Player Matchup

Hera
Hera
 
Hera
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Schwiftycent
Chang'e
Level 128
God Stats
28W - 21L
1,468 SR
Queue Stats
426W - 413L
1,445 Elo+
Solo
Danzaburou
Danzaburou
WillowRUS
Danzaburou
Level 63
God Stats
68W - 49L
1,594 SR
Queue Stats
90W - 75L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
baboska
Gilgamesh
Level 66
God Stats
8W - 4L
1,621 SR
Queue Stats
90W - 75L
1,525 Elo+
Party 2
Nox
Nox
iratua
Nox
Level 106
God Stats
7W - 7L
1,523 SR
Queue Stats
68W - 73L
1,554 Elo+
Solo
Team Averages
Level 92
1,541 SR
1,510 Elo+

VS

Team Averages
Level 55
1,446 SR
1,519 Elo+
Medusa
Medusa
JimireL
Medusa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,743 Elo+
Party 1
Jing Wei
Jing Wei
Kaiser76
Jing Wei
Level 124
God Stats
5W - 11L
1,368 SR
Queue Stats
155W - 168L
1,448 Elo+
Solo
Atlas
Atlas
MarcoViolin
Atlas
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
Pitzukage
Gilgamesh
Level 29
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
RoyalisX
Heimdallr
Level 34
God Stats
0W - 2L
1,431 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 1 / 14
10,833
1,083
25,501
5,702
2,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Schwiftycent
Chang'e
16
4 / 0 / 14
9,934
993
6,608
5,955
5,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
WillowRUS
Danzaburou
17
6 / 2 / 12
10,597
1,060
19,623
12,566
5,701
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
baboska
Gilgamesh
17
8 / 0 / 13
11,035
1,104
13,614
10,096
12,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
iratua
Nox
17
0 / 0 / 18
9,602
960
11,281
3,575
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

300

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JimireL
Medusa
15
0 / 3 / 2
8,736
874
4,986
10,409
3,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Kaiser76
Jing Wei
14
0 / 12 / 2
8,268
827
9,596
17,646
6,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 1
9,656
966
5,661
24,364
29,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Pitzukage
Gilgamesh
14
0 / 3 / 3
8,238
824
3,628
17,019
14,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
RoyalisX
Heimdallr
14
1 / 2 / 2
8,725
873
7,578
10,173
4,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
25
Kills
3
3
Deaths
25
71
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
14
14
L
Medusa
JimireL
Medusa
0
3
2
0.33
L
Jing Wei
Kaiser76
Jing Wei
0
12
2
0.08
L
2
5
1
0.5
L
Gilgamesh
Pitzukage
Gilgamesh
0
3
3
0.5
L
Heimdallr
RoyalisX
Heimdallr
1
2
2
1
W
Chang'e
Schwiftycent
Chang'e
4
0
14
11
W
Danzaburou
WillowRUS
Danzaburou
6
2
12
6
W
Gilgamesh
baboska
Gilgamesh
8
0
13
14.5
W
Nox
iratua
Nox
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,627
Damage
31,449
37,894
Taken
79,611
27,188
Mitigated
59,078
15,424
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
25,501
5,240
120
595
5,702
2,069
0
722
4,980
44,356
0
L
Medusa
JimireL
Medusa
4,986
517
833
283
10,409
3,941
0
5,317
5,092
0
39,802
L
Jing Wei
Kaiser76
Jing Wei
9,596
5,300
0
0
17,646
6,776
0
11,154
6,492
0
25,594
L
5,661
982
0
770
24,364
29,157
0
11,987
12,377
12,962
0
L
Gilgamesh
Pitzukage
Gilgamesh
3,628
735
609
522
17,019
14,744
0
8,091
8,928
0
10,052
L
Heimdallr
RoyalisX
Heimdallr
7,578
4,175
0
438
10,173
4,460
0
6,841
3,332
0
31,308
W
Chang'e
Schwiftycent
Chang'e
6,608
440
4,620
3,363
5,955
5,038
0
914
5,041
24,864
0
W
Danzaburou
WillowRUS
Danzaburou
19,623
10,156
0
3,417
12,566
5,701
0
2,024
10,542
0
44,108
W
Gilgamesh
baboska
Gilgamesh
13,614
4,206
1,597
1,280
10,096
12,738
0
1,723
8,373
0
17,242
W
Nox
iratua
Nox
11,281
297
0
432
3,575
1,642
0
278
3,297
29,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,001
Gold Earned
43,623
198
Minions Killed
186
11
Camps Cleared
4
1,076,645
Distance Traveled
866,440
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,833
1,083
38
4
1
215,986
3
L
Medusa
8,736
874
71
7
0
198,354
0
L
Jing Wei
8,268
827
32
3
1
154,895
2
L
Atlas
9,656
966
19
2
0
149,763
0
L
Gilgamesh
8,238
824
6
1
1
194,503
0
L
Heimdallr
8,725
873
58
6
2
168,925
0
W
Chang'e
9,934
993
39
4
5
203,512
0
W
Danzaburou
10,597
1,060
72
7
2
203,772
0
W
Gilgamesh
11,035
1,104
11
1
2
232,942
1
W
Nox
9,602
960
38
4
1
220,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role