Player Matchup

Hun Batz
Hun Batz
DrSickoMD
Hun Batz
Level 69
God Stats
0W - 3L
1,563 SR
Queue Stats
13W - 13L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Jellocup67
Baron Samedi
Level 60
God Stats
15W - 6L
1,607 SR
Queue Stats
107W - 124L
1,403 Elo+
Party 2
Hercules
Hercules
Shadow060614471
Hercules
Level 77
God Stats
7W - 9L
1,494 SR
Queue Stats
171W - 188L
1,443 Elo+
Solo
Atlas
Atlas
l NamineAqua l
Atlas
Level 17
God Stats
0W - 2L
1,291 SR
Queue Stats
23W - 30L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
mico4mina
Ah Puch
Level 38
God Stats
24W - 43L
1,354 SR
Queue Stats
144W - 156L
1,424 Elo+
Party 2
Team Averages
Level 52
1,462 SR
1,437 Elo+

VS

Team Averages
Level 74
1,503 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DerekRedbird1
Jormungandr
Level 61
God Stats
8W - 10L
1,586 SR
Queue Stats
259W - 269L
1,394 Elo+
Solo
Ah Puch
Ah Puch
KNB DAyGA xX
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,745 Elo+
Party 3
King Arthur
King Arthur
MightyTortilla
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,419 Elo+
Solo
Chernobog
Chernobog
yiffking12
Chernobog
Level 58
God Stats
34W - 40L
1,429 SR
Queue Stats
255W - 295L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrSickoMD
Hun Batz
20
12 / 4 / 16
17,445
1,090
31,174
21,473
9,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Jellocup67
Baron Samedi
20
14 / 13 / 15
18,277
1,142
40,724
31,232
17,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
20
2 / 3 / 17
14,745
922
14,419
43,676
33,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 2 / 22
14,950
934
15,767
21,684
33,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
mico4mina
Ah Puch
20
5 / 7 / 18
15,936
996
39,626
27,940
11,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 7 / 15
14,990
937
25,961
17,947
6,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
DerekRedbird1
Jormungandr
20
8 / 5 / 16
17,248
1,078
29,507
40,880
49,467
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
KNB DAyGA xX
Ah Puch
20
1 / 9 / 21
15,120
945
30,747
27,292
6,798
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MightyTortilla
King Arthur
20
11 / 10 / 11
17,207
1,075
27,914
38,996
40,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
yiffking12
Chernobog
20
6 / 3 / 9
15,881
993
23,515
22,290
6,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
101
34
Kills
29
29
Deaths
34
88
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
7
15
1.5
W
Jormungandr
DerekRedbird1
Jormungandr
8
5
16
3.2
L
Hun Batz
DrSickoMD
Hun Batz
12
4
16
5
L
Baron Samedi
Jellocup67
Baron Samedi
14
13
15
1.65
W
Ah Puch
KNB DAyGA xX
Ah Puch
1
9
21
1.28
W
King Arthur
MightyTortilla
King Arthur
11
10
11
1.65
L
Hercules
2
3
17
3.5
L
1
2
22
6
L
Ah Puch
mico4mina
Ah Puch
5
7
18
2
W
Chernobog
yiffking12
Chernobog
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,710
Damage
137,644
146,005
Taken
147,405
104,915
Mitigated
109,860
36,036
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,961
10,903
0
2,723
17,947
6,042
0
9,988
7,959
0
52,371
W
Jormungandr
DerekRedbird1
Jormungandr
29,507
4,857
0
3,093
40,880
49,467
0
25,898
14,982
79,233
0
L
Hun Batz
DrSickoMD
Hun Batz
31,174
6,325
0
2,364
21,473
9,203
0
6,378
15,095
0
69,537
L
Baron Samedi
Jellocup67
Baron Samedi
40,724
5,140
4,618
3,922
31,232
17,003
0
10,587
20,645
63,641
0
W
Ah Puch
KNB DAyGA xX
Ah Puch
30,747
2,539
506
1,408
27,292
6,798
0
21,543
5,749
53,907
0
W
King Arthur
MightyTortilla
King Arthur
27,914
2,588
0
41
38,996
40,978
0
24,624
14,372
13,867
30,480
L
Hercules
14,419
5,635
556
17,508
43,676
33,596
0
22,120
21,556
0
38,890
L
15,767
5,084
989
1,975
21,684
33,717
0
12,062
9,622
33,256
0
L
Ah Puch
mico4mina
Ah Puch
39,626
2,180
0
4,104
27,940
11,396
0
16,543
11,397
70,016
0
W
Chernobog
yiffking12
Chernobog
23,515
17,358
0
4,201
22,290
6,575
0
14,064
8,226
0
55,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,353
Gold Earned
80,446
307
Minions Killed
352
6
Camps Cleared
15
1,537,165
Distance Traveled
1,440,704
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,990
937
64
4
2
254,327
0
W
Jormungandr
17,248
1,078
121
8
1
299,185
3
L
Hun Batz
17,445
1,090
95
6
4
360,875
0
L
Baron Samedi
18,277
1,142
60
4
0
278,414
2
W
Ah Puch
15,120
945
55
3
0
267,662
1
W
King Arthur
17,207
1,075
34
2
5
306,275
0
L
Hercules
14,745
922
49
3
0
316,477
0
L
Atlas
14,950
934
40
3
0
304,465
0
L
Ah Puch
15,936
996
63
4
2
276,934
0
W
Chernobog
15,881
993
78
5
7
313,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role