Player Matchup

Thanatos
Thanatos
Silver II
Archibiz
Thanatos
Silver II
Level 87
God Stats
15W - 16L
1,412 SR
Queue Stats
83W - 97L
1,000 MMR
Solo
Bacchus
Bacchus
Bronze IV
Leviato
Bacchus
Bronze IV
Level 119
God Stats
1W - 2L
1,619 SR
Queue Stats
5W - 14L
995 MMR
Solo
Camazotz
Camazotz
Gold V
ToLLto
Camazotz
Gold V
Level 88
God Stats
3W - 4L
1,414 SR
Queue Stats
97W - 93L
1,158 MMR
Solo
Scylla
Scylla
Silver II
bombi94
Scylla
Silver II
Level 128
God Stats
2W - 3L
1,163 SR
Queue Stats
34W - 47L
1,026 MMR
Solo
Medusa
Medusa
Silver II
bud1mon
Medusa
Silver II
Level 123
God Stats
5W - 2L
1,521 SR
Queue Stats
67W - 76L
1,024 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,426 SR
1,040 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,508 SR
1,151 MMR
The Morrigan
The Morrigan
Silver III
 
The Morrigan
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold V
FLORNINJAROJO
Nike
Gold V
Level 86
God Stats
3W - 3L
1,646 SR
Queue Stats
135W - 141L
1,379 MMR
Party 1
Fenrir
Fenrir
Silver III
SteadyDream
Fenrir
Silver III
Level 123
God Stats
3W - 6L
1,283 SR
Queue Stats
48W - 50L
903 MMR
Solo
Anhur
Anhur
Silver II
YeetLord69
Anhur
Silver II
Level 96
God Stats
2W - 2L
1,475 SR
Queue Stats
50W - 64L
906 MMR
Solo
Cthulhu
Cthulhu
Silver II
hackana
Cthulhu
Silver II
Level 124
God Stats
6W - 11L
1,635 SR
Queue Stats
166W - 162L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archibiz
Thanatos
11
3 / 1 / 2
6,447
586
4,143
8,971
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Leviato
Bacchus
11
3 / 0 / 6
6,933
630
4,184
8,693
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
ToLLto
Camazotz
10
1 / 2 / 0
5,985
544
5,549
11,748
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
bombi94
Scylla
12
1 / 0 / 3
6,798
618
6,048
3,520
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
bud1mon
Medusa
11
5 / 1 / 4
6,667
606
8,896
5,095
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebAwilixSylvanusCliodhna

VS

Bans
ArachnePersephoneIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 2 / 0
5,947
541
2,486
6,057
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 3
6,302
573
7,550
9,177
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
2 / 3 / 1
6,153
559
3,215
10,183
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
8
1 / 4 / 0
5,126
466
3,906
7,658
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
hackana
Cthulhu
7
0 / 3 / 1
4,605
419
2,695
9,833
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
4
4
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
W
Thanatos
Archibiz
Thanatos
3
1
2
4
L
0
1
3
1.5
W
Bacchus
Leviato
Bacchus
3
0
6
6
L
Fenrir
2
3
1
0.83
W
Camazotz
ToLLto
Camazotz
1
2
0
0.5
L
Anhur
1
4
0
0.25
W
Scylla
bombi94
Scylla
1
0
3
2.5
W
Medusa
bud1mon
Medusa
5
1
4
7
L
Cthulhu
hackana
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,820
Damage
19,852
38,027
Taken
42,908
17,339
Mitigated
16,959
22,673
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,486
561
0
1,240
6,057
2,029
0
1,793
4,112
40,091
584
W
Thanatos
Archibiz
Thanatos
4,143
618
0
9,971
8,971
2,807
0
453
8,518
0
40,224
L
7,550
1,275
0
4,052
9,177
4,391
0
0
8,489
0
36,427
W
Bacchus
Leviato
Bacchus
4,184
358
101
3,450
8,693
8,059
102
1,306
7,387
21,661
0
L
Fenrir
3,215
571
0
3,344
10,183
3,640
0
2,783
7,163
0
31,978
W
Camazotz
ToLLto
Camazotz
5,549
1,688
46
6,960
11,748
4,117
0
0
10,934
0
34,317
L
Anhur
3,906
2,060
0
1,188
7,658
1,796
0
1,680
5,978
0
20,835
W
Scylla
bombi94
Scylla
6,048
1,110
0
1,325
3,520
891
351
512
3,008
47,425
0
W
Medusa
bud1mon
Medusa
8,896
5,292
0
820
5,095
1,465
810
2,286
2,809
0
34,165
L
Cthulhu
hackana
Cthulhu
2,695
356
110
1,214
9,833
5,103
0
3,554
6,209
12,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
28,133
357
Minions Killed
281
0
Camps Cleared
0
1,136,472
Distance Traveled
1,051,504
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,947
541
79
7
0
194,958
3
W
Thanatos
6,447
586
78
7
0
231,042
1
L
Nike
6,302
573
67
6
0
244,006
3
W
Bacchus
6,933
630
24
2
0
239,581
1
L
Fenrir
6,153
559
74
7
0
236,840
1
W
Camazotz
5,985
544
79
7
0
229,736
2
L
Anhur
5,126
466
51
5
0
192,833
2
W
Scylla
6,798
618
103
9
0
224,428
4
W
Medusa
6,667
606
73
7
0
211,685
0
L
Cthulhu
4,605
419
10
1
0
182,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role