743
2,419
8,146
0
60,912
W
Sylvanus
Superkeke2012
Sylvanus
4,904
955
2,300
5,113
14,986
12,826
1,037
3,410
10,572
17,072
0
L
Atlas
TiCandy
Atlas
5,858
2,486
673
2,152
18,228
14,253
147
7,175
11,053
22,983
0
W
Ra
16,770
998
2,152
3,223
12,596
5,362
1,567
3,209
8,887
106,645
0
L
Hercules
kizo77
Hercules
4,320
505
0
2,583
13,973
11,843
0
3,263
10,710
6,141
19,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,993
Gold Earned
41,470
434
Minions Killed
362
0
Camps Cleared
0
1,867,805
Distance Traveled
1,634,426
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,817
411
72
4
0
307,741
2
L
Anhur
8,909
469
96
5
0
325,567
0
L
Bakasura
9,524
501
109
6
0
375,089
1
W
Erlang Shen
9,602
505
52
3
0
403,078
5
W
Neith
9,439
497
72
4
0
366,269
6
W
Susano
10,738
565
94
5
0
395,681
2
W
Sylvanus
8,764
461
27
1
0
309,002
1
L
Atlas
7,762
409
27
1
0
324,344
3
W
Ra
12,450
655
189
10
0
393,775
5
L
Hercules
7,458
393
58
3
0
301,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role