Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HabKeinHuhn
Bacchus
Level 88
God Stats
5W - 5L
1,669 SR
Queue Stats
324W - 425L
1,366 Elo+
Party 1
Raijin
Raijin
Supporter04
Raijin
Level 23
God Stats
4W - 4L
1,194 SR
Queue Stats
53W - 66L
1,218 Elo+
Party 1
Izanami
Izanami
x__Gourmet_x
Izanami
Level 27
God Stats
3W - 14L
1,199 SR
Queue Stats
34W - 65L
1,268 Elo+
Party 1
Skadi
Skadi
x__Laura_x
Skadi
Level 29
God Stats
12W - 27L
1,263 SR
Queue Stats
33W - 65L
1,198 Elo+
Party 1
Team Averages
Level 58
1,365 SR
1,310 Elo+

VS

Team Averages
Level 84
1,533 SR
1,387 Elo+
Hun Batz
Hun Batz
Comet5150
Hun Batz
Level 36
God Stats
10W - 3L
1,877 SR
Queue Stats
136W - 120L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deadly--Shoot
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 179L
1,340 Elo+
Party 2
Hel
Hel
ShaqsterDaLegend
Hel
Level 65
God Stats
9W - 9L
1,480 SR
Queue Stats
62W - 77L
1,334 Elo+
Solo
Mulan
Mulan
karenALVP19
Mulan
Level 83
God Stats
27W - 25L
1,451 SR
Queue Stats
310W - 345L
1,412 Elo+
Party 2
Cerberus
Cerberus
simoo8611
Cerberus
Level 128
God Stats
5W - 9L
1,359 SR
Queue Stats
72W - 87L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 3 / 1
9,451
473
3,295
12,092
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
HabKeinHuhn
Bacchus
12
0 / 4 / 5
8,346
417
8,125
15,937
15,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
12
0 / 8 / 1
7,986
399
3,795
13,564
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
x__Gourmet_x
Izanami
14
5 / 4 / 0
9,297
465
5,784
12,236
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
13
0 / 6 / 1
8,119
406
4,699
10,431
3,222
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Comet5150
Hun Batz
20
16 / 1 / 1
12,479
624
17,426
13,105
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Deadly--Shoot
Ah Muzen Cab
15
1 / 2 / 7
9,099
455
7,022
12,115
4,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 1 / 5
10,353
518
9,644
9,058
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 6
11,112
556
9,733
13,153
10,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
simoo8611
Cerberus
13
1 / 3 / 7
8,038
402
3,361
7,939
5,541
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
25
25
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
1
1.17
W
Hun Batz
Comet5150
Hun Batz
16
1
1
16.5
W
Ah Muzen Cab
Deadly--Shoot
Ah Muzen Cab
1
2
7
2.25
L
Bacchus
HabKeinHuhn
Bacchus
0
4
5
0.63
W
3
1
5
5.5
L
Raijin
0
8
1
0.06
W
4
1
6
7
W
Cerberus
simoo8611
Cerberus
1
3
7
1.5
L
Izanami
x__Gourmet_x
Izanami
5
4
0
1.25
L
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
47,186
64,260
Taken
55,370
32,926
Mitigated
29,430
14,457
Healing
29,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,295
2,129
0
5,204
12,092
5,685
0
1,239
10,659
0
55,078
W
Hun Batz
Comet5150
Hun Batz
17,426
4,706
0
6,023
13,105
5,896
2,457
2,066
10,887
0
116,015
W
Ah Muzen Cab
Deadly--Shoot
Ah Muzen Cab
7,022
1,901
0
6,444
12,115
4,143
1,049
2,649
9,466
0
68,857
L
Bacchus
HabKeinHuhn
Bacchus
8,125
542
768
2,839
15,937
15,975
0
4,060
11,592
27,062
0
W
9,644
547
1,092
5,334
9,058
3,029
52
2,942
5,909
59,154
0
L
Raijin
3,795
286
333
2,486
13,564
4,136
441
3,850
9,340
41,957
0
W
9,733
312
0
7,392
13,153
10,821
374
2,308
10,717
5,258
67,928
W
Cerberus
simoo8611
Cerberus
3,361
53
796
2,131
7,939
5,541
518
1,707
6,232
27,539
0
L
Izanami
x__Gourmet_x
Izanami
5,784
2,665
219
2,233
12,236
3,908
556
2,278
9,856
0
60,394
L
Skadi
4,699
1,986
0
375
10,431
3,222
648
980
9,115
0
38,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,199
Gold Earned
51,081
440
Minions Killed
606
0
Camps Cleared
0
1,814,275
Distance Traveled
1,911,745
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,451
473
111
6
0
373,069
1
W
Hun Batz
12,479
624
179
9
0
464,473
5
W
Ah Muzen Cab
9,099
455
103
5
0
391,230
5
L
Bacchus
8,346
417
28
1
0
390,793
0
W
Hel
10,353
518
122
6
0
376,444
2
L
Raijin
7,986
399
84
4
0
325,894
1
W
Mulan
11,112
556
144
7
0
300,368
5
W
Cerberus
8,038
402
58
3
0
379,230
3
L
Izanami
9,297
465
142
7
0
365,291
3
L
Skadi
8,119
406
75
4
0
359,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role