Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FancyFace_JDR
Anubis
Level 69
God Stats
55W - 42L
1,524 SR
Queue Stats
248W - 265L
1,324 Elo+
Party 2
Yemoja
Yemoja
LittleMsCrazy1
Yemoja
Level 17
God Stats
8W - 16L
1,289 SR
Queue Stats
8W - 16L
1,266 Elo+
Party 2
Jing Wei
Jing Wei
SGT Slayerr
Jing Wei
Level 65
God Stats
5W - 1L
1,463 SR
Queue Stats
148W - 191L
1,362 Elo+
Party 3
Mulan
Mulan
icaro silva49
Mulan
Level 28
God Stats
6W - 7L
1,026 SR
Queue Stats
99W - 125L
1,366 Elo+
Party 3
Team Averages
Level 46
1,360 SR
1,364 Elo+

VS

Team Averages
Level 49
1,417 SR
1,380 Elo+
Awilix
Awilix
AyKamcraft040419
Awilix
Level 92
God Stats
1W - 1L
1,297 SR
Queue Stats
13W - 14L
1,485 Elo+
Party 1
Ra
Ra
Godofpain7
Ra
Level 23
God Stats
0W - 1L
1,399 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Achilles
Achilles
Murray1477
Achilles
Level 24
God Stats
2W - 3L
1,519 SR
Queue Stats
33W - 64L
1,253 Elo+
Party 4
Hercules
Hercules
TyDaPlug
Hercules
Level 67
God Stats
3W - 5L
1,484 SR
Queue Stats
26W - 23L
1,415 Elo+
Party 1
Neith
Neith
gyorge22
Neith
Level 41
God Stats
17W - 21L
1,385 SR
Queue Stats
57W - 94L
1,297 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
11 / 0 / 7
10,222
538
11,426
10,991
12,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 3 / 5
10,937
576
12,419
14,302
6,476
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
7,632
402
1,502
9,412
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
SGT Slayerr
Jing Wei
16
2 / 2 / 3
9,638
507
8,104
14,644
5,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 2
9,432
496
9,178
17,469
12,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 1
9,913
522
8,642
15,018
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
6,880
362
1,701
4,881
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Murray1477
Achilles
12
4 / 4 / 1
8,008
421
8,079
16,719
16,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
TyDaPlug
Hercules
17
4 / 1 / 4
10,313
543
15,028
20,955
18,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
gyorge22
Neith
14
2 / 6 / 2
8,528
449
8,329
10,265
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
21
Kills
17
17
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
11
0
7
14.5
L
6
6
1
1.08
W
7
3
5
3.17
L
1
4
0
0.25
W
0
5
1
0.1
L
Achilles
Murray1477
Achilles
4
4
1
1.13
W
Jing Wei
SGT Slayerr
Jing Wei
2
2
3
1.75
L
Hercules
TyDaPlug
Hercules
4
1
4
6
L
Neith
gyorge22
Neith
2
6
2
0.5
W
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,629
Damage
41,779
66,818
Taken
67,838
39,549
Mitigated
45,472
21,175
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,426
2,980
0
93
10,991
12,399
370
1,386
9,094
37,219
0
L
8,642
3,383
0
3,832
15,018
5,225
0
8,137
6,881
0
61,317
W
12,419
1,874
0
7,640
14,302
6,476
3,063
1,811
12,071
65,777
0
L
1,701
154
42
535
4,881
1,036
0
2,878
2,003
20,823
0
W
1,502
275
1,298
590
9,412
3,218
255
0
9,164
11,584
0
L
Achilles
Murray1477
Achilles
8,079
3,158
373
3,292
16,719
16,702
903
4,067
12,652
0
44,234
W
Jing Wei
SGT Slayerr
Jing Wei
8,104
7,046
0
7,689
14,644
5,156
0
89
14,141
0
78,796
L
Hercules
TyDaPlug
Hercules
15,028
5,059
0
11,556
20,955
18,622
428
6,972
13,983
10,658
58,654
L
Neith
gyorge22
Neith
8,329
3,257
349
2,941
10,265
3,887
54
4,454
5,811
0
50,117
W
9,178
753
0
3,865
17,469
12,300
1,067
1,300
15,182
4,917
50,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,861
Gold Earned
43,642
443
Minions Killed
421
0
Camps Cleared
0
1,649,547
Distance Traveled
1,641,762
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,222
538
46
2
0
386,832
0
L
Awilix
9,913
522
107
6
0
414,902
1
W
Anubis
10,937
576
124
7
0
304,430
1
L
Ra
6,880
362
47
2
0
211,290
1
W
Yemoja
7,632
402
22
1
0
271,373
0
L
Achilles
8,008
421
65
3
0
330,510
3
W
Jing Wei
9,638
507
134
7
0
340,943
1
L
Hercules
10,313
543
127
7
0
363,041
1
L
Neith
8,528
449
75
4
0
322,019
6
W
Mulan
9,432
496
117
6
0
345,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role