Player Matchup

Skadi
Skadi
MightyGalinda
Skadi
Level 26
God Stats
1W - 1L
1,716 SR
Queue Stats
11W - 17L
1,249 Elo+
Party 2
Ne Zha
Ne Zha
Nuggah
Ne Zha
Level 65
God Stats
0W - 1L
1,508 SR
Queue Stats
14W - 21L
1,307 Elo+
Party 2
Ymir
Ymir
Pryning
Ymir
Level 26
God Stats
0W - 4L
1,452 SR
Queue Stats
0W - 4L
1,386 Elo+
Party 2
Thoth
Thoth
iAmMAC
Thoth
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,274 Elo+
Party 2
Team Averages
Level 41
1,544 SR
1,304 Elo+

VS

Team Averages
Level 113
1,551 SR
1,468 Elo+
Thanatos
Thanatos
Caașș
Thanatos
Level 15
God Stats
1W - 0L
1,257 SR
Queue Stats
3W - 1L
1,269 Elo+
Party 1
Janus
Janus
LoveMeCurrwaa
Janus
Level 147
God Stats
1W - 0L
1,604 SR
Queue Stats
4W - 2L
1,505 Elo+
Party 1
Mulan
Mulan
ScarNoir
Mulan
Level 160
God Stats
1W - 0L
1,637 SR
Queue Stats
13W - 8L
1,590 Elo+
Solo
Cabrakan
Cabrakan
SuicideSesoner
Cabrakan
Level 128
God Stats
1W - 3L
1,705 SR
Queue Stats
30W - 30L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 3
10,661
711
8,259
14,223
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Nuggah
Ne Zha
18
3 / 5 / 5
11,307
754
9,473
11,511
5,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Pryning
Ymir
15
1 / 4 / 6
9,895
660
5,092
16,258
12,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
iAmMAC
Thoth
17
3 / 3 / 5
11,008
734
7,459
11,537
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caașș
Thanatos
16
2 / 4 / 4
11,322
755
7,306
12,729
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 3 / 9
12,859
857
16,127
12,879
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
ScarNoir
Mulan
16
2 / 1 / 8
11,358
757
7,266
14,407
13,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
18
10 / 5 / 4
12,382
825
16,209
16,307
10,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
10
Kills
20
20
Deaths
13
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Caașș
Thanatos
2
4
4
1
W
6
3
9
3.5
L
3
8
3
0.56
L
Ne Zha
Nuggah
Ne Zha
3
5
5
1.1
L
Ymir
Pryning
Ymir
1
4
6
1
W
Mulan
ScarNoir
Mulan
2
1
8
6
W
Cabrakan
10
5
4
2.4
L
Thoth
iAmMAC
Thoth
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
46,908
53,529
Taken
56,322
26,290
Mitigated
34,278
4,422
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Caașș
Thanatos
7,306
678
0
7,081
12,729
5,739
915
3,196
9,533
0
31,743
W
16,127
524
398
3,230
12,879
4,710
1,523
2,476
10,403
68,953
0
L
8,259
2,295
0
158
14,223
5,140
0
10,444
3,345
0
33,981
L
Ne Zha
Nuggah
Ne Zha
9,473
1,390
0
787
11,511
5,173
1,608
5,248
5,898
0
48,966
L
Ymir
Pryning
Ymir
5,092
552
0
1,920
16,258
12,012
0
10,049
5,360
22,385
0
W
Mulan
ScarNoir
Mulan
7,266
267
0
2,411
14,407
13,291
1,327
4,005
9,108
4,951
25,563
W
Cabrakan
16,209
1,116
0
955
16,307
10,538
1,779
3,431
12,876
35,564
0
L
Thoth
iAmMAC
Thoth
7,459
671
0
1,557
11,537
3,965
25
7,398
3,855
41,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
47,921
216
Minions Killed
263
6
Camps Cleared
18
986,193
Distance Traveled
1,092,091
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,322
755
36
2
5
285,415
0
W
Janus
12,859
857
118
8
6
269,093
2
L
Skadi
10,661
711
57
4
1
216,007
4
L
Ne Zha
11,307
754
69
5
2
280,872
3
L
Ymir
9,895
660
27
2
3
243,849
3
W
Mulan
11,358
757
69
5
3
295,932
4
W
Cabrakan
12,382
825
40
3
4
241,651
0
L
Thoth
11,008
734
63
4
0
245,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role