Player Matchup

Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bounty_Vidok
Ra
Level 41
God Stats
2W - 4L
1,310 SR
Queue Stats
117W - 140L
1,337 Elo+
Solo
Cerberus
Cerberus
I3rxd
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,409 Elo+
Solo
Hachiman
Hachiman
LV Norse
Hachiman
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 17L
1,594 Elo+
Party 1
Hercules
Hercules
frictionfactor
Hercules
Level 46
God Stats
1W - 5L
1,226 SR
Queue Stats
179W - 176L
1,449 Elo+
Solo
Team Averages
Level 48
1,407 SR
1,458 Elo+

VS

Team Averages
Level 53
1,612 SR
1,502 Elo+
Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Dazu
Persephone
Level 88
God Stats
49W - 26L
1,667 SR
Queue Stats
277W - 213L
1,577 Elo+
Party 2
Arachne
Arachne
SirCrackhead
Arachne
Level 47
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Weeeeeeeeeeedow
Izanami
Level 36
God Stats
34W - 23L
1,614 SR
Queue Stats
156W - 115L
1,493 Elo+
Party 2
Neith
Neith
doctorninfa94
Neith
Level 44
God Stats
19W - 16L
1,550 SR
Queue Stats
250W - 265L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 3 / 0
4,067
452
1,846
5,934
1,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,687
521
529
5,017
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
I3rxd
Cerberus
3
0 / 4 / 0
3,618
402
2,936
6,285
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
LV Norse
Hachiman
7
0 / 3 / 0
4,141
460
2,580
5,417
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
3
0 / 0 / 0
3,471
386
254
1,713
631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 0 / 4
5,017
557
1,874
6,193
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Dazu
Persephone
11
2 / 0 / 1
6,314
702
4,127
3,814
1,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SirCrackhead
Arachne
8
3 / 0 / 6
5,591
621
2,997
4,953
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 0
6,598
733
3,098
3,620
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 3
5,487
610
4,476
3,760
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
13
13
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Atlas
 
Atlas
1
0
4
3
L
0
3
0
0
W
Persephone
Dazu
Persephone
2
0
1
2.5
L
Cerberus
I3rxd
Cerberus
0
4
0
0
L
Hachiman
LV Norse
Hachiman
0
3
0
0
W
Arachne
SirCrackhead
Arachne
3
0
6
6
W
4
0
0
4
W
3
0
3
4.5
L
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,145
Damage
16,572
24,366
Taken
22,340
7,692
Mitigated
7,834
6,873
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,846
265
0
1,959
5,934
1,840
0
232
5,702
0
17,984
W
Atlas
 
Atlas
1,874
1,035
156
2,835
6,193
2,955
166
982
5,211
8,175
0
L
529
48
0
1,412
5,017
1,737
0
3,189
1,828
23,492
0
W
Persephone
Dazu
Persephone
4,127
477
0
2,625
3,814
1,212
765
658
3,156
40,369
0
L
Cerberus
I3rxd
Cerberus
2,936
416
0
1,802
6,285
2,472
0
1,764
4,521
5,107
0
L
Hachiman
LV Norse
Hachiman
2,580
1,344
0
750
5,417
1,012
0
816
4,601
0
19,631
W
Arachne
SirCrackhead
Arachne
2,997
2,421
0
2,791
4,953
1,235
0
601
4,352
0
20,472
W
3,098
1,506
0
1,657
3,620
1,460
35
0
3,591
0
44,242
W
4,476
2,096
0
2,136
3,760
972
250
1,224
2,536
0
33,504
L
Hercules
254
58
0
950
1,713
631
0
0
1,713
0
3,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,984
Gold Earned
29,007
148
Minions Killed
318
0
Camps Cleared
0
702,051
Distance Traveled
827,338
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,067
452
37
4
0
190,193
1
W
Atlas
5,017
557
14
2
0
167,808
2
L
Ra
4,687
521
49
5
0
167,510
1
W
Persephone
6,314
702
91
10
0
170,575
3
L
Cerberus
3,618
402
11
1
0
144,058
1
L
Hachiman
4,141
460
40
4
0
159,026
1
W
Arachne
5,591
621
47
5
0
178,393
0
W
Izanami
6,598
733
109
12
0
152,129
0
W
Neith
5,487
610
57
6
0
158,433
2
L
Hercules
3,471
386
11
1
0
41,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role