Player Matchup

Atlas
Atlas
ApaFrq
Atlas
Level 108
God Stats
15W - 10L
1,994 SR
Queue Stats
123W - 144L
1,427 Elo+
Party 2
Scylla
Scylla
Justdc1
Scylla
Level 25
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 1
Odin
Odin
Xagaz21
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 125L
1,460 Elo+
Party 2
Thanatos
Thanatos
daddyrodgers22
Thanatos
Level 147
God Stats
0W - 1L
1,433 SR
Queue Stats
13W - 16L
1,459 Elo+
Party 1
The Morrigan
The Morrigan
dwuppz
The Morrigan
Level 140
God Stats
4W - 2L
1,372 SR
Queue Stats
70W - 79L
1,459 Elo+
Solo
Team Averages
Level 104
1,519 SR
1,400 Elo+

VS

Team Averages
Level 78
1,607 SR
1,389 Elo+
Cthulhu
Cthulhu
BabaYeezy
Cthulhu
Level 114
God Stats
1W - 3L
1,546 SR
Queue Stats
78W - 80L
1,409 Elo+
Solo
Vamana
Vamana
Elbano6
Vamana
Level 37
God Stats
12W - 18L
1,445 SR
Queue Stats
97W - 120L
1,339 Elo+
Party 3
Thanatos
Thanatos
Giannis_Doncic77
Thanatos
Level 24
God Stats
1W - 0L
1,740 SR
Queue Stats
23W - 33L
1,339 Elo+
Party 3
Vulcan
Vulcan
LILxKARMA
Vulcan
Level 109
God Stats
13W - 7L
1,632 SR
Queue Stats
70W - 73L
1,413 Elo+
Solo
Freya
Freya
Run hanzo
Freya
Level 108
God Stats
3W - 2L
1,673 SR
Queue Stats
77W - 92L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ApaFrq
Atlas
13
0 / 5 / 4
6,605
600
3,815
9,749
7,921
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Justdc1
Scylla
13
1 / 3 / 6
7,568
688
5,184
6,109
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Xagaz21
Odin
12
0 / 2 / 5
6,640
604
3,635
7,928
5,841
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
15
6 / 6 / 1
9,480
862
8,027
10,888
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
dwuppz
The Morrigan
14
3 / 5 / 4
8,227
748
8,663
8,361
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BabaYeezy
Cthulhu
15
1 / 2 / 11
8,977
816
5,077
14,987
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Elbano6
Vamana
15
4 / 0 / 9
9,091
826
5,166
10,936
8,095
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 3 / 4
8,182
744
3,690
9,346
3,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
LILxKARMA
Vulcan
16
6 / 2 / 8
9,685
880
12,293
5,044
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Freya
Run hanzo
Freya
16
8 / 3 / 4
10,428
948
9,472
11,310
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
10
Kills
21
21
Deaths
10
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Atlas
ApaFrq
Atlas
0
5
4
0.4
W
Cthulhu
BabaYeezy
Cthulhu
1
2
11
3.25
W
Vamana
Elbano6
Vamana
4
0
9
8.5
W
2
3
4
1.33
L
Scylla
Justdc1
Scylla
1
3
6
1.33
W
Vulcan
LILxKARMA
Vulcan
6
2
8
5
W
Freya
Run hanzo
Freya
8
3
4
3.33
L
Odin
Xagaz21
Odin
0
2
5
1.25
L
Thanatos
6
6
1
1.08
L
The Morrigan
dwuppz
The Morrigan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
35,698
43,035
Taken
51,623
22,769
Mitigated
25,122
6,975
Healing
21,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ApaFrq
Atlas
3,815
1,219
179
705
9,749
7,921
1
4,803
4,794
10,394
0
W
Cthulhu
BabaYeezy
Cthulhu
5,077
385
766
6,180
14,987
7,771
305
3,738
11,015
19,154
0
W
Vamana
Elbano6
Vamana
5,166
2,508
828
3,303
10,936
8,095
1,494
1,713
9,135
0
21,152
W
3,690
752
624
4,634
9,346
3,594
0
4,324
4,740
0
23,892
L
Scylla
Justdc1
Scylla
5,184
117
39
512
6,109
2,038
0
4,487
1,490
9,814
0
W
Vulcan
LILxKARMA
Vulcan
12,293
4,891
0
391
5,044
1,881
116
2,273
2,645
42,198
0
W
Freya
Run hanzo
Freya
9,472
3,239
485
4,318
11,310
3,781
506
5,422
5,648
26,038
0
L
Odin
Xagaz21
Odin
3,635
179
0
456
7,928
5,841
1
3,719
4,027
0
16,187
L
Thanatos
8,027
2,051
0
4,564
10,888
4,168
0
7,396
3,362
0
25,203
L
The Morrigan
dwuppz
The Morrigan
8,663
1,181
0
520
8,361
2,801
0
5,633
2,501
29,584
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,520
Gold Earned
46,363
173
Minions Killed
249
3
Camps Cleared
13
958,799
Distance Traveled
1,119,076
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,605
600
17
2
0
192,393
1
W
Cthulhu
8,977
816
33
3
1
236,563
0
W
Vamana
9,091
826
45
4
1
228,195
1
W
Thanatos
8,182
744
50
5
6
216,332
0
L
Scylla
7,568
688
19
2
0
183,308
0
W
Vulcan
9,685
880
82
7
3
225,433
4
W
Freya
10,428
948
39
4
2
212,553
3
L
Odin
6,640
604
29
3
0
207,712
0
L
Thanatos
9,480
862
41
4
3
193,912
2
L
The Morrigan
8,227
748
67
6
0
181,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role