Player Matchup

Sun Wukong
Sun Wukong
DrLoveSmith
Sun Wukong
Level 158
God Stats
0W - 1L
1,283 SR
Queue Stats
81W - 104L
1,442 Elo+
Solo
Da Ji
Da Ji
ShyRose
Da Ji
Level 99
God Stats
0W - 2L
1,366 SR
Queue Stats
25W - 29L
1,477 Elo+
Party 1
Hades
Hades
Xarul29
Hades
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
tiny237
Loki
Level 155
God Stats
1W - 1L
1,840 SR
Queue Stats
26W - 24L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
warsh0
Danzaburou
Level 127
God Stats
2W - 3L
1,573 SR
Queue Stats
51W - 45L
1,494 Elo+
Party 1
Team Averages
Level 114
1,512 SR
1,487 Elo+

VS

Team Averages
Level 110
1,460 SR
1,451 Elo+
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dalt0n12
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 118L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
YoDaddysBoytoy
Zhong Kui
Level 158
God Stats
5W - 6L
1,300 SR
Queue Stats
644W - 676L
1,476 Elo+
Solo
Xbalanque
Xbalanque
Zpike5YT
Xbalanque
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 49L
1,429 Elo+
Solo
Raijin
Raijin
ichiben-renbu
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrLoveSmith
Sun Wukong
14
1 / 5 / 9
8,035
730
7,491
14,655
18,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
ShyRose
Da Ji
15
3 / 6 / 10
9,328
848
8,491
11,323
4,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Xarul29
Hades
16
6 / 7 / 5
9,896
900
11,753
15,105
8,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
tiny237
Loki
16
3 / 7 / 10
8,890
808
6,474
11,094
3,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
warsh0
Danzaburou
16
6 / 4 / 6
9,611
874
8,041
11,506
3,967
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 4 / 18
8,501
773
11,912
6,290
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Dalt0n12
Artio
15
2 / 4 / 18
9,476
861
6,246
15,919
18,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
YoDaddysBoytoy
Zhong Kui
20
10 / 3 / 16
11,266
1,024
16,907
14,351
17,064
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Zpike5YT
Xbalanque
15
10 / 6 / 8
10,339
940
10,756
11,659
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 15
10,256
932
12,516
7,743
3,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
104
19
Kills
29
29
Deaths
19
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
4
18
2.5
W
Artio
Dalt0n12
Artio
2
4
18
2.75
L
Sun Wukong
DrLoveSmith
Sun Wukong
1
5
9
1.1
L
Da Ji
ShyRose
Da Ji
3
6
10
1.33
L
Hades
Xarul29
Hades
6
7
5
1.21
W
Zhong Kui
YoDaddysBoytoy
Zhong Kui
10
3
16
6
W
Xbalanque
Zpike5YT
Xbalanque
10
6
8
2.33
W
6
2
15
6.75
L
Loki
tiny237
Loki
3
7
10
1.14
L
Danzaburou
warsh0
Danzaburou
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
58,337
63,683
Taken
55,962
38,511
Mitigated
45,949
17,688
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,912
817
92
958
6,290
2,089
1,024
1,231
4,925
21,462
0
W
Artio
Dalt0n12
Artio
6,246
641
4,446
4,042
15,919
18,255
381
2,507
13,228
12,032
0
L
Sun Wukong
DrLoveSmith
Sun Wukong
7,491
1,336
1,052
3,791
14,655
18,001
140
10,199
4,110
499
18,693
L
Da Ji
ShyRose
Da Ji
8,491
1,748
477
1,846
11,323
4,082
540
7,634
3,549
0
11,286
L
Hades
Xarul29
Hades
11,753
1,353
933
3,384
15,105
8,488
0
11,230
3,719
17,560
0
W
Zhong Kui
YoDaddysBoytoy
Zhong Kui
16,907
1,295
676
6,111
14,351
17,064
1,916
4,054
9,977
35,483
0
W
Xbalanque
Zpike5YT
Xbalanque
10,756
4,669
235
1,729
11,659
4,844
1,704
2,535
8,886
0
17,685
W
12,516
1,451
1,346
2,027
7,743
3,697
949
999
6,694
25,412
0
L
Loki
tiny237
Loki
6,474
1,387
794
1,558
11,094
3,973
175
8,266
2,645
0
17,218
L
Danzaburou
warsh0
Danzaburou
8,041
2,586
622
3,231
11,506
3,967
847
9,261
2,079
0
17,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
49,838
95
Minions Killed
126
0
Camps Cleared
0
913,123
Distance Traveled
961,473
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,501
773
20
2
0
202,396
0
W
Artio
9,476
861
8
1
0
171,872
0
L
Sun Wukong
8,035
730
25
2
0
192,663
1
L
Da Ji
9,328
848
6
1
0
189,164
0
L
Hades
9,896
900
15
1
0
167,312
0
W
Zhong Kui
11,266
1,024
43
4
0
216,746
1
W
Xbalanque
10,339
940
19
2
0
176,757
0
W
Raijin
10,256
932
36
3
0
193,702
0
L
Loki
8,890
808
13
1
0
168,262
0
L
Danzaburou
9,611
874
36
3
0
195,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role