Player Matchup

Anhur
Anhur
BEREND311
Anhur
Level 46
God Stats
4W - 2L
1,706 SR
Queue Stats
148W - 142L
1,472 Elo+
Party 1
Odin
Odin
Rechterwinkel
Odin
Level 67
God Stats
16W - 12L
1,523 SR
Queue Stats
188W - 173L
1,505 Elo+
Party 3
Ao Kuang
Ao Kuang
Xfighter4321
Ao Kuang
Level 145
God Stats
1W - 1L
1,209 SR
Queue Stats
166W - 140L
1,501 Elo+
Party 1
Skadi
Skadi
gijskepower
Skadi
Level 66
God Stats
8W - 0L
1,738 SR
Queue Stats
253W - 203L
1,521 Elo+
Party 1
Agni
Agni
n04hoverwatch
Agni
Level 33
God Stats
2W - 5L
1,249 SR
Queue Stats
64W - 56L
1,470 Elo+
Party 3
Team Averages
Level 71
1,485 SR
1,494 Elo+

VS

Team Averages
Level 50
1,501 SR
1,517 Elo+
Danzaburou
Danzaburou
FiuryM
Danzaburou
Level 41
God Stats
0W - 2L
1,268 SR
Queue Stats
31W - 37L
1,472 Elo+
Solo
Atlas
Atlas
Kratomus
Atlas
Level 48
God Stats
2W - 8L
1,500 SR
Queue Stats
48W - 65L
1,485 Elo+
Solo
Nemesis
Nemesis
MaDnEsSPaChY
Nemesis
Level 34
God Stats
6W - 6L
1,558 SR
Queue Stats
117W - 107L
1,525 Elo+
Solo
Chaac
Chaac
fenixsj
Chaac
Level 43
God Stats
1W - 2L
1,645 SR
Queue Stats
37W - 31L
1,591 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jaraja07
Morgan Le Fay
Level 85
God Stats
16W - 18L
1,533 SR
Queue Stats
105W - 77L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BEREND311
Anhur
11
2 / 1 / 8
6,869
572
7,047
6,745
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 2
7,676
640
6,892
7,092
3,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Xfighter4321
Ao Kuang
12
9 / 0 / 2
7,442
620
8,163
8,206
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 1 / 5
7,767
647
5,680
6,792
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 3
7,658
638
4,654
7,233
2,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FiuryM
Danzaburou
8
1 / 6 / 0
5,233
436
3,885
7,527
1,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Kratomus
Atlas
8
0 / 4 / 1
5,082
424
3,002
11,552
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MaDnEsSPaChY
Nemesis
11
2 / 2 / 1
6,413
534
4,748
8,000
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Chaac
fenixsj
Chaac
9
0 / 5 / 0
5,249
437
3,194
9,844
5,679
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
jaraja07
Morgan Le Fay
10
1 / 4 / 1
5,970
498
4,422
7,776
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
21
Kills
4
4
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
BEREND311
Anhur
2
1
8
6
L
Danzaburou
FiuryM
Danzaburou
1
6
0
0.17
L
Atlas
Kratomus
Atlas
0
4
1
0.13
L
Nemesis
MaDnEsSPaChY
Nemesis
2
2
1
1.25
W
4
1
2
5
W
Ao Kuang
Xfighter4321
Ao Kuang
9
0
2
10
L
Chaac
fenixsj
Chaac
0
5
0
0
W
4
1
5
6.5
L
Morgan Le Fay
jaraja07
Morgan Le Fay
1
4
1
0.38
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
19,251
36,068
Taken
44,699
11,490
Mitigated
17,526
15,946
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BEREND311
Anhur
7,047
2,088
0
1,907
6,745
1,568
532
1,739
5,006
0
34,486
L
Danzaburou
FiuryM
Danzaburou
3,885
1,933
0
1,759
7,527
1,466
486
2,547
4,980
0
25,912
L
Atlas
Kratomus
Atlas
3,002
1,526
121
3,553
11,552
4,876
48
4,187
7,365
12,494
0
L
Nemesis
MaDnEsSPaChY
Nemesis
4,748
1,698
0
3,536
8,000
2,725
0
1,815
6,066
0
35,205
W
6,892
1,982
0
2,049
7,092
3,478
0
0
6,911
2,202
32,344
W
Ao Kuang
Xfighter4321
Ao Kuang
8,163
2,988
0
4,487
8,206
2,248
0
1,425
6,781
37,641
0
L
Chaac
fenixsj
Chaac
3,194
872
0
3,524
9,844
5,679
0
300
9,000
0
23,106
W
5,680
2,549
0
3,422
6,792
1,965
0
1,166
5,626
0
49,698
L
Morgan Le Fay
jaraja07
Morgan Le Fay
4,422
74
0
645
7,776
2,780
0
4,420
3,356
35,446
0
W
4,654
188
0
4,081
7,233
2,231
1,082
3,157
4,076
43,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
27,947
390
Minions Killed
260
0
Camps Cleared
0
1,172,812
Distance Traveled
1,099,716
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,869
572
50
4
0
248,726
2
L
Danzaburou
5,233
436
55
5
0
208,937
0
L
Atlas
5,082
424
20
2
0
206,379
3
L
Nemesis
6,413
534
82
7
0
253,871
2
W
Odin
7,676
640
79
7
0
189,842
1
W
Ao Kuang
7,442
620
74
6
0
249,752
3
L
Chaac
5,249
437
45
4
0
212,209
1
W
Skadi
7,767
647
91
8
0
255,401
4
L
Morgan Le Fay
5,970
498
58
5
0
218,320
7
W
Agni
7,658
638
96
8
0
229,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role