Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze II
Misfit_Mentality
Agni
Bronze II
Level 116
God Stats
63W - 86L
1,421 SR
Queue Stats
432W - 462L
170 MMR
Solo
Bakasura
Bakasura
Bronze I
Smur430
Bakasura
Bronze I
Level 66
God Stats
9W - 12L
1,509 SR
Queue Stats
175W - 198L
283 MMR
Solo
Medusa
Medusa
Bronze II
Tabluntech
Medusa
Bronze II
Level 76
God Stats
11W - 11L
1,487 SR
Queue Stats
102W - 129L
294 MMR
Solo
Amaterasu
Amaterasu
Bronze II
diegorosario361-
Amaterasu
Bronze II
Level 97
God Stats
4W - 3L
1,423 SR
Queue Stats
219W - 261L
-97 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,468 SR
430 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,365 SR
113 MMR
Olorun
Olorun
Bronze III
GRIM REAPER0076
Olorun
Bronze III
Level 148
God Stats
0W - 2L
1,245 SR
Queue Stats
268W - 323L
-162 MMR
Solo
Pele
Pele
Bronze II
HORDESofMAGGOTS
Pele
Bronze II
Level 127
God Stats
17W - 18L
1,498 SR
Queue Stats
593W - 612L
306 MMR
Solo
Horus
Horus
Bronze II
IM_A_NOOB1980
Horus
Bronze II
Level 66
God Stats
27W - 26L
1,579 SR
Queue Stats
176W - 229L
48 MMR
Solo
Anhur
Anhur
Bronze II
Noppa 007
Anhur
Bronze II
Level 141
God Stats
3W - 13L
1,350 SR
Queue Stats
129W - 158L
309 MMR
Solo
Hera
Hera
Bronze II
Sh0ttA_21
Hera
Bronze II
Level 139
God Stats
1W - 3L
1,155 SR
Queue Stats
190W - 225L
65 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
9 / 2 / 8
12,057
574
14,620
21,888
25,242
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 2 / 5
11,830
563
13,993
12,078
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Smur430
Bakasura
19
6 / 2 / 8
12,621
601
17,985
18,228
11,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Tabluntech
Medusa
18
2 / 3 / 3
11,236
535
7,932
9,684
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
17
6 / 1 / 5
10,683
509
7,401
19,043
16,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BastetHadesIzanami

VS

Bans
GilgameshSolZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 1
10,126
482
10,284
16,358
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
1 / 7 / 2
8,406
400
8,005
20,514
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 9 / 4
8,613
410
10,730
25,019
18,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Noppa 007
Anhur
18
2 / 1 / 2
10,813
515
6,947
12,249
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
18
2 / 3 / 1
10,452
498
3,109
8,949
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
29
Kills
10
10
Deaths
29
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
2
8
6.5
L
4
9
1
0.5
L
1
7
2
0.29
L
1
9
4
0.33
W
6
2
5
4.25
L
Anhur
Noppa 007
Anhur
2
1
2
3
L
Hera
2
3
1
0.83
W
Bakasura
Smur430
Bakasura
6
2
8
5
W
Medusa
Tabluntech
Medusa
2
3
3
1.17
W
Amaterasu
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,931
Damage
39,075
80,921
Taken
83,089
59,957
Mitigated
40,850
28,010
Healing
23,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,620
2,925
0
11,413
21,888
25,242
1,253
4,821
17,067
0
71,014
L
10,284
4,811
443
5,331
16,358
5,771
906
2,972
12,330
51,824
0
L
8,005
1,539
0
6,096
20,514
6,880
0
3,319
16,020
0
54,481
L
10,730
5,099
870
4,107
25,019
18,525
219
3,031
20,542
0
33,600
W
13,993
361
185
3,861
12,078
3,832
1,814
2,533
9,545
85,476
0
L
Anhur
Noppa 007
Anhur
6,947
1,838
0
5,492
12,249
4,349
16
3,851
8,194
0
80,338
L
Hera
3,109
1,509
0
1,408
8,949
5,325
0
3,668
5,027
74,039
0
W
Bakasura
Smur430
Bakasura
17,985
11,410
1,886
6,948
18,228
11,736
1,246
3,615
14,613
9,383
68,853
W
Medusa
Tabluntech
Medusa
7,932
4,994
0
1,976
9,684
3,042
457
412
9,272
0
91,365
W
Amaterasu
7,401
1,597
0
1,741
19,043
16,105
39
2,142
16,901
14,249
43,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,427
Gold Earned
48,410
639
Minions Killed
523
0
Camps Cleared
0
2,011,732
Distance Traveled
1,780,776
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,057
574
108
5
0
378,603
0
L
Olorun
10,126
482
76
4
0
309,436
0
L
Pele
8,406
400
90
4
0
396,441
1
L
Horus
8,613
410
56
3
0
339,678
2
W
Agni
11,830
563
146
7
0
413,921
4
L
Anhur
10,813
515
162
8
0
376,463
8
L
Hera
10,452
498
139
7
0
358,758
1
W
Bakasura
12,621
601
147
7
0
420,115
0
W
Medusa
11,236
535
155
7
0
388,725
4
W
Amaterasu
10,683
509
83
4
0
410,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role