Player Matchup

Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze II
Arfeniel4813
Nike
Bronze II
Level 131
God Stats
3W - 2L
1,549 SR
Queue Stats
232W - 274L
213 MMR
Solo
Hera
Hera
Gold II
KrikaDoce_Gonbi
Hera
Gold II
Level 126
God Stats
9W - 5L
1,655 SR
Queue Stats
223W - 229L
1,415 MMR
Party 1
Sol
Sol
Bronze I
The3rd_neliel
Sol
Bronze I
Level 88
God Stats
5W - 2L
1,551 SR
Queue Stats
72W - 94L
192 MMR
Solo
Cabrakan
Cabrakan
Gold I
b_s_s411_
Cabrakan
Gold I
Level 119
God Stats
6W - 6L
1,262 SR
Queue Stats
97W - 90L
1,625 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,503 SR
989 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,375 SR
1,134 MMR
Kukulkan
Kukulkan
Bronze II
 
Kukulkan
Bronze II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
DutchOverkill
Ratatoskr
Silver I
Level 143
God Stats
4W - 6L
1,440 SR
Queue Stats
967W - 994L
1,306 MMR
Party 2
Neith
Neith
Gold III
Mitch3cShine
Neith
Gold III
Level 139
God Stats
0W - 3L
1,229 SR
Queue Stats
319W - 324L
1,549 MMR
Party 2
Heimdallr
Heimdallr
Silver I
arranobeltza33
Heimdallr
Silver I
Level 86
God Stats
0W - 2L
1,245 SR
Queue Stats
4W - 7L
1,538 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
yaguarete2601
Cthulhu
Bronze IV
Level 120
God Stats
25W - 36L
1,462 SR
Queue Stats
137W - 186L
-225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
4
0 / 2 / 1
3,029
606
841
2,990
599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 1
3,341
668
332
2,641
832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 0 / 2
3,160
632
1,051
1,005
147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,492
698
1,202
1,990
328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
b_s_s411_
Cabrakan
7
3 / 0 / 0
4,120
824
1,601
2,275
1,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AchillesMedusaCliodhnaKali

VS

Bans
LokiGilgameshArtioArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
0 / 2 / 0
3,192
638
902
1,947
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
DutchOverkill
Ratatoskr
6
2 / 1 / 0
3,810
762
634
2,661
587
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 2
3,894
779
743
2,071
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
arranobeltza33
Heimdallr
6
1 / 2 / 2
3,719
744
2,624
3,259
956
Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
1
0 / 0 / 0
2,418
484
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
2
1
0.25
L
Kukulkan
 
Kukulkan
0
2
0
0
W
1
1
1
1.5
L
Ratatoskr
DutchOverkill
Ratatoskr
2
1
0
2
W
0
0
2
1
L
1
0
2
2
W
0
1
0
0
L
Heimdallr
arranobeltza33
Heimdallr
1
2
2
1
W
Cabrakan
b_s_s411_
Cabrakan
3
0
0
3
L
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,027
Damage
4,903
10,901
Taken
9,938
3,060
Mitigated
2,744
4,165
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
841
54
0
1,082
2,990
599
0
0
2,990
0
8,208
L
Kukulkan
 
Kukulkan
902
431
0
231
1,947
594
0
1,197
750
12,304
0
W
332
42
0
668
2,641
832
0
0
2,641
0
8,727
L
Ratatoskr
DutchOverkill
Ratatoskr
634
149
0
500
2,661
587
0
219
2,442
0
13,046
W
1,051
418
0
250
1,005
147
0
0
1,005
11,907
0
L
743
184
0
650
2,071
607
0
1,056
1,015
0
15,275
W
1,202
377
0
843
1,990
328
0
0
1,990
15,569
0
L
Heimdallr
arranobeltza33
Heimdallr
2,624
1,693
0
932
3,259
956
0
1,382
1,877
0
13,037
W
Cabrakan
b_s_s411_
Cabrakan
1,601
324
0
1,322
2,275
1,154
0
812
1,373
17,990
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,142
Gold Earned
17,033
152
Minions Killed
113
0
Camps Cleared
0
463,937
Distance Traveled
354,276
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,029
606
21
4
0
77,980
0
L
Kukulkan
3,192
638
23
5
0
63,159
0
W
Nike
3,341
668
20
4
0
104,398
1
L
Ratatoskr
3,810
762
29
6
0
102,166
2
W
Hera
3,160
632
20
4
0
97,191
1
L
Neith
3,894
779
30
6
0
90,894
1
W
Sol
3,492
698
35
7
0
89,818
2
L
Heimdallr
3,719
744
31
6
0
98,057
0
W
Cabrakan
4,120
824
56
11
0
94,550
0
L
Cthulhu
2,418
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role