Player Matchup

Ullr
Ullr
Silver II
Synister Vibes
Ullr
Silver II
Level 142
God Stats
5W - 4L
1,566 SR
Queue Stats
36W - 46L
1,123 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,566 SR
1,123 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,618 SR
869 MMR
Zeus
Zeus
Bronze I
DopeFiend926672
Zeus
Bronze I
Level 120
God Stats
3W - 6L
1,618 SR
Queue Stats
8W - 19L
869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,250
781
3,990
6,177
2,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BakasuraHadesBellonaKuzenboChronos

VS

Bans
TerraAh Muzen CabArtioSkadiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,157
770
4,738
5,171
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,990
Damage
4,738
6,177
Taken
5,171
2,350
Mitigated
2,152
939
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,738
986
0
1,628
5,171
2,152
139
0
5,171
26,569
2,106
W
3,990
1,248
0
939
6,177
2,350
0
4,991
1,186
0
27,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,250
Gold Earned
6,157
57
Minions Killed
66
3
Camps Cleared
3
154,113
Distance Traveled
134,115
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,157
770
66
8
3
134,115
2
W
Ullr
6,250
781
57
7
3
154,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role