Player Matchup

Atlas
Atlas
Girth Vader5774
Atlas
Level 61
God Stats
9W - 11L
1,365 SR
Queue Stats
169W - 243L
1,301 Elo+
Party 2
Bastet
Bastet
SuperHashBros
Bastet
Level 15
God Stats
13W - 9L
1,547 SR
Queue Stats
37W - 50L
1,316 Elo+
Party 2
Zeus
Zeus
indigoRWB
Zeus
Level 9
God Stats
38W - 33L
1,479 SR
Queue Stats
50W - 71L
1,340 Elo+
Party 2
Team Averages
Level 28
1,464 SR
1,319 Elo+

VS

Team Averages
Level 80
1,633 SR
1,403 Elo+
Nu Wa
Nu Wa
EL SMACK
Nu Wa
Level 152
God Stats
5W - 2L
1,733 SR
Queue Stats
222W - 279L
1,459 Elo+
Party 1
Loki
Loki
KiNG_DoLFo74
Loki
Level 24
God Stats
14W - 14L
1,588 SR
Queue Stats
109W - 135L
1,355 Elo+
Party 1
Chaac
Chaac
Meep185
Chaac
Level 63
God Stats
37W - 27L
1,579 SR
Queue Stats
151W - 184L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,544
657
6,437
19,385
20,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 6 / 2
8,279
637
7,196
12,833
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
10
1 / 9 / 1
7,680
591
7,415
11,180
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EL SMACK
Nu Wa
13
2 / 0 / 11
9,114
701
11,525
6,207
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 3 / 7
9,897
761
9,894
9,744
3,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Meep185
Chaac
15
8 / 1 / 8
10,348
796
15,043
16,279
17,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
17
17
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
EL SMACK
Nu Wa
2
0
11
7.5
L
1
2
2
1
W
7
3
7
3.5
W
Chaac
Meep185
Chaac
8
1
8
12
L
2
6
2
0.5
L
Zeus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
36,462
43,398
Taken
32,230
29,354
Mitigated
23,036
7,190
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
EL SMACK
Nu Wa
11,525
5,093
96
1,690
6,207
1,903
1,708
3,335
2,872
37,728
0
L
6,437
2,953
0
4,316
19,385
20,936
58
6,273
12,452
21,676
0
W
9,894
2,339
0
813
9,744
3,197
120
4,275
5,469
0
26,486
W
Chaac
Meep185
Chaac
15,043
2,755
0
6,154
16,279
17,936
135
6,903
9,376
0
35,511
L
7,196
1,201
0
1,725
12,833
5,097
0
2,521
10,028
0
22,905
L
Zeus
7,415
1,374
0
1,149
11,180
3,321
0
3,063
7,916
29,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
29,359
106
Minions Killed
139
4
Camps Cleared
8
698,453
Distance Traveled
707,277
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,114
701
50
4
4
218,570
2
L
Atlas
8,544
657
17
1
0
243,118
4
W
Loki
9,897
761
36
3
2
225,262
0
W
Chaac
10,348
796
53
4
2
263,445
1
L
Bastet
8,279
637
34
3
2
260,435
3
L
Zeus
7,680
591
55
4
2
194,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role