Player Matchup

Ymir
Ymir
CorusCorvax
Ymir
Level 80
God Stats
8W - 10L
1,482 SR
Queue Stats
11W - 22L
1,342 Elo+
Party 3
King Arthur
King Arthur
Deathcore974
King Arthur
Level 47
God Stats
1W - 1L
1,721 SR
Queue Stats
146W - 136L
1,466 Elo+
Party 1
Izanami
Izanami
HadesWhisper
Izanami
Level 109
God Stats
31W - 16L
1,582 SR
Queue Stats
52W - 45L
1,491 Elo+
Party 3
Arachne
Arachne
SNOWCREAM
Arachne
Level 123
God Stats
0W - 4L
1,158 SR
Queue Stats
25W - 35L
1,427 Elo+
Solo
Janus
Janus
ShyüShingan
Janus
Level 42
God Stats
23W - 22L
1,520 SR
Queue Stats
143W - 137L
1,437 Elo+
Party 1
Team Averages
Level 80
1,492 SR
1,433 Elo+

VS

Team Averages
Level 100
1,552 SR
1,553 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Chailight
Terra
Level 131
God Stats
5W - 0L
1,548 SR
Queue Stats
107W - 104L
1,462 Elo+
Party 2
Izanami
Izanami
CoachKoiZeit
Izanami
Level 116
God Stats
30W - 21L
1,611 SR
Queue Stats
183W - 187L
1,477 Elo+
Party 4
Apollo
Apollo
LIVExSenpai
Apollo
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
12W - 4L
1,895 Elo+
Party 4
Ah Puch
Ah Puch
XX-Nari
Ah Puch
Level 89
God Stats
2W - 0L
1,598 SR
Queue Stats
65W - 73L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,767
433
2,125
9,558
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Deathcore974
King Arthur
11
1 / 2 / 1
6,614
601
6,055
8,584
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
HadesWhisper
Izanami
8
0 / 5 / 1
5,018
456
2,857
5,881
1,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
SNOWCREAM
Arachne
9
3 / 5 / 1
5,705
519
4,551
9,326
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 1
6,002
546
3,341
5,193
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 2 / 3
5,861
533
4,193
7,350
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Terra
Chailight
Terra
9
2 / 0 / 7
5,764
524
2,134
5,491
4,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
CoachKoiZeit
Izanami
11
3 / 1 / 5
6,420
584
8,080
6,673
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
14
14 / 0 / 0
8,299
754
8,228
8,082
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
XX-Nari
Ah Puch
11
0 / 2 / 2
6,214
565
2,733
6,788
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
19
19
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
3
0.75
W
Terra
Chailight
Terra
2
0
7
5.5
W
Izanami
CoachKoiZeit
Izanami
3
1
5
5.5
L
0
5
0
0
L
King Arthur
Deathcore974
King Arthur
1
2
1
0.75
L
Izanami
HadesWhisper
Izanami
0
5
1
0.1
W
Apollo
14
0
0
14
L
Arachne
SNOWCREAM
Arachne
3
5
1
0.7
L
1
2
1
0.75
W
Ah Puch
XX-Nari
Ah Puch
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
25,368
38,542
Taken
34,384
14,286
Mitigated
16,927
7,507
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,193
829
256
2,452
7,350
5,671
176
0
6,887
0
21,401
W
Terra
Chailight
Terra
2,134
909
1,079
1,462
5,491
4,349
131
679
4,812
8,498
0
W
Izanami
CoachKoiZeit
Izanami
8,080
5,610
0
2,466
6,673
1,748
859
907
5,766
0
48,450
L
2,125
376
0
1,053
9,558
5,122
0
1,292
8,266
9,319
0
L
King Arthur
Deathcore974
King Arthur
6,055
976
0
1,840
8,584
4,398
0
0
8,584
0
36,748
L
Izanami
HadesWhisper
Izanami
2,857
1,867
0
770
5,881
1,107
0
877
5,004
0
31,883
W
Apollo
8,228
4,110
0
3,996
8,082
2,697
420
1,430
6,547
0
52,723
L
Arachne
SNOWCREAM
Arachne
4,551
2,535
0
2,980
9,326
2,260
0
815
8,469
0
20,959
L
3,341
99
0
864
5,193
1,399
0
1,735
3,130
37,705
0
W
Ah Puch
XX-Nari
Ah Puch
2,733
0
217
3,063
6,788
2,462
517
2,450
4,338
36,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
32,558
313
Minions Killed
337
0
Camps Cleared
0
982,827
Distance Traveled
975,256
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,861
533
48
4
0
198,454
2
W
Terra
5,764
524
10
1
0
177,382
0
W
Izanami
6,420
584
96
9
0
181,018
3
L
Ymir
4,767
433
20
2
0
184,722
4
L
King Arthur
6,614
601
81
7
0
216,274
3
L
Izanami
5,018
456
62
6
0
186,218
0
W
Apollo
8,299
754
105
10
0
230,831
1
L
Arachne
5,705
519
46
4
0
189,095
4
L
Janus
6,002
546
104
9
0
206,518
2
W
Ah Puch
6,214
565
78
7
0
187,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role