Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BlazikenGom
Kukulkan
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
Rocinante017
Ymir
Level 146
God Stats
0W - 1L
1,572 SR
Queue Stats
13W - 15L
1,636 Elo+
Party 2
Team Averages
Level 92
1,524 SR
1,545 Elo+

VS

Team Averages
Level 114
1,576 SR
1,595 Elo+
Skadi
Skadi
Gemini4cyn
Skadi
Level 156
God Stats
2W - 0L
1,563 SR
Queue Stats
24W - 16L
1,568 Elo+
Party 1
Vulcan
Vulcan
SerenityLabeux
Vulcan
Level 147
God Stats
1W - 1L
1,339 SR
Queue Stats
10W - 10L
1,480 Elo+
Party 1
Atlas
Atlas
xXAotxinsaneXx
Atlas
Level 39
God Stats
7W - 3L
1,825 SR
Queue Stats
320W - 144L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
2 / 9 / 0
7,910
659
6,019
12,606
4,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
BlazikenGom
Kukulkan
12
1 / 5 / 2
7,826
652
4,273
9,477
3,030
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 8 / 1
6,769
564
5,084
21,750
13,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
11 / 1 / 9
10,106
842
15,873
7,026
3,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 1 / 16
9,697
808
13,169
5,657
2,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 13
9,847
821
8,533
12,033
12,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
22
22
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
9
0
0.22
L
Kukulkan
BlazikenGom
Kukulkan
1
5
2
0.4
W
Skadi
11
1
9
15.5
L
0
8
1
0.06
W
5
1
16
13
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,376
Damage
37,575
43,833
Taken
24,716
20,866
Mitigated
18,151
6,867
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,019
2,819
749
1,345
12,606
4,437
0
7,044
5,351
0
23,426
L
Kukulkan
BlazikenGom
Kukulkan
4,273
1,349
0
1,187
9,477
3,030
0
6,198
3,118
17,410
0
W
Skadi
15,873
8,865
0
1,038
7,026
3,244
1,676
2,994
4,032
0
34,193
L
5,084
499
208
3,378
21,750
13,399
0
8,078
13,348
22,429
0
W
13,169
5,066
84
1,842
5,657
2,491
656
1,502
4,155
40,243
0
W
8,533
3,321
630
1,790
12,033
12,416
278
4,957
7,076
15,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,505
Gold Earned
29,650
106
Minions Killed
113
4
Camps Cleared
4
529,477
Distance Traveled
685,245
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,910
659
31
3
1
171,575
1
L
Kukulkan
7,826
652
46
4
0
174,585
0
W
Skadi
10,106
842
40
3
0
215,534
0
L
Ymir
6,769
564
29
2
3
183,317
2
W
Vulcan
9,697
808
58
5
4
245,889
2
W
Atlas
9,847
821
15
1
0
223,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role