Player Matchup

Scylla
Scylla
BV Way2high
Scylla
Level 47
God Stats
1W - 4L
1,531 SR
Queue Stats
175W - 255L
1,379 Elo+
Party 2
Kali
Kali
BtH Cryptic
Kali
Level 85
God Stats
6W - 9L
1,615 SR
Queue Stats
119W - 158L
1,406 Elo+
Party 2
Zeus
Zeus
BtH DaTonic
Zeus
Level 84
God Stats
9W - 9L
1,434 SR
Queue Stats
94W - 127L
1,383 Elo+
Party 2
Geb
Geb
Cheeze Kief
Geb
Level 65
God Stats
15W - 8L
1,578 SR
Queue Stats
77W - 91L
1,431 Elo+
Party 2
Odin
Odin
TGSIceman24
Odin
Level 66
God Stats
2W - 7L
1,353 SR
Queue Stats
77W - 99L
1,389 Elo+
Party 2
Team Averages
Level 69
1,502 SR
1,398 Elo+

VS

Team Averages
Level 57
1,575 SR
1,429 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
KinshipMonstie1
Hun Batz
Level 31
God Stats
3W - 0L
1,720 SR
Queue Stats
107W - 133L
1,302 Elo+
Solo
Sol
Sol
Moitkins
Sol
Level 29
God Stats
10W - 9L
1,444 SR
Queue Stats
83W - 78L
1,476 Elo+
Party 3
Aphrodite
Aphrodite
soft_braba
Aphrodite
Level 86
God Stats
76W - 69L
1,509 SR
Queue Stats
148W - 155L
1,417 Elo+
Party 1
Medusa
Medusa
soft_sominha
Medusa
Level 13
God Stats
5W - 1L
1,704 SR
Queue Stats
23W - 20L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 1 / 0
5,790
526
930
3,256
996
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
5,737
522
4,237
9,513
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 8 / 1
4,733
430
5,528
8,749
642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
5,050
459
3,070
9,127
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
4,815
438
3,529
10,437
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
6 / 1 / 1
7,467
679
8,527
8,842
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
10
1 / 1 / 4
6,128
557
1,269
6,028
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 2
7,267
661
3,972
4,822
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
soft_braba
Aphrodite
10
1 / 1 / 9
6,423
584
2,193
5,706
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
12
11 / 1 / 2
7,740
704
12,284
8,261
2,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
21
21
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
1
1
6.5
L
Scylla
1
1
0
1
L
1
5
0
0.2
L
0
8
1
0.06
L
1
4
0
0.25
W
Hun Batz
1
1
4
3
W
2
0
2
3
L
1
3
0
0.33
W
Aphrodite
soft_braba
Aphrodite
1
1
9
5.5
W
Medusa
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,294
Damage
28,245
41,082
Taken
33,659
10,787
Mitigated
14,473
7,579
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,527
2,283
696
4,662
8,842
5,928
1,020
365
7,950
34,860
7,310
L
Scylla
930
0
0
607
3,256
996
0
1,414
1,842
19,717
0
L
4,237
1,619
0
1,704
9,513
2,792
0
3,422
6,091
0
36,025
L
5,528
1,662
0
561
8,749
642
0
660
8,089
24,192
0
L
3,070
494
771
1,676
9,127
2,324
0
1,668
7,459
15,903
0
W
Hun Batz
1,269
434
899
1,849
6,028
1,838
880
1,011
4,989
0
25,633
W
3,972
1,400
0
2,983
4,822
1,761
1,690
777
4,045
34,951
5,182
L
3,529
1,175
0
2,260
10,437
4,033
0
6,261
4,176
0
15,833
W
Aphrodite
soft_braba
Aphrodite
2,193
328
2,313
3,586
5,706
2,064
885
2,675
3,031
19,840
0
W
Medusa
12,284
6,032
0
2,847
8,261
2,882
1,850
4,700
3,561
0
51,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,125
Gold Earned
35,025
189
Minions Killed
366
0
Camps Cleared
0
1,042,656
Distance Traveled
1,037,620
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,467
679
78
7
0
158,545
3
L
Scylla
5,790
526
33
3
0
201,690
0
L
Kali
5,737
522
74
7
0
221,650
1
L
Zeus
4,733
430
45
4
0
190,194
2
L
Geb
5,050
459
12
1
0
212,049
1
W
Hun Batz
6,128
557
57
5
0
228,811
1
W
Sol
7,267
661
98
9
0
220,751
4
L
Odin
4,815
438
25
2
0
217,073
1
W
Aphrodite
6,423
584
51
5
0
222,291
3
W
Medusa
7,740
704
82
7
0
207,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role