Player Matchup

Hercules
Hercules
Citadel10
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
KecskeGod
Sol
Level 16
God Stats
2W - 3L
1,376 SR
Queue Stats
9W - 9L
1,425 Elo+
Party 1
Tiamat
Tiamat
xMaskedNightx
Tiamat
Level 54
God Stats
2W - 2L
1,528 SR
Queue Stats
55W - 91L
1,344 Elo+
Party 1
Team Averages
Level 24
1,468 SR
1,423 Elo+

VS

Team Averages
Level 38
1,484 SR
1,259 Elo+
Tsukuyomi
Tsukuyomi
Distander
Tsukuyomi
Level 17
God Stats
1W - 0L
1,760 SR
Queue Stats
2W - 1L
1,364 Elo+
Party 2
Ares
Ares
FloEzy
Ares
Level 17
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 2L
1,112 Elo+
Party 2
Ao Kuang
Ao Kuang
popular25
Ao Kuang
Level 80
God Stats
1W - 0L
1,201 SR
Queue Stats
4W - 4L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Citadel10
Hercules
11
1 / 7 / 2
8,564
612
5,692
15,534
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 7 / 3
7,607
543
4,815
9,235
2,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 5 / 1
8,596
614
8,954
12,046
5,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Distander
Tsukuyomi
14
11 / 1 / 8
10,835
774
14,047
9,987
5,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
FloEzy
Ares
13
0 / 1 / 15
9,580
684
2,345
9,520
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
popular25
Ao Kuang
15
8 / 1 / 10
10,396
743
14,464
11,268
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
19
19
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Citadel10
Hercules
1
7
2
0.29
W
Tsukuyomi
Distander
Tsukuyomi
11
1
8
15
W
Ares
FloEzy
Ares
0
1
15
7.5
L
0
7
3
0.21
W
Ao Kuang
popular25
Ao Kuang
8
1
10
13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,461
Damage
30,856
36,815
Taken
30,775
19,990
Mitigated
24,157
5,174
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Citadel10
Hercules
5,692
859
35
2,219
15,534
11,820
0
7,557
7,629
2,155
12,391
W
Tsukuyomi
Distander
Tsukuyomi
14,047
3,791
806
4,086
9,987
5,223
912
5,923
4,064
0
42,934
W
Ares
FloEzy
Ares
2,345
97
91
2,167
9,520
11,859
709
4,163
5,357
12,806
0
L
4,815
1,025
98
685
9,235
2,884
0
3,311
5,769
18,564
0
W
Ao Kuang
popular25
Ao Kuang
14,464
3,970
0
4,445
11,268
7,075
949
5,415
5,853
36,895
0
L
8,954
894
75
2,062
12,046
5,286
0
5,405
6,239
34,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,767
Gold Earned
30,811
104
Minions Killed
120
4
Camps Cleared
7
617,926
Distance Traveled
765,719
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,564
612
22
2
1
205,477
0
W
Tsukuyomi
10,835
774
61
4
3
275,954
2
W
Ares
9,580
684
20
1
0
248,965
1
L
Sol
7,607
543
32
2
2
181,121
2
W
Ao Kuang
10,396
743
39
3
4
240,800
0
L
Tiamat
8,596
614
50
4
1
231,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role