Player Matchup

Sylvanus
Sylvanus
FlaxenWal
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,150 Elo+
Party 2
Arachne
Arachne
GodOfChocolate88
Arachne
Level 69
God Stats
1W - 6L
1,716 SR
Queue Stats
91W - 135L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Unsmashed
Morgan Le Fay
Level 41
God Stats
5W - 10L
1,407 SR
Queue Stats
9W - 28L
1,212 Elo+
Party 2
Team Averages
Level 38
1,541 SR
1,253 Elo+

VS

Team Averages
Level 48
1,266 SR
1,327 Elo+
Bacchus
Bacchus
Jazybean76
Bacchus
Level 40
God Stats
3W - 4L
1,246 SR
Queue Stats
65W - 92L
1,288 Elo+
Party 1
Amaterasu
Amaterasu
b0babat
Amaterasu
Level 3
God Stats
1W - 1L
1,190 SR
Queue Stats
1W - 1L
1,141 Elo+
Party 1
Nu Wa
Nu Wa
juanidepa
Nu Wa
Level 101
God Stats
2W - 4L
1,361 SR
Queue Stats
83W - 86L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlaxenWal
Sylvanus
15
5 / 4 / 7
12,190
580
12,334
27,877
16,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 9 / 5
12,453
593
13,755
24,555
7,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Unsmashed
Morgan Le Fay
17
2 / 3 / 10
12,466
594
26,423
20,797
7,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jazybean76
Bacchus
16
2 / 7 / 10
12,838
611
15,941
19,782
27,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
b0babat
Amaterasu
17
5 / 4 / 9
13,962
665
7,269
23,838
17,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
juanidepa
Nu Wa
19
9 / 1 / 7
14,673
699
42,325
17,389
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
12
Kills
16
16
Deaths
12
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FlaxenWal
Sylvanus
5
4
7
2.13
L
5
9
5
0.83
W
Bacchus
Jazybean76
Bacchus
2
7
10
1
L
Morgan Le Fay
Unsmashed
Morgan Le Fay
2
3
10
2.33
W
Amaterasu
b0babat
Amaterasu
5
4
9
2.38
W
Nu Wa
juanidepa
Nu Wa
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,512
Damage
65,535
73,229
Taken
61,009
31,165
Mitigated
51,049
20,354
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FlaxenWal
Sylvanus
12,334
4,888
2,986
5,651
27,877
16,663
540
22,099
5,172
33,275
0
L
13,755
8,419
0
5,586
24,555
7,404
0
18,860
4,847
0
47,544
W
Bacchus
Jazybean76
Bacchus
15,941
1,616
0
4,029
19,782
27,495
0
11,453
8,329
34,407
0
L
Morgan Le Fay
Unsmashed
Morgan Le Fay
26,423
1,399
579
5,552
20,797
7,098
712
16,876
3,597
86,132
0
W
Amaterasu
b0babat
Amaterasu
7,269
2,829
215
8,045
23,838
17,673
0
15,964
7,874
0
25,203
W
Nu Wa
juanidepa
Nu Wa
42,325
14,060
445
6,975
17,389
5,881
2,986
12,076
5,313
132,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
41,473
231
Minions Killed
267
7
Camps Cleared
10
1,018,522
Distance Traveled
1,144,377
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,190
580
41
2
0
283,471
1
L
Arachne
12,453
593
63
3
4
372,875
4
W
Bacchus
12,838
611
40
2
0
392,947
6
L
Morgan Le Fay
12,466
594
127
6
3
362,176
0
W
Amaterasu
13,962
665
42
2
3
384,018
1
W
Nu Wa
14,673
699
185
9
7
367,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role