Player Matchup

Mulan
Mulan
FuzeTheDoomGuy
Mulan
Level 67
God Stats
5W - 1L
1,594 SR
Queue Stats
92W - 70L
1,544 Elo+
Party 2
Bastet
Bastet
GarageJesus
Bastet
Level 105
God Stats
3W - 0L
1,770 SR
Queue Stats
34W - 35L
1,539 Elo+
Party 2
Nike
Nike
Officer_Problems
Nike
Level 107
God Stats
2W - 0L
1,567 SR
Queue Stats
8W - 5L
1,527 Elo+
Party 2
Raijin
Raijin
ScottTheComeGuy
Raijin
Level 108
God Stats
2W - 2L
1,474 SR
Queue Stats
204W - 192L
1,556 Elo+
Party 2
Neith
Neith
mister_fister15
Neith
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,484 Elo+
Party 2
Team Averages
Level 80
1,581 SR
1,530 Elo+

VS

Team Averages
Level 101
1,512 SR
1,444 Elo+
Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BUSTAH_WOLF21
Skadi
Level 95
God Stats
0W - 1L
1,566 SR
Queue Stats
47W - 56L
1,402 Elo+
Party 1
Nox
Nox
IDokueki
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 120L
1,532 Elo+
Solo
Atlas
Atlas
Kasper_Kasper_
Atlas
Level 96
God Stats
1W - 4L
1,509 SR
Queue Stats
96W - 101L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScaryKitties
Morgan Le Fay
Level 143
God Stats
0W - 5L
1,486 SR
Queue Stats
533W - 589L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,597
514
788
3,507
1,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
8
2 / 0 / 3
4,687
670
1,172
3,345
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 1 / 1
4,613
659
2,248
3,836
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 2 / 2
5,391
770
2,305
2,878
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,411
487
363
1,465
323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 2 / 1
3,936
562
1,332
4,806
1,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 0 / 2
3,839
548
1,396
1,469
228
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
0 / 3 / 1
3,505
501
274
2,860
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
4,037
577
925
3,534
1,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
ScaryKitties
Morgan Le Fay
8
2 / 2 / 0
4,431
633
1,028
3,373
1,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
3
5
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
L
0
0
2
1
W
0
1
0
0
W
Bastet
2
0
3
3.5
L
0
3
1
0.17
L
1
0
1
1.5
W
1
1
1
1.5
L
Morgan Le Fay
ScaryKitties
Morgan Le Fay
2
2
0
1
W
4
2
2
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,876
Damage
4,955
15,031
Taken
16,042
5,101
Mitigated
4,768
5,020
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,332
108
0
1,762
4,806
1,522
0
223
4,190
13,239
0
L
1,396
429
0
312
1,469
228
0
0
1,469
0
14,679
W
788
106
15
765
3,507
1,265
0
513
2,994
0
11,204
W
Bastet
1,172
416
0
2,506
3,345
795
0
0
3,345
0
18,603
L
274
0
0
320
2,860
722
0
919
1,853
6,812
0
L
925
551
115
1,026
3,534
1,278
0
0
3,534
10,702
0
W
2,248
390
0
1,252
3,836
1,874
0
1,417
2,419
0
18,723
L
Morgan Le Fay
ScaryKitties
Morgan Le Fay
1,028
194
0
1,475
3,373
1,018
0
981
2,340
14,419
2,658
W
2,305
394
0
370
2,878
844
0
877
1,959
23,056
0
W
363
113
0
112
1,465
323
0
642
823
0
7,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,699
Gold Earned
19,748
189
Minions Killed
159
0
Camps Cleared
0
606,122
Distance Traveled
566,169
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,936
562
43
6
0
118,186
0
L
Skadi
3,839
548
34
5
0
107,524
0
W
Mulan
3,597
514
24
3
0
128,799
2
W
Bastet
4,687
670
47
7
0
140,165
1
L
Nox
3,505
501
19
3
0
75,404
1
L
Atlas
4,037
577
23
3
0
136,800
2
W
Nike
4,613
659
47
7
0
119,714
0
L
Morgan Le Fay
4,431
633
40
6
0
128,255
2
W
Raijin
5,391
770
58
8
0
118,339
1
W
Neith
3,411
487
13
2
0
99,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role