Player Matchup

Sol
Sol
Acnología
Sol
Level 148
God Stats
46W - 30L
1,731 SR
Queue Stats
401W - 388L
1,590 Elo+
Solo
Awilix
Awilix
KTZxVinicius
Awilix
Level 108
God Stats
1W - 9L
1,261 SR
Queue Stats
310W - 241L
1,535 Elo+
Solo
Artio
Artio
PaoloG15
Artio
Level 97
God Stats
44W - 35L
1,542 SR
Queue Stats
564W - 585L
1,489 Elo+
Solo
Heimdallr
Heimdallr
TheLastPro55
Heimdallr
Level 140
God Stats
7W - 5L
1,672 SR
Queue Stats
135W - 132L
1,589 Elo+
Solo
Arachne
Arachne
callof123
Arachne
Level 157
God Stats
8W - 4L
1,708 SR
Queue Stats
62W - 73L
1,494 Elo+
Solo
Team Averages
Level 130
1,583 SR
1,539 Elo+

VS

Team Averages
Level 133
1,592 SR
1,614 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
StainingManx410
Janus
Level 74
God Stats
5W - 2L
1,731 SR
Queue Stats
283W - 255L
1,610 Elo+
Solo
Xing Tian
Xing Tian
antonio-netogame
Xing Tian
Level 118
God Stats
8W - 10L
1,472 SR
Queue Stats
338W - 341L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
chelitooChulito
Jing Wei
Level 158
God Stats
3W - 0L
1,688 SR
Queue Stats
8W - 1L
1,872 Elo+
Solo
Loki
Loki
iClima_03
Loki
Level 155
God Stats
22W - 17L
1,569 SR
Queue Stats
939W - 855L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
6,257
695
6,310
6,823
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
10
0 / 1 / 2
5,548
616
1,389
5,012
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
PaoloG15
Artio
8
2 / 2 / 2
5,149
572
2,742
7,196
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
TheLastPro55
Heimdallr
10
4 / 2 / 2
6,086
676
5,956
5,594
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
callof123
Arachne
4
0 / 3 / 0
3,825
425
649
2,936
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
5 / 0 / 0
6,564
729
2,998
2,832
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 4
5,766
641
3,780
3,562
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
7
0 / 3 / 2
4,638
515
1,905
7,378
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
8
1 / 4 / 1
4,992
555
5,070
6,764
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
3 / 2 / 3
5,635
626
4,150
4,384
1,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
10
10
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
0
5
L
4
2
2
2.5
L
Awilix
0
1
2
1
L
Artio
PaoloG15
Artio
2
2
2
1.5
W
1
1
4
3
L
Heimdallr
TheLastPro55
Heimdallr
4
2
2
2.5
W
Xing Tian
0
3
2
0.33
L
Arachne
callof123
Arachne
0
3
0
0
W
Jing Wei
1
4
1
0.38
W
Loki
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,046
Damage
17,903
27,561
Taken
24,920
9,598
Mitigated
7,665
9,714
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,998
1,310
0
1,329
2,832
749
355
372
2,460
32,995
0
L
6,310
3,307
0
3,301
6,823
1,976
1,140
3,038
3,745
35,101
0
L
Awilix
1,389
285
0
2,510
5,012
1,241
0
195
4,817
0
30,577
L
Artio
PaoloG15
Artio
2,742
160
420
2,041
7,196
3,911
0
2,279
4,917
14,358
0
W
3,780
720
0
500
3,562
960
456
1,723
1,839
29,685
0
L
Heimdallr
TheLastPro55
Heimdallr
5,956
4,836
0
820
5,594
1,547
0
1,000
4,594
0
33,449
W
Xing Tian
1,905
216
0
1,454
7,378
3,249
0
3,606
3,772
7,217
0
L
Arachne
callof123
Arachne
649
347
0
622
2,936
923
0
1,971
805
0
4,536
W
Jing Wei
5,070
4,419
0
2,076
6,764
1,307
0
1,410
5,354
0
31,320
W
Loki
4,150
1,363
0
861
4,384
1,400
0
1,941
2,443
0
23,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,865
Gold Earned
27,595
253
Minions Killed
279
0
Camps Cleared
0
826,868
Distance Traveled
976,899
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,564
729
84
9
0
198,375
6
L
Sol
6,257
695
69
8
0
174,867
5
L
Awilix
5,548
616
78
9
0
213,195
1
L
Artio
5,149
572
31
3
0
193,936
3
W
Janus
5,766
641
70
8
0
192,731
4
L
Heimdallr
6,086
676
68
8
0
161,682
0
W
Xing Tian
4,638
515
8
1
0
199,747
3
L
Arachne
3,825
425
7
1
0
83,188
0
W
Jing Wei
4,992
555
65
7
0
168,614
1
W
Loki
5,635
626
52
6
0
217,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role