Player Matchup

Danzaburou
Danzaburou
Darkim3939
Danzaburou
Level 126
God Stats
33W - 19L
1,750 SR
Queue Stats
272W - 193L
1,683 Elo+
Party 2
Anubis
Anubis
MatthewFranz
Anubis
Level 144
God Stats
17W - 12L
1,694 SR
Queue Stats
261W - 177L
1,670 Elo+
Party 2
Sylvanus
Sylvanus
Quackston
Sylvanus
Level 120
God Stats
2W - 2L
1,650 SR
Queue Stats
73W - 37L
1,759 Elo+
Party 2
Team Averages
Level 130
1,698 SR
1,704 Elo+

VS

Team Averages
Level 126
1,637 SR
1,660 Elo+
Sol
Sol
BabySly
Sol
Level 125
God Stats
4W - 0L
1,756 SR
Queue Stats
220W - 146L
1,657 Elo+
Party 1
Xing Tian
Xing Tian
Bloodreaver89
Xing Tian
Level 128
God Stats
3W - 1L
1,413 SR
Queue Stats
52W - 32L
1,675 Elo+
Party 1
Serqet
Serqet
Desdorf
Serqet
Level 126
God Stats
10W - 3L
1,742 SR
Queue Stats
304W - 215L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkim3939
Danzaburou
14
3 / 6 / 11
11,667
648
15,896
16,313
5,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
17
10 / 2 / 5
12,976
721
19,060
11,486
6,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Quackston
Sylvanus
15
3 / 7 / 9
12,273
682
8,578
20,623
21,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
5 / 8 / 9
12,432
691
17,655
13,546
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Bloodreaver89
Xing Tian
17
3 / 2 / 12
13,204
734
16,403
21,726
25,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Desdorf
Serqet
16
7 / 6 / 6
12,736
708
9,210
19,098
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
16
Kills
15
15
Deaths
16
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
5
8
9
1.19
W
Xing Tian
Bloodreaver89
Xing Tian
3
2
12
4.5
L
Danzaburou
Darkim3939
Danzaburou
3
6
11
1.42
W
Serqet
Desdorf
Serqet
7
6
6
1.67
L
Anubis
10
2
5
6.25
L
Sylvanus
Quackston
Sylvanus
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,534
Damage
43,268
48,422
Taken
54,370
33,534
Mitigated
33,321
16,293
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,655
5,868
0
2,342
13,546
2,967
2,198
6,210
7,336
65,623
5,758
W
Xing Tian
Bloodreaver89
Xing Tian
16,403
927
0
6,254
21,726
25,072
286
10,058
11,668
54,541
0
L
Danzaburou
Darkim3939
Danzaburou
15,896
7,585
0
3,501
16,313
5,422
819
10,865
4,594
0
46,528
W
Serqet
Desdorf
Serqet
9,210
786
0
3,361
19,098
5,282
878
12,073
6,255
0
21,938
L
Anubis
19,060
2,329
0
4,378
11,486
6,135
342
8,417
2,779
62,998
0
L
Sylvanus
Quackston
Sylvanus
8,578
1,523
3,153
5,261
20,623
21,977
58
13,555
5,758
12,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
38,372
191
Minions Killed
214
4
Camps Cleared
11
831,786
Distance Traveled
958,195
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,432
691
117
7
6
280,098
3
W
Xing Tian
13,204
734
65
4
1
336,731
3
L
Danzaburou
11,667
648
89
5
2
285,306
3
W
Serqet
12,736
708
32
2
4
341,366
6
L
Anubis
12,976
721
95
5
2
268,453
6
L
Sylvanus
12,273
682
7
0
0
278,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role