Player Matchup

Atlas
Atlas
Dare
Atlas
Level 50
God Stats
3W - 2L
1,708 SR
Queue Stats
141W - 92L
1,466 Elo+
Solo
Neith
Neith
DonPelae
Neith
Level 39
God Stats
22W - 10L
1,741 SR
Queue Stats
161W - 194L
1,405 Elo+
Solo
Hercules
Hercules
LA VACA LOLA907
Hercules
Level 38
God Stats
6W - 5L
1,557 SR
Queue Stats
204W - 178L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
RaccooN_PK1
Gilgamesh
Level 127
God Stats
20W - 9L
1,643 SR
Queue Stats
619W - 539L
1,551 Elo+
Party 1
Janus
Janus
Xx_JUSTIN5407_xX
Janus
Level 38
God Stats
1W - 3L
1,535 SR
Queue Stats
34W - 31L
1,482 Elo+
Party 1
Team Averages
Level 58
1,637 SR
1,494 Elo+

VS

Team Averages
Level 77
1,417 SR
1,474 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Ddizzle2018
Atlas
Level 128
God Stats
11W - 10L
1,305 SR
Queue Stats
342W - 354L
1,449 Elo+
Solo
Loki
Loki
GG DELRIUS17
Loki
Level 42
God Stats
1W - 3L
1,377 SR
Queue Stats
81W - 65L
1,388 Elo+
Solo
Aphrodite
Aphrodite
PoP a P1LL
Aphrodite
Level 26
God Stats
3W - 5L
1,502 SR
Queue Stats
103W - 75L
1,595 Elo+
Party 2
Anhur
Anhur
SoloGameryep
Anhur
Level 45
God Stats
2W - 8L
1,403 SR
Queue Stats
82W - 86L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dare
Atlas
8
0 / 0 / 1
4,823
482
1,806
5,076
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
DonPelae
Neith
9
0 / 2 / 1
5,636
564
1,629
4,012
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
12
6 / 0 / 1
6,970
697
4,927
4,691
3,636
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
RaccooN_PK1
Gilgamesh
9
4 / 0 / 1
5,428
543
3,348
6,004
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 1 / 1
4,900
490
3,179
3,564
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 2 / 0
4,553
455
2,947
5,765
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 1
4,507
451
1,460
3,701
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 0
4,103
410
976
3,912
1,032
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
PoP a P1LL
Aphrodite
9
1 / 2 / 0
5,082
508
1,968
5,363
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 1
5,290
529
2,181
5,536
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
3
3
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
W
Atlas
Dare
Atlas
0
0
1
0.5
L
1
1
1
1.5
W
Neith
DonPelae
Neith
0
2
1
0.25
L
0
5
0
0
W
Hercules
6
0
1
6.5
L
Aphrodite
PoP a P1LL
Aphrodite
1
2
0
0.5
W
Gilgamesh
RaccooN_PK1
Gilgamesh
4
0
1
4.5
L
1
1
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,889
Damage
9,532
23,347
Taken
24,277
9,246
Mitigated
8,271
6,784
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,947
1,463
0
1,858
5,765
1,681
0
1,840
3,925
0
22,663
W
Atlas
Dare
Atlas
1,806
749
0
874
5,076
1,650
0
202
4,874
20,246
0
L
1,460
485
273
309
3,701
2,292
0
472
3,169
13,483
0
W
Neith
DonPelae
Neith
1,629
521
48
1,213
4,012
858
0
486
3,526
0
29,658
L
976
102
0
0
3,912
1,032
0
110
3,769
0
10,124
W
Hercules
4,927
2,104
0
1,545
4,691
3,636
209
214
4,477
0
33,857
L
Aphrodite
PoP a P1LL
Aphrodite
1,968
49
196
2,516
5,363
1,819
0
2,094
3,099
26,771
0
W
Gilgamesh
RaccooN_PK1
Gilgamesh
3,348
778
0
2,586
6,004
2,257
0
1,357
4,647
0
19,376
L
2,181
499
0
1,008
5,536
1,447
279
469
4,950
0
27,317
W
3,179
202
0
518
3,564
845
0
1,169
2,395
24,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
23,535
255
Minions Killed
214
0
Camps Cleared
0
925,337
Distance Traveled
860,759
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,553
455
49
5
0
168,441
1
W
Atlas
4,823
482
43
4
0
170,703
2
L
Atlas
4,507
451
23
2
0
190,263
1
W
Neith
5,636
564
67
7
0
144,580
0
L
Loki
4,103
410
19
2
0
137,095
0
W
Hercules
6,970
697
75
8
0
183,501
0
L
Aphrodite
5,082
508
55
6
0
178,719
0
W
Gilgamesh
5,428
543
35
4
0
214,363
0
L
Anhur
5,290
529
68
7
0
186,241
4
W
Janus
4,900
490
35
4
0
212,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role