Player Matchup

Anhur
Anhur
BasicPoint
Anhur
Level 104
God Stats
5W - 2L
1,692 SR
Queue Stats
115W - 90L
1,592 Elo+
Party 2
Athena
Athena
Canøxør
Athena
Level 153
God Stats
2W - 0L
1,470 SR
Queue Stats
61W - 51L
1,601 Elo+
Party 2
Janus
Janus
Embryonicgore123
Janus
Level 94
God Stats
10W - 4L
1,643 SR
Queue Stats
104W - 63L
1,635 Elo+
Party 2
Thor
Thor
fede1222xD
Thor
Level 157
God Stats
13W - 10L
1,610 SR
Queue Stats
376W - 303L
1,660 Elo+
Party 2
Cu Chulainn
Cu Chulainn
juli97
Cu Chulainn
Level 159
God Stats
75W - 66L
1,621 SR
Queue Stats
392W - 372L
1,579 Elo+
Party 2
Team Averages
Level 133
1,607 SR
1,614 Elo+

VS

Team Averages
Level 117
1,649 SR
1,579 Elo+
Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChiZzoOo
Cu Chulainn
Level 113
God Stats
2W - 2L
1,808 SR
Queue Stats
493W - 311L
1,664 Elo+
Party 1
Discordia
Discordia
FedeGome981
Discordia
Level 157
God Stats
7W - 1L
1,768 SR
Queue Stats
653W - 398L
1,671 Elo+
Party 1
Sol
Sol
Garibagc
Sol
Level 126
God Stats
5W - 3L
1,667 SR
Queue Stats
146W - 124L
1,567 Elo+
Solo
Atlas
Atlas
MauroER99
Atlas
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
400W - 399L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
5 / 3 / 6
9,234
616
7,369
10,118
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Canøxør
Athena
14
6 / 4 / 11
8,816
588
11,985
16,488
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
7 / 4 / 6
8,821
588
10,921
8,114
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 4
8,682
579
5,549
9,142
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
juli97
Cu Chulainn
16
6 / 0 / 5
9,816
654
8,459
10,156
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 7 / 1
6,558
437
3,653
11,020
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
ChiZzoOo
Cu Chulainn
12
0 / 5 / 4
6,782
452
8,331
13,501
9,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
FedeGome981
Discordia
9
1 / 9 / 2
5,932
395
6,803
9,598
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 6 / 1
7,806
520
11,783
11,638
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
MauroER99
Atlas
10
3 / 4 / 5
7,368
491
5,506
12,467
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
31
Kills
12
12
Deaths
31
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
1
0.36
W
Anhur
5
3
6
2.67
W
Athena
Canøxør
Athena
6
4
11
2.88
L
Cu Chulainn
ChiZzoOo
Cu Chulainn
0
5
4
0.4
W
7
4
6
2.5
L
Discordia
FedeGome981
Discordia
1
9
2
0.22
L
6
6
1
1.08
L
Atlas
MauroER99
Atlas
3
4
5
1.38
W
7
1
4
9
W
Cu Chulainn
juli97
Cu Chulainn
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,283
Damage
36,076
54,018
Taken
58,224
24,467
Mitigated
29,113
15,928
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,653
2,250
0
1,990
11,020
4,212
0
3,098
7,716
0
34,767
W
Anhur
7,369
4,497
0
2,653
10,118
3,434
4,528
5,351
4,727
0
57,014
W
Athena
Canøxør
Athena
11,985
4,348
0
5,418
16,488
7,129
660
8,245
7,916
41,931
7,321
L
Cu Chulainn
ChiZzoOo
Cu Chulainn
8,331
1,098
0
2,931
13,501
9,725
10
4,792
8,075
5,603
34,295
W
10,921
825
0
681
8,114
3,021
1,453
3,360
4,432
53,019
0
L
Discordia
FedeGome981
Discordia
6,803
394
0
500
9,598
2,954
0
5,732
3,572
28,383
0
L
11,783
4,105
0
3,656
11,638
2,450
0
2,920
8,678
37,113
4,189
L
Atlas
MauroER99
Atlas
5,506
1,499
0
1,314
12,467
9,772
70
6,140
6,029
16,474
0
W
5,549
1,863
0
2,734
9,142
3,162
1,392
3,505
5,437
0
45,078
W
Cu Chulainn
juli97
Cu Chulainn
8,459
1,435
0
4,442
10,156
7,721
99
3,020
6,596
9,310
53,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
34,446
529
Minions Killed
281
0
Camps Cleared
0
1,562,049
Distance Traveled
1,296,746
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,558
437
72
5
0
244,530
1
W
Anhur
9,234
616
103
7
0
257,431
3
W
Athena
8,816
588
87
6
0
331,975
3
L
Cu Chulainn
6,782
452
68
5
0
268,399
2
W
Janus
8,821
588
95
6
0
313,532
5
L
Discordia
5,932
395
48
3
0
240,840
6
L
Sol
7,806
520
77
5
0
266,292
5
L
Atlas
7,368
491
16
1
0
276,685
2
W
Thor
8,682
579
93
6
0
336,587
5
W
Cu Chulainn
9,816
654
151
10
0
322,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role