Player Matchup

Gilgamesh
Gilgamesh
Jaydend4206491
Gilgamesh
Level 43
God Stats
3W - 1L
1,360 SR
Queue Stats
48W - 57L
1,325 Elo+
Party 1
Atlas
Atlas
LEEGION8206
Atlas
Level 41
God Stats
11W - 21L
1,415 SR
Queue Stats
88W - 113L
1,367 Elo+
Solo
Chang'e
Chang'e
phqpat
Chang'e
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,088 Elo+
Party 1
Team Averages
Level 34
1,425 SR
1,260 Elo+

VS

Team Averages
Level 58
1,427 SR
1,187 Elo+
Atlas
Atlas
NasodCreationG
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,176 Elo+
Party 2
Serqet
Serqet
Rameivys
Serqet
Level 48
God Stats
0W - 3L
1,469 SR
Queue Stats
25W - 44L
1,215 Elo+
Party 2
Xbalanque
Xbalanque
TheDhaas
Xbalanque
Level 63
God Stats
2W - 4L
1,313 SR
Queue Stats
31W - 66L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaydend4206491
Gilgamesh
14
6 / 3 / 9
11,031
649
12,453
13,799
7,069
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 0 / 16
11,319
666
8,634
12,699
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
phqpat
Chang'e
17
10 / 0 / 7
12,469
733
16,891
15,031
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
9,895
582
8,736
18,218
19,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
Rameivys
Serqet
12
1 / 5 / 1
9,293
547
4,705
14,434
7,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
TheDhaas
Xbalanque
12
1 / 6 / 1
9,531
561
12,542
13,301
5,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
17
Kills
2
3
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Jaydend4206491
Gilgamesh
6
3
9
3.5
W
1
0
16
9
L
0
6
3
0.25
L
Serqet
Rameivys
Serqet
1
5
1
0.3
L
Xbalanque
TheDhaas
Xbalanque
1
6
1
0.25
W
Chang'e
phqpat
Chang'e
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,978
Damage
25,983
41,529
Taken
45,953
31,268
Mitigated
31,915
20,061
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Jaydend4206491
Gilgamesh
12,453
4,156
1,046
1,992
13,799
7,069
986
2,590
11,107
0
26,013
W
8,634
3,537
495
5,280
12,699
14,716
663
3,653
8,800
25,851
0
L
8,736
3,467
1,093
3,355
18,218
19,339
538
10,015
8,203
27,763
0
L
Serqet
Rameivys
Serqet
4,705
1,356
953
2,642
14,434
7,003
438
8,800
5,634
0
12,316
L
Xbalanque
TheDhaas
Xbalanque
12,542
7,019
800
1,504
13,301
5,573
0
7,271
6,030
0
43,068
W
Chang'e
phqpat
Chang'e
16,891
596
3,354
7,894
15,031
9,483
1,517
4,272
10,194
64,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
28,719
151
Minions Killed
129
8
Camps Cleared
4
867,224
Distance Traveled
811,856
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,031
649
27
2
2
294,824
2
W
Atlas
11,319
666
27
2
0
243,783
2
L
Atlas
9,895
582
23
1
0
255,754
1
L
Serqet
9,293
547
24
1
1
295,051
0
L
Xbalanque
9,531
561
82
5
3
261,051
1
W
Chang'e
12,469
733
97
6
6
328,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role