Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeathOnCommand
Neith
Level 48
God Stats
50W - 42L
1,452 SR
Queue Stats
76W - 67L
1,424 Elo+
Party 1
Team Averages
Level 79
1,484 SR
1,475 Elo+

VS

Team Averages
Level 107
1,441 SR
1,407 Elo+
Ne Zha
Ne Zha
D4twasn4sty
Ne Zha
Level 128
God Stats
72W - 84L
1,464 SR
Queue Stats
349W - 553L
1,405 Elo+
Solo
Scylla
Scylla
Lla Croix
Scylla
Level 144
God Stats
4W - 6L
1,495 SR
Queue Stats
21W - 19L
1,441 Elo+
Party 2
Achilles
Achilles
PSwizzy9607
Achilles
Level 49
God Stats
1W - 4L
1,364 SR
Queue Stats
19W - 17L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
6 / 3 / 7
8,099
810
7,017
9,800
8,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
 
Merlin
11
5 / 1 / 7
7,844
784
6,787
3,558
1,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 1 / 9
7,483
748
7,081
9,049
3,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
1 / 13 / 2
6,303
630
1,059
10,577
3,168
Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Lla Croix
Scylla
12
2 / 0 / 3
7,301
730
4,073
6,364
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
PSwizzy9607
Achilles
11
2 / 1 / 3
7,190
719
6,205
8,187
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
3
7
3.17
W
Merlin
 
Merlin
5
1
7
8.5
L
Ne Zha
1
13
2
0.15
W
3
1
9
7.5
L
Scylla
Lla Croix
Scylla
2
0
3
3.5
L
Achilles
PSwizzy9607
Achilles
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
11,337
22,407
Taken
25,128
13,809
Mitigated
10,405
7,866
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,017
727
542
2,440
9,800
8,894
84
1,883
7,427
19,278
0
W
Merlin
 
Merlin
6,787
352
0
160
3,558
1,255
722
571
2,909
20,485
0
L
Ne Zha
1,059
191
73
167
10,577
3,168
0
4,683
5,894
0
4,963
W
7,081
2,540
870
3,854
9,049
3,660
1,244
2,015
6,718
0
23,730
L
Scylla
Lla Croix
Scylla
4,073
51
0
1,384
6,364
2,148
0
5,103
1,261
26,269
0
L
Achilles
PSwizzy9607
Achilles
6,205
1,343
0
2,832
8,187
5,089
0
4,018
4,169
73
9,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,426
Gold Earned
20,794
106
Minions Killed
56
6
Camps Cleared
2
529,591
Distance Traveled
459,807
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,099
810
21
2
2
176,301
5
W
Merlin
7,844
784
42
4
1
170,739
2
L
Ne Zha
6,303
630
5
1
0
106,242
1
W
Neith
7,483
748
43
4
3
182,551
1
L
Scylla
7,301
730
48
5
2
188,458
3
L
Achilles
7,190
719
3
0
0
165,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role