Player Matchup

Izanami
Izanami
Silver V
Kiskanakapote
Izanami
Silver V
Level 142
God Stats
2W - 1L
1,711 SR
Queue Stats
80W - 105L
633 MMR
Solo
Mulan
Mulan
Silver III
Lavatiger
Mulan
Silver III
Level 124
God Stats
6W - 6L
1,603 SR
Queue Stats
156W - 165L
756 MMR
Solo
Anubis
Anubis
Bronze I
RetroSider
Anubis
Bronze I
Level 66
God Stats
12W - 3L
1,630 SR
Queue Stats
86W - 116L
532 MMR
Solo
Thanatos
Thanatos
Bronze I
Skad1n
Thanatos
Bronze I
Level 53
God Stats
9W - 9L
1,624 SR
Queue Stats
31W - 58L
604 MMR
Solo
Yemoja
Yemoja
Bronze III
louisvuitton420
Yemoja
Bronze III
Level 65
God Stats
1W - 7L
1,214 SR
Queue Stats
29W - 59L
-216 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,556 SR
462 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,500 SR
856 MMR
Olorun
Olorun
Silver III
 
Olorun
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze IV
 
Achilles
Bronze IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
MostHafa
Tsukuyomi
Silver V
Level 83
God Stats
5W - 6L
1,452 SR
Queue Stats
217W - 238L
449 MMR
Solo
Ymir
Ymir
Silver IV
mrciervo15
Ymir
Silver IV
Level 126
God Stats
49W - 39L
1,567 SR
Queue Stats
122W - 145L
459 MMR
Solo
Skadi
Skadi
Silver V
xXRedVenomXx
Skadi
Silver V
Level 104
God Stats
18W - 14L
1,484 SR
Queue Stats
427W - 451L
370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 2 / 1
7,296
486
8,997
9,232
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Lavatiger
Mulan
13
3 / 4 / 0
8,201
547
13,017
13,174
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
RetroSider
Anubis
10
0 / 3 / 0
6,536
436
3,249
7,168
3,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Skad1n
Thanatos
13
1 / 6 / 0
7,300
487
4,520
11,669
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 1
6,245
416
2,734
10,383
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetArtioVulcanGilgamesh

VS

Bans
GebLokiDanzaburouCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
9 / 1 / 3
9,409
627
11,865
9,173
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
14
3 / 2 / 4
8,025
535
6,434
11,289
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
MostHafa
Tsukuyomi
15
5 / 0 / 4
8,731
582
7,888
8,819
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 9
8,061
537
4,071
9,904
7,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 3
7,303
487
4,994
8,907
1,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
20
20
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
1
3
10.5
W
Achilles
 
Achilles
3
2
4
2.5
L
Izanami
1
2
1
0.75
L
Mulan
Lavatiger
Mulan
3
4
0
0.75
W
Tsukuyomi
MostHafa
Tsukuyomi
5
0
4
7
L
Anubis
RetroSider
Anubis
0
3
0
0
L
Thanatos
Skad1n
Thanatos
1
6
0
0.17
L
0
5
1
0.1
W
2
0
9
6.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
35,252
51,626
Taken
48,092
29,276
Mitigated
26,386
20,539
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,865
6,917
937
5,748
9,173
3,482
2,938
2,773
6,272
62,396
0
W
Achilles
 
Achilles
6,434
1,175
0
4,296
11,289
10,161
0
1,458
9,024
9,029
33,626
L
Izanami
8,997
6,894
0
3,956
9,232
2,682
105
1,642
7,544
0
58,708
L
Mulan
Lavatiger
Mulan
13,017
1,542
0
3,918
13,174
10,902
36
3,518
8,937
11,358
35,424
W
Tsukuyomi
MostHafa
Tsukuyomi
7,888
2,302
0
3,248
8,819
2,869
0
923
7,786
0
59,926
L
Anubis
RetroSider
Anubis
3,249
182
0
2,126
7,168
3,192
0
4,638
2,530
30,817
0
L
Thanatos
Skad1n
Thanatos
4,520
1,895
0
8,086
11,669
4,785
387
3,555
8,069
0
51,785
L
2,734
509
415
2,038
10,383
7,715
288
3,940
6,397
19,012
0
W
4,071
453
2,367
2,087
9,904
7,982
406
1,254
8,650
20,841
0
W
4,994
2,479
0
1,460
8,907
1,892
928
1,690
7,217
0
44,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,578
Gold Earned
41,529
412
Minions Killed
426
0
Camps Cleared
0
1,284,194
Distance Traveled
1,352,748
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,409
627
135
9
0
258,687
2
W
Achilles
8,025
535
72
5
0
245,651
2
L
Izanami
7,296
486
110
7
0
259,845
2
L
Mulan
8,201
547
94
6
0
292,887
6
W
Tsukuyomi
8,731
582
104
7
0
299,278
4
L
Anubis
6,536
436
76
5
0
199,798
1
L
Thanatos
7,300
487
98
7
0
271,016
0
L
Yemoja
6,245
416
34
2
0
260,648
0
W
Ymir
8,061
537
33
2
0
274,634
3
W
Skadi
7,303
487
82
5
0
274,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role