Player Matchup

Anhur
Anhur
DiagoGO
Anhur
Level 129
God Stats
1W - 2L
1,193 SR
Queue Stats
29W - 20L
1,652 Elo+
Solo
Zeus
Zeus
Generalsteve225
Zeus
Level 145
God Stats
3W - 1L
1,556 SR
Queue Stats
329W - 298L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
MP7_Champ141
Heimdallr
Level 121
God Stats
4W - 1L
1,760 SR
Queue Stats
138W - 135L
1,596 Elo+
Party 1
Xing Tian
Xing Tian
Wolfhoundbde
Xing Tian
Level 102
God Stats
4W - 2L
1,479 SR
Queue Stats
148W - 156L
1,557 Elo+
Solo
Kali
Kali
vaedrath
Kali
Level 127
God Stats
13W - 5L
1,719 SR
Queue Stats
232W - 201L
1,608 Elo+
Party 1
Team Averages
Level 125
1,541 SR
1,596 Elo+

VS

Team Averages
Level 110
1,633 SR
1,567 Elo+
Horus
Horus
Doggm4
Horus
Level 68
God Stats
37W - 22L
1,718 SR
Queue Stats
84W - 66L
1,635 Elo+
Solo
Mercury
Mercury
K Marvel
Mercury
Level 109
God Stats
3W - 2L
1,351 SR
Queue Stats
56W - 44L
1,538 Elo+
Solo
Set
Set
LonleyKhajiit
Set
Level 88
God Stats
4W - 3L
1,914 SR
Queue Stats
73W - 73L
1,580 Elo+
Solo
Raijin
Raijin
THEGODOFWAR77
Raijin
Level 126
God Stats
10W - 11L
1,625 SR
Queue Stats
668W - 657L
1,557 Elo+
Solo
Janus
Janus
angelrey1806
Janus
Level 160
God Stats
1W - 1L
1,557 SR
Queue Stats
15W - 17L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DiagoGO
Anhur
17
5 / 0 / 7
10,783
599
8,010
8,808
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 2 / 4
11,147
619
13,240
7,651
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MP7_Champ141
Heimdallr
16
2 / 1 / 4
10,117
562
8,743
10,377
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Wolfhoundbde
Xing Tian
14
0 / 2 / 10
8,861
492
5,566
15,718
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
18
9 / 2 / 8
11,416
634
14,426
15,271
9,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Doggm4
Horus
11
3 / 4 / 4
8,106
450
5,475
18,044
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
K Marvel
Mercury
14
2 / 3 / 2
8,231
457
6,921
13,482
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 3 / 2
10,057
559
6,915
12,020
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 8 / 5
8,235
458
10,331
11,718
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 0
8,399
467
4,073
11,540
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
25
Kills
7
7
Deaths
25
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
DiagoGO
Anhur
5
0
7
8.5
L
Horus
Doggm4
Horus
3
4
4
1.25
W
9
2
4
5.5
L
Mercury
K Marvel
Mercury
2
3
2
1
L
2
3
2
1
W
Heimdallr
MP7_Champ141
Heimdallr
2
1
4
4
L
0
8
5
0.31
W
Xing Tian
Wolfhoundbde
Xing Tian
0
2
10
2.5
L
0
7
0
0
W
Kali
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,985
Damage
33,715
57,825
Taken
66,804
35,301
Mitigated
32,602
21,253
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DiagoGO
Anhur
8,010
3,898
0
5,479
8,808
3,444
2,244
2,111
6,519
0
70,263
L
Horus
Doggm4
Horus
5,475
2,144
849
3,775
18,044
16,613
0
7,022
10,744
0
13,572
W
13,240
1,786
96
2,457
7,651
3,196
810
3,494
4,143
74,801
0
L
Mercury
K Marvel
Mercury
6,921
2,085
0
4,181
13,482
3,913
0
2,409
10,993
0
53,407
L
6,915
2,799
0
2,896
12,020
6,017
0
2,934
9,042
0
86,915
W
Heimdallr
MP7_Champ141
Heimdallr
8,743
5,298
0
1,200
10,377
4,220
0
1,145
9,168
0
76,779
L
10,331
1,121
0
456
11,718
3,513
0
5,244
6,196
54,652
0
W
Xing Tian
Wolfhoundbde
Xing Tian
5,566
211
1,003
3,700
15,718
15,211
0
4,067
11,651
25,931
0
L
4,073
145
0
500
11,540
2,546
0
923
10,563
53,443
0
W
Kali
14,426
7,358
0
7,318
15,271
9,230
59
3,291
11,940
0
83,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,324
Gold Earned
43,028
559
Minions Killed
507
0
Camps Cleared
0
1,790,487
Distance Traveled
1,790,678
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,783
599
123
7
0
330,987
4
L
Horus
8,106
450
26
1
0
366,626
6
W
Zeus
11,147
619
159
9
0
338,830
2
L
Mercury
8,231
457
103
6
0
419,354
6
L
Set
10,057
559
152
8
0
364,123
3
W
Heimdallr
10,117
562
137
8
0
350,001
3
L
Raijin
8,235
458
113
6
0
315,397
6
W
Xing Tian
8,861
492
22
1
0
364,630
6
L
Janus
8,399
467
113
6
0
325,178
1
W
Kali
11,416
634
118
7
0
406,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role