Player Matchup

Nike
Nike
Diamond V
ElPingaPiedra
Nike
Diamond V
Level 160
God Stats
5W - 3L
1,823 SR
Queue Stats
554W - 540L
2,064 MMR
Solo
Susano
Susano
Diamond V
GodNarwhalz
Susano
Diamond V
Level 69
God Stats
0W - 1L
1,657 SR
Queue Stats
92W - 76L
2,056 MMR
Solo
Geb
Geb
Diamond V
Gwoz
Geb
Diamond V
Level 130
God Stats
3W - 2L
1,936 SR
Queue Stats
114W - 108L
2,057 MMR
Solo
Hachiman
Hachiman
Platinum I
XxPibexX
Hachiman
Platinum I
Level 160
God Stats
6W - 3L
1,795 SR
Queue Stats
202W - 191L
2,129 MMR
Solo
Ra
Ra
Diamond IV
ïтѕÐιzzγ
Ra
Diamond IV
Level 160
God Stats
2W - 2L
1,729 SR
Queue Stats
132W - 112L
2,175 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,788 SR
2,096 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,598 SR
2,095 MMR
Ganesha
Ganesha
Diamond IV
JBone4Lyfe
Ganesha
Diamond IV
Level 132
God Stats
3W - 1L
1,541 SR
Queue Stats
201W - 185L
2,001 MMR
Party 1
Izanami
Izanami
Diamond IV
SharkNateO
Izanami
Diamond IV
Level 120
God Stats
2W - 2L
1,616 SR
Queue Stats
134W - 126L
2,076 MMR
Party 1
Achilles
Achilles
Diamond II
Strobah
Achilles
Diamond II
Level 139
God Stats
13W - 14L
1,514 SR
Queue Stats
563W - 539L
2,137 MMR
Solo
Thanatos
Thanatos
Diamond IV
nolan22
Thanatos
Diamond IV
Level 129
God Stats
7W - 4L
1,676 SR
Queue Stats
167W - 165L
2,077 MMR
Solo
Merlin
Merlin
Masters
øBanditoø
Merlin
Masters
Level 148
God Stats
68W - 66L
1,641 SR
Queue Stats
801W - 791L
2,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
10,504
525
10,335
17,130
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
16
2 / 7 / 2
9,530
477
8,908
15,490
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
Gwoz
Geb
13
1 / 4 / 3
8,716
436
6,341
15,928
14,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
XxPibexX
Hachiman
16
1 / 6 / 2
9,688
484
10,772
15,782
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 1 / 2
10,201
510
8,895
7,113
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KaliCamazotzCliodhnaArtio

VS

Bans
LokiSolMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JBone4Lyfe
Ganesha
16
0 / 2 / 13
10,631
532
6,022
18,126
18,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
SharkNateO
Izanami
20
6 / 1 / 7
12,769
638
14,391
12,822
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Strobah
Achilles
19
4 / 2 / 5
12,281
614
12,529
17,702
15,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
nolan22
Thanatos
19
8 / 2 / 5
12,222
611
12,184
15,574
10,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
19
2 / 1 / 6
11,665
583
9,298
13,614
6,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
8
Kills
20
20
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Susano
2
7
2
0.43
L
Geb
Gwoz
Geb
1
4
3
0.63
W
Ganesha
JBone4Lyfe
Ganesha
0
2
13
3.25
W
Izanami
SharkNateO
Izanami
6
1
7
9.5
W
Achilles
Strobah
Achilles
4
2
5
3.25
L
Hachiman
XxPibexX
Hachiman
1
6
2
0.33
W
Thanatos
nolan22
Thanatos
8
2
5
5.25
L
2
1
2
3
W
Merlin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,251
Damage
54,424
71,443
Taken
77,838
40,310
Mitigated
55,693
19,510
Healing
45,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,335
884
0
4,862
17,130
11,750
248
1,115
15,393
8,047
66,813
L
Susano
8,908
2,690
0
2,705
15,490
7,069
0
4,635
10,517
0
75,770
L
Geb
Gwoz
Geb
6,341
1,059
0
2,258
15,928
14,550
0
5,279
10,349
16,813
0
W
Ganesha
JBone4Lyfe
Ganesha
6,022
774
3,574
5,738
18,126
18,578
323
4,285
13,623
20,048
0
W
Izanami
SharkNateO
Izanami
14,391
10,041
0
6,227
12,822
4,644
2,907
3,646
9,094
0
134,194
W
Achilles
Strobah
Achilles
12,529
3,206
0
7,624
17,702
15,502
1,135
1,941
14,615
7,575
74,208
L
Hachiman
XxPibexX
Hachiman
10,772
6,095
0
4,582
15,782
3,924
0
1,667
14,115
0
85,865
W
Thanatos
nolan22
Thanatos
12,184
3,241
0
16,637
15,574
10,169
2,990
3,447
11,826
0
88,370
L
8,895
596
2,735
2,368
7,113
3,017
0
3,476
3,584
89,238
0
W
Merlin
9,298
542
91
5,338
13,614
6,800
569
3,718
9,734
101,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,639
Gold Earned
59,568
637
Minions Killed
727
0
Camps Cleared
0
1,979,731
Distance Traveled
2,042,444
36
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,504
525
157
8
0
393,444
10
L
Susano
9,530
477
131
7
0
388,176
4
L
Geb
8,716
436
6
0
0
408,129
9
W
Ganesha
10,631
532
13
1
0
412,037
11
W
Izanami
12,769
638
217
11
0
385,341
8
W
Achilles
12,281
614
174
9
0
403,742
10
L
Hachiman
9,688
484
151
8
0
336,078
5
W
Thanatos
12,222
611
125
6
0
445,631
5
L
Ra
10,201
510
192
10
0
453,904
8
W
Merlin
11,665
583
198
10
0
395,693
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role