Player Matchup

Janus
Janus
Benito_Fox
Janus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 7L
1,587 Elo+
Party 2
Chang'e
Chang'e
Crossfyeld
Chang'e
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
55W - 35L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
Frostwave27
Cabrakan
Level 64
God Stats
2W - 2L
1,460 SR
Queue Stats
96W - 104L
1,441 Elo+
Solo
Xbalanque
Xbalanque
HarabaraLeNinja
Xbalanque
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,476 Elo+
Party 2
Xing Tian
Xing Tian
Tonguro
Xing Tian
Level 149
God Stats
5W - 3L
1,475 SR
Queue Stats
544W - 574L
1,420 Elo+
Solo
Team Averages
Level 103
1,442 SR
1,491 Elo+

VS

Team Averages
Level 64
1,396 SR
1,366 Elo+
Chronos
Chronos
Shuffling_J0k3R
Chronos
Level 88
God Stats
0W - 2L
1,276 SR
Queue Stats
72W - 79L
1,393 Elo+
Party 1
Baba Yaga
Baba Yaga
Tru35lang
Baba Yaga
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,367 Elo+
Solo
Anubis
Anubis
WANTEDED273
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
johnnyxhx
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,234 Elo+
Party 1
Ra
Ra
wolf_zell9
Ra
Level 25
God Stats
0W - 3L
1,203 SR
Queue Stats
69W - 101L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
6 / 2 / 15
10,383
742
10,749
7,874
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Crossfyeld
Chang'e
17
4 / 3 / 11
10,068
719
12,812
14,160
9,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Frostwave27
Cabrakan
19
4 / 1 / 17
11,772
841
6,657
18,421
27,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
HarabaraLeNinja
Xbalanque
18
7 / 3 / 10
11,270
805
14,812
14,237
6,124
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Tonguro
Xing Tian
16
4 / 5 / 13
10,929
781
10,211
17,407
16,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
10,959
783
15,970
14,653
5,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
Tru35lang
Baba Yaga
16
1 / 4 / 9
9,195
657
10,346
12,076
4,986
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
16
4 / 6 / 5
9,425
673
11,912
12,083
6,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
johnnyxhx
Danzaburou
16
2 / 5 / 9
9,483
677
8,958
12,806
5,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 5 / 7
8,735
624
6,528
8,686
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
25
Kills
14
14
Deaths
25
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
6
2
15
6.75
W
Chang'e
Crossfyeld
Chang'e
4
3
11
3.17
W
Cabrakan
Frostwave27
Cabrakan
4
1
17
12.5
W
Xbalanque
HarabaraLeNinja
Xbalanque
7
3
10
4
L
6
5
4
1.6
W
Xing Tian
Tonguro
Xing Tian
4
5
13
2.1
L
Baba Yaga
Tru35lang
Baba Yaga
1
4
9
1.38
L
Anubis
4
6
5
1.08
L
Danzaburou
johnnyxhx
Danzaburou
2
5
9
1.3
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,241
Damage
53,714
72,099
Taken
60,304
63,818
Mitigated
25,835
37,361
Healing
22,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,749
281
1,027
1,393
7,874
3,634
1,071
5,993
1,881
19,536
0
W
Chang'e
Crossfyeld
Chang'e
12,812
627
10,639
7,053
14,160
9,916
601
9,119
5,041
28,036
0
W
Cabrakan
Frostwave27
Cabrakan
6,657
204
1,438
5,326
18,421
27,861
330
10,469
7,952
14,564
0
W
Xbalanque
HarabaraLeNinja
Xbalanque
14,812
7,104
1,635
4,870
14,237
6,124
3,571
10,461
3,776
0
42,694
L
15,970
3,575
1,210
4,027
14,653
5,774
762
9,326
5,067
28,122
0
W
Xing Tian
Tonguro
Xing Tian
10,211
152
1,374
2,606
17,407
16,283
210
8,714
8,693
24,142
0
L
Baba Yaga
Tru35lang
Baba Yaga
10,346
296
579
3,655
12,076
4,986
287
8,478
3,463
24,556
0
L
Anubis
11,912
26
1,635
2,471
12,083
6,258
0
6,466
5,479
23,708
0
L
Danzaburou
johnnyxhx
Danzaburou
8,958
4,452
671
3,262
12,806
5,169
500
7,990
4,628
0
20,858
L
6,528
748
2,920
1,988
8,686
3,648
351
7,326
1,238
19,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,422
Gold Earned
47,797
137
Minions Killed
132
0
Camps Cleared
0
1,266,957
Distance Traveled
1,190,786
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,383
742
16
1
0
269,382
0
W
Chang'e
10,068
719
17
1
0
241,397
0
W
Cabrakan
11,772
841
23
2
0
282,571
1
W
Xbalanque
11,270
805
62
4
0
236,037
1
L
Chronos
10,959
783
36
3
0
244,410
0
W
Xing Tian
10,929
781
19
1
0
237,570
0
L
Baba Yaga
9,195
657
24
2
0
271,269
0
L
Anubis
9,425
673
31
2
0
232,548
0
L
Danzaburou
9,483
677
19
1
0
232,889
0
L
Ra
8,735
624
22
2
0
209,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role