Player Matchup

Izanami
Izanami
Gpancake
Izanami
Level 62
God Stats
14W - 14L
1,505 SR
Queue Stats
94W - 95L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
RoboKitty97
Nu Wa
Level 100
God Stats
7W - 3L
1,556 SR
Queue Stats
60W - 52L
1,460 Elo+
Party 1
Bacchus
Bacchus
thugwaffle93
Bacchus
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 57L
1,474 Elo+
Party 1
Team Averages
Level 95
1,520 SR
1,477 Elo+

VS

Team Averages
Level 47
1,450 SR
1,131 Elo+
Charybdis
Charybdis
Bermymari
Charybdis
Level 69
God Stats
0W - 2L
1,350 SR
Queue Stats
9W - 10L
1,385 Elo+
Party 2
Ymir
Ymir
DealingBuckle6
Ymir
Level 4
God Stats
9W - 4L
1,500 SR
Queue Stats
13W - 12L
893 Elo+
Party 2
Sol
Sol
wuss2point0
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gpancake
Izanami
12
7 / 3 / 6
8,960
815
9,476
8,419
2,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 4 / 12
8,725
793
7,007
7,442
2,497
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
thugwaffle93
Bacchus
13
5 / 3 / 11
9,402
855
8,036
10,045
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bermymari
Charybdis
11
2 / 8 / 5
7,871
716
3,570
11,266
3,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 5
7,472
679
1,954
13,430
9,778
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 3 / 2
8,742
795
6,164
6,804
2,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
16
Kills
8
10
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bermymari
Charybdis
2
8
5
0.56
L
1
5
5
0.7
W
Izanami
Gpancake
Izanami
7
3
6
3.33
W
4
4
12
2.5
W
Bacchus
thugwaffle93
Bacchus
5
3
11
3.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
11,688
25,906
Taken
31,500
17,454
Mitigated
15,366
7,242
Healing
2,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bermymari
Charybdis
3,570
1,771
0
931
11,266
3,384
77
5,510
5,756
0
20,512
L
1,954
176
0
159
13,430
9,778
0
5,718
7,712
11,155
0
W
Izanami
Gpancake
Izanami
9,476
5,593
202
2,072
8,419
2,829
2,363
3,319
5,100
0
41,573
W
7,007
1,337
495
1,395
7,442
2,497
143
3,951
3,491
31,755
0
W
Bacchus
thugwaffle93
Bacchus
8,036
564
249
2,829
10,045
12,128
0
2,416
7,629
15,912
0
L
6,164
1,257
0
1,106
6,804
2,204
0
4,055
2,749
26,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,087
Gold Earned
24,085
128
Minions Killed
90
8
Camps Cleared
1
581,551
Distance Traveled
485,104
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,871
716
39
4
0
146,417
1
L
Ymir
7,472
679
21
2
0
152,135
0
W
Izanami
8,960
815
71
6
2
173,424
1
W
Nu Wa
8,725
793
41
4
2
186,679
1
W
Bacchus
9,402
855
16
1
4
221,448
2
L
Sol
8,742
795
30
3
1
186,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role