Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Bubbles2ifi
Olorun
Level 65
God Stats
0W - 3L
1,463 SR
Queue Stats
51W - 42L
1,479 Elo+
Party 1
Nemesis
Nemesis
Gammelbrötchen
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
Licandy
Zhong Kui
Level 157
God Stats
1W - 1L
1,434 SR
Queue Stats
72W - 67L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TedMcKnuckles
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,446 Elo+
Party 1
Team Averages
Level 88
1,479 SR
1,489 Elo+

VS

Team Averages
Level 88
1,457 SR
1,507 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Chronostempo
Jormungandr
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 116L
1,493 Elo+
Solo
Geb
Geb
Koenig_Fantasy22
Geb
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 127L
1,524 Elo+
Solo
Athena
Athena
Sophia_212_
Athena
Level 89
God Stats
3W - 0L
1,589 SR
Queue Stats
21W - 21L
1,514 Elo+
Solo
Pele
Pele
Wolfie_1908
Pele
Level 123
God Stats
2W - 2L
1,196 SR
Queue Stats
287W - 280L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 9 / 3
6,899
690
8,678
9,136
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
14
3 / 8 / 3
8,407
841
7,542
11,500
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 7 / 5
7,668
767
6,631
11,229
4,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Licandy
Zhong Kui
13
1 / 6 / 6
7,432
743
10,743
15,057
10,200
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
TedMcKnuckles
Morgan Le Fay
15
3 / 6 / 4
8,652
865
15,508
11,221
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
11 / 1 / 17
10,134
1,013
16,351
7,582
4,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Chronostempo
Jormungandr
17
10 / 2 / 23
10,548
1,055
10,572
13,584
11,796
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 3 / 27
9,516
952
6,960
17,101
18,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
15
4 / 1 / 26
9,933
993
5,022
18,430
19,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 1 / 20
9,997
1,000
14,147
10,208
4,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
149
8
Kills
36
36
Deaths
8
21
Assists
113
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
9
3
0.17
W
Baron Samedi
 
Baron Samedi
11
1
17
19.5
L
Olorun
3
8
3
0.56
W
Jormungandr
Chronostempo
Jormungandr
10
2
23
10.75
L
1
7
5
0.5
W
3
3
27
5.5
L
Zhong Kui
Licandy
Zhong Kui
1
6
6
0.67
W
Athena
4
1
26
17
L
Morgan Le Fay
TedMcKnuckles
Morgan Le Fay
3
6
4
0.83
W
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,102
Damage
53,052
58,143
Taken
66,905
24,194
Mitigated
58,669
13,142
Healing
32,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,678
2,056
769
594
9,136
2,664
0
6,353
2,651
12,336
0
W
Baron Samedi
 
Baron Samedi
16,351
1,150
10,209
3,117
7,582
4,632
1,806
6,649
933
31,835
0
L
Olorun
7,542
3,068
1,017
1,896
11,500
3,659
0
7,727
3,773
12,066
0
W
Jormungandr
Chronostempo
Jormungandr
10,572
1,842
1,139
1,960
13,584
11,796
464
7,832
5,752
31,220
0
L
6,631
1,786
0
1,285
11,229
4,211
0
5,446
5,783
0
15,454
W
6,960
643
2,558
3,485
17,101
18,212
99
10,209
6,892
12,455
0
L
Zhong Kui
Licandy
Zhong Kui
10,743
1,040
376
4,272
15,057
10,200
0
11,088
3,969
23,042
0
W
Athena
5,022
1,088
1,062
4,975
18,430
19,453
701
11,696
6,734
10,186
0
L
Morgan Le Fay
TedMcKnuckles
Morgan Le Fay
15,508
1,863
841
2,092
11,221
3,460
0
8,159
3,062
31,388
0
W
14,147
2,006
1,768
1,768
10,208
4,576
2,222
6,085
4,123
0
37,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
50,128
87
Minions Killed
123
0
Camps Cleared
0
793,613
Distance Traveled
1,100,886
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,899
690
3
0
0
137,651
0
W
Baron Samedi
10,134
1,013
30
3
0
193,704
2
L
Olorun
8,407
841
11
1
0
161,184
0
W
Jormungandr
10,548
1,055
34
3
0
214,877
0
L
Nemesis
7,668
767
15
2
0
169,879
0
W
Geb
9,516
952
6
1
0
213,682
0
L
Zhong Kui
7,432
743
29
3
0
154,606
0
W
Athena
9,933
993
10
1
0
259,893
0
L
Morgan Le Fay
8,652
865
29
3
0
170,293
0
W
Pele
9,997
1,000
43
4
0
218,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role