Player Matchup

Cabrakan
Cabrakan
AcedKakashi
Cabrakan
Level 85
God Stats
5W - 5L
1,539 SR
Queue Stats
126W - 126L
1,438 Elo+
Party 3
Anubis
Anubis
Manufan03
Anubis
Level 37
God Stats
1W - 3L
1,474 SR
Queue Stats
15W - 31L
1,347 Elo+
Party 3
He Bo
He Bo
Shuffling_J0k3R
He Bo
Level 88
God Stats
0W - 1L
1,272 SR
Queue Stats
72W - 79L
1,403 Elo+
Party 1
Skadi
Skadi
WANTEDED273
Skadi
Level 65
God Stats
0W - 1L
1,154 SR
Queue Stats
26W - 25L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
johnnyxhx
Baron Samedi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,292 Elo+
Party 1
Team Averages
Level 62
1,388 SR
1,383 Elo+

VS

Team Averages
Level 109
1,407 SR
1,474 Elo+
Hades
Hades
Benito_Fox
Hades
Level 86
God Stats
3W - 0L
1,445 SR
Queue Stats
20W - 7L
1,571 Elo+
Party 2
Fenrir
Fenrir
Crossfyeld
Fenrir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 35L
1,522 Elo+
Party 2
Olorun
Olorun
HarabaraLeNinja
Olorun
Level 86
God Stats
3W - 0L
1,432 SR
Queue Stats
24W - 17L
1,462 Elo+
Party 2
Nox
Nox
Tonguro
Nox
Level 149
God Stats
7W - 4L
1,520 SR
Queue Stats
544W - 574L
1,410 Elo+
Solo
Sobek
Sobek
deathgamer_h123
Sobek
Level 96
God Stats
1W - 3L
1,137 SR
Queue Stats
309W - 373L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AcedKakashi
Cabrakan
18
4 / 5 / 16
10,785
719
10,533
14,531
21,754
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Manufan03
Anubis
18
4 / 7 / 11
10,641
709
11,539
13,699
8,020
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 7 / 10
10,669
711
13,440
12,777
5,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 4 / 11
11,226
748
19,712
12,137
5,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
johnnyxhx
Baron Samedi
15
2 / 7 / 10
9,380
625
8,330
11,578
5,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
8 / 4 / 16
11,989
799
17,558
14,709
10,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Crossfyeld
Fenrir
18
9 / 7 / 14
12,110
807
15,255
15,374
10,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

19
4 / 5 / 19
11,630
775
10,548
15,196
5,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
19
6 / 5 / 17
11,659
777
10,676
10,890
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 3 / 14
10,468
698
7,038
20,128
18,857
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
110
24
Kills
30
30
Deaths
24
58
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AcedKakashi
Cabrakan
4
5
16
2.4
W
Hades
8
4
16
4
W
Fenrir
Crossfyeld
Fenrir
9
7
14
2.29
W
4
5
19
2.7
L
Anubis
Manufan03
Anubis
4
7
11
1.36
L
6
7
10
1.57
W
Nox
6
5
17
2.9
L
8
4
11
3.38
W
3
3
14
3.33
L
Baron Samedi
johnnyxhx
Baron Samedi
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,554
Damage
61,075
64,722
Taken
76,297
45,591
Mitigated
49,775
18,441
Healing
31,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AcedKakashi
Cabrakan
10,533
1,342
1,480
2,565
14,531
21,754
0
8,915
5,406
13,122
0
W
Hades
17,558
345
2,371
5,290
14,709
10,633
888
8,457
6,252
28,593
0
W
Fenrir
Crossfyeld
Fenrir
15,255
3,528
1,505
2,703
15,374
10,665
484
6,924
8,450
0
18,275
W
10,548
4,835
1,772
3,393
15,196
5,762
1,291
9,765
5,431
28,766
0
L
Anubis
Manufan03
Anubis
11,539
415
1,402
2,985
13,699
8,020
0
9,872
3,666
33,603
0
L
13,440
0
494
2,557
12,777
5,224
0
9,609
3,009
28,657
0
W
Nox
10,676
817
1,457
1,692
10,890
3,858
1,178
5,407
5,483
32,450
0
L
19,712
7,053
1,405
1,899
12,137
5,498
0
6,790
5,263
0
34,442
W
7,038
353
2,457
8,517
20,128
18,857
314
13,289
6,839
17,613
0
L
Baron Samedi
johnnyxhx
Baron Samedi
8,330
1,083
1,771
1,883
11,578
5,095
147
9,807
1,558
15,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,701
Gold Earned
57,856
150
Minions Killed
143
0
Camps Cleared
0
1,245,994
Distance Traveled
1,261,913
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,785
719
6
0
0
275,466
0
W
Hades
11,989
799
25
2
0
273,863
0
W
Fenrir
12,110
807
2
0
0
238,083
0
W
Olorun
11,630
775
49
3
0
245,458
1
L
Anubis
10,641
709
37
2
0
226,873
1
L
He Bo
10,669
711
38
3
0
247,655
1
W
Nox
11,659
777
53
4
0
230,955
0
L
Skadi
11,226
748
41
3
0
278,888
0
W
Sobek
10,468
698
14
1
0
273,554
1
L
Baron Samedi
9,380
625
28
2
0
217,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role