Player Matchup

Ra
Ra
Lafuse
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,408 Elo+
Solo
Janus
Janus
RiseParagon
Janus
Level 129
God Stats
5W - 3L
1,530 SR
Queue Stats
178W - 184L
1,546 Elo+
Solo
Danzaburou
Danzaburou
madokashoujo
Danzaburou
Level 59
God Stats
2W - 0L
1,656 SR
Queue Stats
138W - 110L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
shekelshekel
Kuzenbo
Level 58
God Stats
4W - 1L
1,364 SR
Queue Stats
103W - 83L
1,524 Elo+
Party 1
Nike
Nike
urdin
Nike
Level 156
God Stats
4W - 3L
1,335 SR
Queue Stats
828W - 851L
1,541 Elo+
Solo
Team Averages
Level 97
1,477 SR
1,507 Elo+

VS

Team Averages
Level 81
1,540 SR
1,530 Elo+
Amaterasu
Amaterasu
CAPMEME
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 74L
1,547 Elo+
Solo
Ganesha
Ganesha
Heinecken
Ganesha
Level 74
God Stats
1W - 1L
1,752 SR
Queue Stats
25W - 28L
1,512 Elo+
Party 3
Hades
Hades
JustAGuyBrah
Hades
Level 111
God Stats
0W - 2L
1,310 SR
Queue Stats
32W - 29L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
ThatBigRedOne
Zhong Kui
Level 103
God Stats
3W - 3L
1,641 SR
Queue Stats
191W - 172L
1,545 Elo+
Party 2
Ra
Ra
nonsense187
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 1 / 9
7,790
974
5,613
2,414
1,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 11
8,131
1,016
10,289
4,550
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
madokashoujo
Danzaburou
14
3 / 1 / 11
8,433
1,054
6,551
4,423
2,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
shekelshekel
Kuzenbo
13
4 / 2 / 10
8,536
1,067
6,359
10,478
16,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
urdin
Nike
13
3 / 3 / 10
7,796
975
6,590
10,467
9,463
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CAPMEME
Amaterasu
6
0 / 1 / 0
5,152
644
2,054
2,446
1,989
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ganesha
Heinecken
Ganesha
13
0 / 5 / 6
6,709
839
4,015
12,478
12,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 2 / 3
7,285
911
5,147
7,232
4,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
ThatBigRedOne
Zhong Kui
13
3 / 3 / 5
7,152
894
6,741
9,648
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 4
6,227
778
4,675
7,024
4,599
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
14
Kills
8
8
Deaths
14
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CAPMEME
Amaterasu
0
1
0
0
L
Ganesha
Heinecken
Ganesha
0
5
6
0.6
L
5
2
3
3.25
W
Ra
2
1
9
6.5
W
2
1
11
7.5
L
Zhong Kui
ThatBigRedOne
Zhong Kui
3
3
5
1.83
W
Danzaburou
madokashoujo
Danzaburou
3
1
11
8.5
L
0
3
4
0.67
W
Kuzenbo
shekelshekel
Kuzenbo
4
2
10
4.5
W
Nike
urdin
Nike
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,402
Damage
22,632
32,332
Taken
38,828
31,648
Mitigated
29,815
13,535
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CAPMEME
Amaterasu
2,054
518
135
458
2,446
1,989
0
925
1,461
0
4,216
L
Ganesha
Heinecken
Ganesha
4,015
235
391
1,363
12,478
12,109
0
6,961
5,230
10,778
0
L
5,147
521
827
1,437
7,232
4,264
0
4,356
2,749
10,557
0
W
Ra
5,613
285
4,557
543
2,414
1,190
1,117
1,809
605
17,606
0
W
10,289
539
736
1,159
4,550
2,175
553
3,078
1,472
24,203
0
L
Zhong Kui
ThatBigRedOne
Zhong Kui
6,741
869
901
2,993
9,648
6,854
0
4,857
4,495
15,545
0
W
Danzaburou
madokashoujo
Danzaburou
6,551
3,943
255
1,322
4,423
2,409
3,508
3,093
1,290
0
20,559
L
4,675
465
3,171
2,200
7,024
4,599
0
5,162
1,751
15,329
0
W
Kuzenbo
shekelshekel
Kuzenbo
6,359
2,392
213
1,919
10,478
16,411
11
6,850
3,628
8,400
0
W
Nike
urdin
Nike
6,590
944
513
2,318
10,467
9,463
178
5,708
4,759
0
9,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
32,525
88
Minions Killed
75
0
Camps Cleared
0
786,455
Distance Traveled
663,559
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,152
644
1
0
0
64,388
0
L
Ganesha
6,709
839
0
0
0
150,947
4
L
Hades
7,285
911
12
2
0
141,752
0
W
Ra
7,790
974
22
3
0
159,644
1
W
Janus
8,131
1,016
29
4
0
164,601
0
L
Zhong Kui
7,152
894
39
5
0
136,087
0
W
Danzaburou
8,433
1,054
29
4
0
153,109
0
L
Ra
6,227
778
23
3
0
170,385
3
W
Kuzenbo
8,536
1,067
2
0
0
157,396
0
W
Nike
7,796
975
6
1
0
151,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role