Player Matchup

Baron Samedi
Baron Samedi
Bronze I
Frosteys23
Baron Samedi
Bronze I
Level 66
God Stats
5W - 9L
1,418 SR
Queue Stats
214W - 240L
419 MMR
Solo
Bellona
Bellona
Bronze II
The3rd_neliel
Bellona
Bronze II
Level 88
God Stats
1W - 7L
1,436 SR
Queue Stats
72W - 94L
183 MMR
Solo
Charybdis
Charybdis
Bronze I
green-eyeez
Charybdis
Bronze I
Level 74
God Stats
16W - 16L
1,419 SR
Queue Stats
201W - 224L
315 MMR
Solo
Athena
Athena
Bronze I
larry potter 69
Athena
Bronze I
Level 66
God Stats
10W - 13L
1,433 SR
Queue Stats
200W - 210L
334 MMR
Solo
Serqet
Serqet
Bronze III
tigerclaws1245
Serqet
Bronze III
Level 87
God Stats
3W - 8L
1,325 SR
Queue Stats
214W - 253L
111 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,406 SR
272 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,487 SR
258 MMR
Mercury
Mercury
Bronze IV
Klámstrákr
Mercury
Bronze IV
Level 109
God Stats
43W - 58L
1,357 SR
Queue Stats
231W - 309L
-213 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
billybx77
Zhong Kui
Silver V
Level 121
God Stats
10W - 12L
1,530 SR
Queue Stats
149W - 171L
611 MMR
Party 1
Achilles
Achilles
Bronze I
dragster221
Achilles
Bronze I
Level 125
God Stats
8W - 3L
1,597 SR
Queue Stats
696W - 728L
344 MMR
Solo
Bacchus
Bacchus
Bronze III
safe-canoe0
Bacchus
Bronze III
Level 87
God Stats
8W - 5L
1,508 SR
Queue Stats
239W - 274L
-10 MMR
Solo
Medusa
Medusa
Bronze I
skins179
Medusa
Bronze I
Level 146
God Stats
72W - 77L
1,445 SR
Queue Stats
410W - 438L
560 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frosteys23
Baron Samedi
10
1 / 1 / 0
5,874
534
2,656
4,074
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
0 / 3 / 0
5,758
523
3,622
6,474
4,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
green-eyeez
Charybdis
9
0 / 2 / 0
5,065
460
2,604
6,029
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,276
480
2,600
8,835
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 1 / 0
4,989
454
1,817
6,092
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioAwilixZeusCliodhnaRavana

VS

Bans
HeimdallrGebMulanPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Klámstrákr
Mercury
11
1 / 0 / 2
5,899
536
1,439
4,757
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
billybx77
Zhong Kui
10
2 / 1 / 0
5,835
530
2,848
6,275
4,241
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
dragster221
Achilles
11
3 / 0 / 0
6,153
559
5,723
8,935
7,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
safe-canoe0
Bacchus
9
1 / 0 / 2
5,091
463
3,826
4,195
2,009
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
skins179
Medusa
10
2 / 0 / 2
5,664
515
4,894
5,240
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Frosteys23
Baron Samedi
1
1
0
1
W
Mercury
Klámstrákr
Mercury
1
0
2
2
L
Bellona
0
3
0
0
W
Zhong Kui
billybx77
Zhong Kui
2
1
0
2
W
Achilles
dragster221
Achilles
3
0
0
3
L
Charybdis
green-eyeez
Charybdis
0
2
0
0
L
0
2
0
0
W
Bacchus
safe-canoe0
Bacchus
1
0
2
2
W
Medusa
skins179
Medusa
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
18,730
31,504
Taken
29,402
14,907
Mitigated
16,725
10,000
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Frosteys23
Baron Samedi
2,656
177
0
1,443
4,074
1,700
0
1,486
2,588
27,502
0
W
Mercury
Klámstrákr
Mercury
1,439
155
0
0
4,757
1,388
0
355
4,402
0
35,864
L
Bellona
3,622
1,629
0
1,195
6,474
4,853
0
775
5,699
0
30,834
W
Zhong Kui
billybx77
Zhong Kui
2,848
28
0
2,910
6,275
4,241
0
2,353
3,694
28,815
0
W
Achilles
dragster221
Achilles
5,723
1,134
0
4,024
8,935
7,646
130
190
8,589
5,710
25,020
L
Charybdis
green-eyeez
Charybdis
2,604
1,655
0
2,552
6,029
1,445
0
1,936
4,093
0
30,843
L
2,600
700
0
1,986
8,835
5,064
0
1,704
7,131
15,296
0
W
Bacchus
safe-canoe0
Bacchus
3,826
280
0
776
4,195
2,009
205
970
3,111
14,923
0
W
Medusa
skins179
Medusa
4,894
2,823
0
2,959
5,240
1,441
0
1,388
3,852
0
33,801
L
1,817
260
0
2,824
6,092
1,845
0
2,182
3,910
0
20,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
28,642
281
Minions Killed
294
0
Camps Cleared
0
1,074,209
Distance Traveled
1,089,100
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,874
534
52
5
0
199,891
1
W
Mercury
5,899
536
72
7
0
291,618
3
L
Bellona
5,758
523
76
7
0
210,448
0
W
Zhong Kui
5,835
530
67
6
0
205,152
3
W
Achilles
6,153
559
72
7
0
200,389
0
L
Charybdis
5,065
460
74
7
0
198,456
2
L
Athena
5,276
480
33
3
0
225,563
3
W
Bacchus
5,091
463
25
2
0
181,706
3
W
Medusa
5,664
515
58
5
0
210,235
1
L
Serqet
4,989
454
46
4
0
239,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role