Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DrFeelgood269
Gilgamesh
Level 158
God Stats
19W - 2L
1,830 SR
Queue Stats
127W - 69L
1,714 Elo+
Party 1
Ra
Ra
SmokeyMo845
Ra
Level 135
God Stats
13W - 4L
1,688 SR
Queue Stats
86W - 44L
1,707 Elo+
Party 1
Team Averages
Level 151
1,673 SR
1,640 Elo+

VS

Team Averages
Level 60
1,501 SR
1,452 Elo+
Gilgamesh
Gilgamesh
Colddog77
Gilgamesh
Level 49
God Stats
1W - 3L
1,504 SR
Queue Stats
27W - 26L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
DJPhatgrindz
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 106L
1,515 Elo+
Solo
Athena
Athena
MaLeKiiiTh_
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 0 / 9
9,517
634
12,375
7,758
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DrFeelgood269
Gilgamesh
16
9 / 1 / 2
10,987
732
20,951
18,712
11,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 2 / 5
9,467
631
6,519
8,610
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Colddog77
Gilgamesh
12
1 / 4 / 1
8,681
579
10,400
14,337
9,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
DJPhatgrindz
Zhong Kui
13
2 / 5 / 1
9,139
609
13,250
13,217
10,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
12
0 / 2 / 3
9,205
614
4,598
19,764
17,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
3
3
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
9
5.5
L
Gilgamesh
Colddog77
Gilgamesh
1
4
1
0.38
L
Zhong Kui
DJPhatgrindz
Zhong Kui
2
5
1
0.5
W
Gilgamesh
DrFeelgood269
Gilgamesh
9
1
2
10
L
Athena
0
2
3
0.75
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
28,248
35,080
Taken
47,318
19,524
Mitigated
36,938
16,970
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,375
3,225
0
2,633
7,758
4,862
453
3,394
4,173
23,577
0
L
Gilgamesh
Colddog77
Gilgamesh
10,400
2,182
0
2,552
14,337
9,255
0
5,773
7,686
0
28,499
L
Zhong Kui
DJPhatgrindz
Zhong Kui
13,250
1,089
675
4,351
13,217
10,158
0
4,512
8,001
41,600
0
W
Gilgamesh
DrFeelgood269
Gilgamesh
20,951
7,706
0
6,935
18,712
11,473
597
10,119
8,144
0
39,646
L
Athena
4,598
824
383
8,122
19,764
17,525
0
7,478
11,190
15,567
0
W
6,519
587
3,261
4,141
8,610
3,189
245
4,759
3,704
49,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
27,025
164
Minions Killed
135
8
Camps Cleared
5
867,673
Distance Traveled
840,621
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,517
634
27
2
1
288,835
3
L
Gilgamesh
8,681
579
38
3
2
276,095
0
L
Zhong Kui
9,139
609
73
5
3
273,467
1
W
Gilgamesh
10,987
732
38
3
3
282,919
0
L
Athena
9,205
614
24
2
0
291,059
3
W
Ra
9,467
631
99
7
4
295,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role