Player Matchup

Gilgamesh
Gilgamesh
Jasoneatscake
Gilgamesh
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,415 Elo+
Party 2
Hou Yi
Hou Yi
Kamylll
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Party 3
Sol
Sol
SpaceKingMikey
Sol
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 32L
1,233 Elo+
Party 2
Camazotz
Camazotz
ThongmanX
Camazotz
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
Wata4Lyf
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Party 3
Team Averages
Level 38
1,500 SR
1,473 Elo+

VS

Team Averages
Level 46
1,445 SR
1,292 Elo+
Artemis
Artemis
Carmos145
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,089 Elo+
Party 4
Artio
Artio
Landy2
Artio
Level 86
God Stats
7W - 8L
1,081 SR
Queue Stats
40W - 41L
1,183 Elo+
Party 4
Thanatos
Thanatos
Ngamahu
Thanatos
Level 108
God Stats
2W - 0L
1,643 SR
Queue Stats
31W - 35L
1,427 Elo+
Party 1
Olorun
Olorun
pryad94
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,400 Elo+
Party 1
Hercules
Hercules
yokisin007
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jasoneatscake
Gilgamesh
12
3 / 3 / 1
8,002
471
8,508
13,998
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Kamylll
Hou Yi
10
1 / 6 / 0
6,498
382
3,758
8,470
1,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 8 / 0
6,455
380
1,652
9,417
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
ThongmanX
Camazotz
14
5 / 4 / 1
8,576
504
7,841
16,491
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Wata4Lyf
Cthulhu
11
1 / 4 / 2
7,673
451
6,192
14,489
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carmos145
Artemis
15
4 / 1 / 4
9,511
559
13,064
9,510
3,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Landy2
Artio
13
2 / 1 / 7
9,232
543
2,358
9,795
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Ngamahu
Thanatos
16
12 / 3 / 2
11,170
657
17,387
16,026
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
pryad94
Olorun
16
7 / 1 / 6
10,846
638
10,395
8,733
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
yokisin007
Hercules
13
0 / 4 / 0
8,165
480
4,029
11,754
6,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
10
Kills
25
25
Deaths
10
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Carmos145
Artemis
4
1
4
6
L
Gilgamesh
Jasoneatscake
Gilgamesh
3
3
1
1.17
L
Hou Yi
Kamylll
Hou Yi
1
6
0
0.17
W
Artio
Landy2
Artio
2
1
7
5.5
W
Thanatos
Ngamahu
Thanatos
12
3
2
4.33
L
0
8
0
0
L
Camazotz
ThongmanX
Camazotz
5
4
1
1.38
L
Cthulhu
Wata4Lyf
Cthulhu
1
4
2
0.5
W
Olorun
pryad94
Olorun
7
1
6
10
W
Hercules
yokisin007
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
47,233
62,865
Taken
55,818
26,068
Mitigated
27,478
9,629
Healing
30,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Carmos145
Artemis
13,064
9,044
0
4,153
9,510
3,776
3,536
2,324
7,186
0
88,683
L
Gilgamesh
Jasoneatscake
Gilgamesh
8,508
2,722
0
1,835
13,998
7,780
550
2,509
11,489
0
34,099
L
Hou Yi
Kamylll
Hou Yi
3,758
2,229
0
701
8,470
1,791
0
2,639
5,831
0
25,677
W
Artio
Landy2
Artio
2,358
209
222
3,446
9,795
7,041
615
2,575
7,220
13,376
0
W
Thanatos
Ngamahu
Thanatos
17,387
5,114
0
14,658
16,026
6,759
0
1,038
14,793
0
60,654
L
1,652
461
0
512
9,417
2,274
0
4,310
5,107
23,370
0
L
Camazotz
ThongmanX
Camazotz
7,841
2,659
0
5,851
16,491
3,802
0
1,308
15,183
0
51,221
L
Cthulhu
Wata4Lyf
Cthulhu
6,192
275
182
548
14,489
10,421
0
1,987
12,502
25,962
0
W
Olorun
pryad94
Olorun
10,395
6,670
0
5,315
8,733
3,109
4,247
1,838
6,895
64,830
0
W
Hercules
yokisin007
Hercules
4,029
1,737
0
2,862
11,754
6,793
460
186
11,043
1,405
23,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
48,924
319
Minions Killed
430
0
Camps Cleared
0
1,474,715
Distance Traveled
1,532,287
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,511
559
140
8
0
299,610
0
L
Gilgamesh
8,002
471
71
4
0
284,323
0
L
Hou Yi
6,498
382
52
3
0
278,618
3
W
Artio
9,232
543
12
1
0
319,223
7
W
Thanatos
11,170
657
100
6
0
330,296
8
L
Sol
6,455
380
51
3
0
249,963
0
L
Camazotz
8,576
504
93
5
0
330,923
6
L
Cthulhu
7,673
451
52
3
0
330,888
0
W
Olorun
10,846
638
131
8
0
292,725
3
W
Hercules
8,165
480
47
3
0
290,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role