Player Matchup

Danzaburou
Danzaburou
Caskete ahah
Danzaburou
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 21L
1,282 Elo+
Party 1
Zeus
Zeus
Poison_Prodigy1
Zeus
Level 46
God Stats
5W - 3L
1,481 SR
Queue Stats
33W - 59L
1,228 Elo+
Solo
Gilgamesh
Gilgamesh
Yeetyeet aha
Gilgamesh
Level 49
God Stats
17W - 7L
1,509 SR
Queue Stats
27W - 22L
1,243 Elo+
Party 1
Team Averages
Level 51
1,497 SR
1,251 Elo+

VS

Team Averages
Level 69
1,487 SR
1,216 Elo+
Chaac
Chaac
CrowKing6662
Chaac
Level 31
God Stats
0W - 3L
1,496 SR
Queue Stats
18W - 34L
1,173 Elo+
Solo
Bastet
Bastet
DJ DRizZLL
Bastet
Level 88
God Stats
25W - 19L
1,557 SR
Queue Stats
357W - 489L
1,312 Elo+
Solo
Atlas
Atlas
ReaperCE
Atlas
Level 89
God Stats
0W - 2L
1,407 SR
Queue Stats
8W - 18L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caskete ahah
Danzaburou
17
10 / 7 / 9
13,611
801
22,466
15,632
5,258
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 5 / 12
12,648
744
12,666
17,454
3,840
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Yeetyeet aha
Gilgamesh
16
6 / 1 / 11
12,371
728
12,836
16,772
12,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
10,343
608
2,231
15,177
14,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
DJ DRizZLL
Bastet
16
9 / 10 / 3
12,860
756
28,656
20,752
7,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
ReaperCE
Atlas
15
3 / 7 / 6
11,524
678
9,525
21,246
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
24
Kills
13
13
Deaths
24
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Caskete ahah
Danzaburou
10
7
9
2.07
L
1
7
5
0.5
L
Bastet
DJ DRizZLL
Bastet
9
10
3
1.05
W
8
5
12
2.8
L
Atlas
ReaperCE
Atlas
3
7
6
0.86
W
Gilgamesh
Yeetyeet aha
Gilgamesh
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,968
Damage
40,412
49,858
Taken
57,175
21,851
Mitigated
35,324
9,581
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Caskete ahah
Danzaburou
22,466
16,950
419
3,103
15,632
5,258
2,094
4,308
11,324
0
54,231
L
2,231
287
0
2,276
15,177
14,103
0
5,767
9,114
2,565
7,107
L
Bastet
DJ DRizZLL
Bastet
28,656
8,408
0
3,549
20,752
7,959
0
3,738
16,485
0
56,075
W
12,666
1,410
881
3,937
17,454
3,840
348
2,556
14,898
34,535
0
L
Atlas
ReaperCE
Atlas
9,525
3,015
246
3,078
21,246
13,262
115
5,513
15,302
34,375
0
W
Gilgamesh
Yeetyeet aha
Gilgamesh
12,836
2,438
0
1,241
16,772
12,753
408
4,032
12,740
3,918
31,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
34,727
202
Minions Killed
121
8
Camps Cleared
4
834,025
Distance Traveled
875,928
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,611
801
103
6
2
219,202
1
L
Chaac
10,343
608
19
1
1
284,285
0
L
Bastet
12,860
756
50
3
1
314,816
1
W
Zeus
12,648
744
53
3
1
278,586
15
L
Atlas
11,524
678
52
3
2
276,827
2
W
Gilgamesh
12,371
728
46
3
5
336,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role