Player Matchup

Mercury
Mercury
C4BRIT4 RFM
Mercury
Level 27
God Stats
4W - 4L
1,434 SR
Queue Stats
39W - 53L
1,312 Elo+
Party 2
Chaac
Chaac
GrimBladeOmega9
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,301 Elo+
Solo
Cupid
Cupid
Lobitoferoz8808
Cupid
Level 21
God Stats
2W - 2L
1,442 SR
Queue Stats
25W - 31L
1,363 Elo+
Party 2
Atlas
Atlas
Nico1as328YT
Atlas
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 115L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
Wlzz RFM
Kukulkan
Level 19
God Stats
0W - 2L
1,363 SR
Queue Stats
20W - 31L
1,275 Elo+
Party 2
Team Averages
Level 28
1,448 SR
1,315 Elo+

VS

Team Averages
Level 34
1,493 SR
1,507 Elo+
Sylvanus
Sylvanus
Fadeaway XDG
Sylvanus
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 138L
1,513 Elo+
Party 3
Ra
Ra
HoLLow-_Movement
Ra
Level 71
God Stats
45W - 45L
1,440 SR
Queue Stats
136W - 148L
1,382 Elo+
Party 1
Thor
Thor
Xx_So_RecklessXx
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,640 Elo+
Party 1
Odin
Odin
jimmy6ix6
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 59L
1,500 Elo+
Party 3
Izanami
Izanami
markyy-gg
Izanami
Level 17
God Stats
6W - 5L
1,528 SR
Queue Stats
60W - 80L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C4BRIT4 RFM
Mercury
15
3 / 6 / 3
9,633
459
7,892
18,605
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 4
8,504
405
9,640
13,527
9,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 3
8,389
399
5,827
15,117
4,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 9 / 2
7,796
371
9,703
22,512
9,135
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Wlzz RFM
Kukulkan
15
3 / 13 / 2
9,284
442
8,125
18,449
6,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fadeaway XDG
Sylvanus
15
2 / 0 / 15
10,441
497
9,230
15,492
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
14 / 2 / 9
12,739
607
29,683
13,271
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 4 / 8
11,821
563
11,848
15,226
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
14
1 / 2 / 4
8,786
418
1,702
12,242
9,574
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
markyy-gg
Izanami
16
10 / 0 / 7
10,693
509
16,043
9,652
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
8
Kills
40
40
Deaths
8
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
C4BRIT4 RFM
Mercury
3
6
3
0.75
W
Sylvanus
Fadeaway XDG
Sylvanus
2
0
15
9.5
L
0
5
4
0.4
W
14
2
9
9.25
L
1
7
3
0.36
L
1
9
2
0.22
L
Kukulkan
Wlzz RFM
Kukulkan
3
13
2
0.31
W
13
4
8
4.25
W
Odin
1
2
4
1.5
W
Izanami
markyy-gg
Izanami
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,187
Damage
68,506
88,210
Taken
65,883
36,727
Mitigated
43,750
10,812
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
C4BRIT4 RFM
Mercury
7,892
3,460
0
3,541
18,605
6,232
0
7,137
11,468
0
54,512
W
Sylvanus
Fadeaway XDG
Sylvanus
9,230
2,745
1,961
6,177
15,492
18,148
0
5,379
10,113
30,146
0
L
9,640
1,846
0
1,778
13,527
9,768
556
4,203
9,324
0
39,631
W
29,683
2,664
1,199
7,143
13,271
6,183
3,532
5,557
7,714
107,789
0
L
5,827
2,861
159
2,579
15,117
4,615
0
4,557
10,560
0
32,692
L
9,703
2,912
0
0
22,512
9,135
0
11,684
10,828
24,755
0
L
Kukulkan
Wlzz RFM
Kukulkan
8,125
1,685
0
2,755
18,449
6,977
0
11,730
6,719
48,682
0
W
11,848
3,096
0
3,770
15,226
6,705
1,029
805
14,421
0
72,783
W
Odin
1,702
1,069
0
1,908
12,242
9,574
536
2,616
9,626
0
20,979
W
Izanami
markyy-gg
Izanami
16,043
11,725
0
750
9,652
3,140
0
3,471
6,159
0
67,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
54,480
347
Minions Killed
489
0
Camps Cleared
0
1,813,203
Distance Traveled
1,998,616
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,633
459
92
4
0
440,554
0
W
Sylvanus
10,441
497
32
2
0
364,159
4
L
Chaac
8,504
405
69
3
0
314,522
0
W
Ra
12,739
607
177
8
0
435,278
1
L
Cupid
8,389
399
63
3
0
370,946
0
L
Atlas
7,796
371
23
1
0
348,542
0
L
Kukulkan
9,284
442
100
5
0
338,639
0
W
Thor
11,821
563
120
6
0
415,527
2
W
Odin
8,786
418
50
2
0
402,391
0
W
Izanami
10,693
509
110
5
0
381,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role