Player Matchup

Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
BabiChimkin
Camazotz
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,502 Elo+
Solo
Ymir
Ymir
Dartidecai
Ymir
Level 73
God Stats
21W - 16L
1,572 SR
Queue Stats
366W - 348L
1,497 Elo+
Party 2
Sol
Sol
SoldNebula
Sol
Level 124
God Stats
11W - 4L
1,683 SR
Queue Stats
357W - 311L
1,492 Elo+
Party 2
Achilles
Achilles
Topboopo
Achilles
Level 83
God Stats
1W - 3L
1,324 SR
Queue Stats
53W - 57L
1,507 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,499 Elo+

VS

Team Averages
Level 77
1,416 SR
1,513 Elo+
Izanami
Izanami
Bunnysoulz
Izanami
Level 21
God Stats
1W - 3L
1,308 SR
Queue Stats
112W - 127L
1,463 Elo+
Party 3
King Arthur
King Arthur
FreeAtom22
King Arthur
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MrDubbs
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,572 SR
Queue Stats
69W - 57L
1,580 Elo+
Party 1
Yemoja
Yemoja
NipponDaemon
Yemoja
Level 51
God Stats
0W - 4L
1,184 SR
Queue Stats
133W - 146L
1,474 Elo+
Solo
Mercury
Mercury
White Van clan
Mercury
Level 141
God Stats
4W - 4L
1,514 SR
Queue Stats
144W - 146L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 5 / 6
8,791
549
8,754
9,536
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
BabiChimkin
Camazotz
16
5 / 2 / 4
9,639
602
6,024
13,792
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 6
8,800
550
4,549
11,428
8,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 1 / 5
9,565
598
11,186
9,875
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Topboopo
Achilles
16
8 / 1 / 5
10,422
651
11,549
13,276
14,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bunnysoulz
Izanami
10
0 / 7 / 3
6,628
414
4,404
11,115
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
FreeAtom22
King Arthur
10
0 / 7 / 0
6,457
404
2,130
9,250
4,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MrDubbs
Morgan Le Fay
11
4 / 6 / 4
7,634
477
11,715
12,509
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
9
0 / 2 / 4
6,612
413
4,269
10,267
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 2 / 2
9,585
599
6,408
13,311
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
24
Kills
10
10
Deaths
24
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
5
6
1
W
Camazotz
BabiChimkin
Camazotz
5
2
4
3.5
L
Izanami
Bunnysoulz
Izanami
0
7
3
0.21
W
3
1
6
6
L
King Arthur
FreeAtom22
King Arthur
0
7
0
0
L
Morgan Le Fay
MrDubbs
Morgan Le Fay
4
6
4
1
L
Yemoja
0
2
4
1
W
6
1
5
8.5
W
Achilles
Topboopo
Achilles
8
1
5
10.5
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,062
Damage
28,926
57,907
Taken
56,452
36,777
Mitigated
21,894
26,348
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,754
0
337
3,316
9,536
4,953
0
3,867
5,449
52,532
0
W
Camazotz
BabiChimkin
Camazotz
6,024
1,792
0
9,257
13,792
5,315
1,407
3,149
10,463
0
64,939
L
Izanami
Bunnysoulz
Izanami
4,404
3,094
0
1,450
11,115
3,258
0
8,415
2,658
0
28,053
W
4,549
999
559
3,094
11,428
8,416
60
3,135
8,109
37,503
0
L
King Arthur
FreeAtom22
King Arthur
2,130
634
0
1,101
9,250
4,166
124
2,595
6,161
0
25,022
L
Morgan Le Fay
MrDubbs
Morgan Le Fay
11,715
1,502
0
1,538
12,509
3,354
230
5,337
7,107
38,279
0
L
Yemoja
4,269
996
1,936
2,214
10,267
6,351
23
5,867
4,237
16,340
0
W
11,186
4,461
0
6,848
9,875
3,609
1,932
1,934
7,859
73,003
0
W
Achilles
Topboopo
Achilles
11,549
1,839
0
2,937
13,276
14,484
309
3,204
9,872
12,913
47,642
L
6,408
1,941
0
3,695
13,311
4,765
0
4,801
8,321
0
55,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
36,916
472
Minions Killed
351
0
Camps Cleared
0
1,582,060
Distance Traveled
1,465,139
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,791
549
88
6
0
271,056
6
W
Camazotz
9,639
602
117
7
0
318,225
3
L
Izanami
6,628
414
69
4
0
274,271
2
W
Ymir
8,800
550
45
3
0
325,349
2
L
King Arthur
6,457
404
59
4
0
253,798
4
L
Morgan Le Fay
7,634
477
81
5
0
293,306
2
L
Yemoja
6,612
413
20
1
0
277,226
6
W
Sol
9,565
598
125
8
0
323,022
6
W
Achilles
10,422
651
97
6
0
344,408
3
L
Mercury
9,585
599
122
8
0
366,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role