Player Matchup

Cabrakan
Cabrakan
Blind Rage
Cabrakan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,396 Elo+
Party 3
Discordia
Discordia
Kewwsh
Discordia
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 105L
1,342 Elo+
Party 3
Cliodhna
Cliodhna
SirDiddlez48
Cliodhna
Level 45
God Stats
3W - 3L
1,919 SR
Queue Stats
38W - 32L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
SirKacz
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,493 Elo+
Party 2
Olorun
Olorun
borre2kill
Olorun
Level 100
God Stats
1W - 5L
1,332 SR
Queue Stats
268W - 255L
1,390 Elo+
Solo
Team Averages
Level 49
1,550 SR
1,428 Elo+

VS

Team Averages
Level 57
1,550 SR
1,432 Elo+
Thanatos
Thanatos
CaptalnDelrlous
Thanatos
Level 54
God Stats
16W - 15L
1,479 SR
Queue Stats
132W - 119L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Dylarob
Cthulhu
Level 29
God Stats
49W - 68L
1,484 SR
Queue Stats
51W - 69L
1,434 Elo+
Party 1
Chaac
Chaac
GingyJutsu
Chaac
Level 58
God Stats
15W - 3L
1,781 SR
Queue Stats
194W - 168L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
R0gueMel0n
Zhong Kui
Level 79
God Stats
20W - 20L
1,563 SR
Queue Stats
274W - 302L
1,432 Elo+
Party 1
Izanami
Izanami
Warazoid
Izanami
Level 65
God Stats
5W - 7L
1,446 SR
Queue Stats
244W - 267L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blind Rage
Cabrakan
9
1 / 7 / 5
5,879
452
4,842
12,682
9,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Kewwsh
Discordia
10
1 / 5 / 1
6,268
482
2,646
7,442
2,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
SirDiddlez48
Cliodhna
10
3 / 3 / 2
6,507
501
5,897
8,349
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
SirKacz
Guan Yu
11
0 / 2 / 1
6,075
467
5,473
10,576
6,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
borre2kill
Olorun
11
6 / 7 / 3
7,486
576
10,562
13,025
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
5 / 1 / 4
7,662
589
3,688
8,097
2,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Dylarob
Cthulhu
11
2 / 3 / 6
6,515
501
4,760
11,834
6,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
13
2 / 1 / 6
7,443
573
8,275
9,414
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
R0gueMel0n
Zhong Kui
15
7 / 1 / 5
9,072
698
10,747
10,100
7,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Warazoid
Izanami
12
8 / 7 / 2
8,054
620
10,443
11,033
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
24
24
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Blind Rage
Cabrakan
1
7
5
0.5
W
Thanatos
5
1
4
7
W
Cthulhu
Dylarob
Cthulhu
2
3
6
1.67
W
Chaac
2
1
6
5
L
Discordia
Kewwsh
Discordia
1
5
1
0.3
W
Zhong Kui
R0gueMel0n
Zhong Kui
7
1
5
9.5
L
Cliodhna
SirDiddlez48
Cliodhna
3
3
2
1.33
L
Guan Yu
SirKacz
Guan Yu
0
2
1
0.25
W
Izanami
Warazoid
Izanami
8
7
2
1.29
L
Olorun
borre2kill
Olorun
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,420
Damage
37,913
52,074
Taken
50,478
27,237
Mitigated
25,396
11,706
Healing
25,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Blind Rage
Cabrakan
4,842
729
0
970
12,682
9,515
0
4,606
8,008
17,423
0
W
Thanatos
3,688
882
321
7,463
8,097
2,159
264
310
7,787
0
41,805
W
Cthulhu
Dylarob
Cthulhu
4,760
548
289
2,890
11,834
6,644
182
5,741
6,093
21,392
0
W
Chaac
8,275
1,106
0
4,642
9,414
5,845
366
719
8,695
2,581
38,584
L
Discordia
Kewwsh
Discordia
2,646
1,016
0
1,497
7,442
2,311
984
4,386
3,056
27,883
0
W
Zhong Kui
R0gueMel0n
Zhong Kui
10,747
1,417
0
7,013
10,100
7,292
880
4,864
5,236
60,383
0
L
Cliodhna
SirDiddlez48
Cliodhna
5,897
190
0
2,480
8,349
2,610
0
2,415
5,850
0
27,621
L
Guan Yu
SirKacz
Guan Yu
5,473
530
75
2,268
10,576
6,595
0
600
9,268
0
25,418
W
Izanami
Warazoid
Izanami
10,443
7,410
0
2,919
11,033
3,456
2,134
6,416
4,617
0
41,565
L
Olorun
borre2kill
Olorun
10,562
4,745
363
4,053
13,025
6,206
986
4,403
8,622
35,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
38,746
245
Minions Killed
361
0
Camps Cleared
0
1,214,271
Distance Traveled
1,342,092
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,879
452
26
2
0
213,489
0
W
Thanatos
7,662
589
76
6
0
296,669
3
W
Cthulhu
6,515
501
31
2
0
256,056
2
W
Chaac
7,443
573
77
6
0
293,813
2
L
Discordia
6,268
482
48
4
0
230,251
0
W
Zhong Kui
9,072
698
109
8
0
262,200
2
L
Cliodhna
6,507
501
49
4
0
289,613
3
L
Guan Yu
6,075
467
60
5
0
267,940
1
W
Izanami
8,054
620
68
5
0
233,354
0
L
Olorun
7,486
576
62
5
0
212,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role