Player Matchup

Ne Zha
Ne Zha
DAYGORO
Ne Zha
Level 115
God Stats
1W - 2L
1,478 SR
Queue Stats
100W - 131L
1,425 Elo+
Solo
Cerberus
Cerberus
Ezelsvlees
Cerberus
Level 88
God Stats
2W - 2L
1,797 SR
Queue Stats
207W - 225L
1,473 Elo+
Party 1
Tyr
Tyr
HappyHemke88
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
JimmyBacon-
Fenrir
Level 157
God Stats
10W - 6L
1,674 SR
Queue Stats
463W - 435L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kesslar89
Tsukuyomi
Level 135
God Stats
7W - 14L
1,524 SR
Queue Stats
594W - 580L
1,490 Elo+
Party 1
Team Averages
Level 102
1,595 SR
1,498 Elo+

VS

Team Averages
Level 81
1,551 SR
1,456 Elo+
Nike
Nike
ArkeGlast
Nike
Level 46
God Stats
4W - 2L
1,608 SR
Queue Stats
173W - 160L
1,490 Elo+
Party 3
Anubis
Anubis
Morsbaluga
Anubis
Level 84
God Stats
9W - 4L
1,640 SR
Queue Stats
272W - 245L
1,493 Elo+
Party 3
Agni
Agni
Nakvma
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,482 Elo+
Party 3
Nemesis
Nemesis
WolvenDagger
Nemesis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
347W - 362L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
smitedhick
Jing Wei
Level 128
God Stats
3W - 5L
1,508 SR
Queue Stats
457W - 477L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DAYGORO
Ne Zha
12
0 / 6 / 5
7,029
639
5,765
8,416
3,713
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Ezelsvlees
Cerberus
16
4 / 3 / 5
9,923
902
6,843
14,834
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 7 / 8
7,766
706
4,692
12,565
9,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
14
2 / 7 / 7
8,232
748
7,377
17,403
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Kesslar89
Tsukuyomi
16
4 / 4 / 6
9,087
826
17,453
11,546
4,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
4 / 2 / 20
9,739
885
9,593
16,373
18,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Morsbaluga
Anubis
16
17 / 4 / 8
10,552
959
15,786
10,382
6,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Nakvma
Agni
16
4 / 2 / 20
9,552
868
16,042
7,841
3,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
WolvenDagger
Nemesis
14
1 / 3 / 16
8,164
742
6,920
11,323
8,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
smitedhick
Jing Wei
15
1 / 1 / 20
8,667
788
10,296
7,420
3,422
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
111
11
Kills
27
27
Deaths
12
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Nike
4
2
20
7
L
Ne Zha
DAYGORO
Ne Zha
0
6
5
0.42
L
Cerberus
Ezelsvlees
Cerberus
4
3
5
2.17
L
1
7
8
0.71
L
Fenrir
2
7
7
0.79
L
Tsukuyomi
Kesslar89
Tsukuyomi
4
4
6
1.75
W
Anubis
Morsbaluga
Anubis
17
4
8
5.25
W
Agni
Nakvma
Agni
4
2
20
7
W
Nemesis
WolvenDagger
Nemesis
1
3
16
3
W
Jing Wei
smitedhick
Jing Wei
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,130
Damage
58,637
64,764
Taken
53,339
46,956
Mitigated
40,006
14,174
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,593
1,479
2,019
4,276
16,373
18,970
311
2,856
13,517
0
18,889
L
Ne Zha
DAYGORO
Ne Zha
5,765
1,838
0
928
8,416
3,713
0
4,099
4,317
0
12,745
L
Cerberus
Ezelsvlees
Cerberus
6,843
230
429
3,820
14,834
14,069
0
6,239
8,595
19,487
0
L
4,692
429
251
804
12,565
9,015
0
8,001
4,564
0
8,792
L
Fenrir
7,377
1,072
858
2,898
17,403
15,485
0
9,086
8,317
0
14,498
L
Tsukuyomi
Kesslar89
Tsukuyomi
17,453
3,146
1,432
2,754
11,546
4,674
0
7,052
4,494
0
31,374
W
Anubis
Morsbaluga
Anubis
15,786
1,056
0
1,860
10,382
6,030
456
911
9,471
25,506
0
W
Agni
Nakvma
Agni
16,042
1,632
965
614
7,841
3,164
230
908
6,933
28,758
0
W
Nemesis
WolvenDagger
Nemesis
6,920
1,531
2,446
2,707
11,323
8,420
524
1,676
9,647
5,942
7,841
W
Jing Wei
smitedhick
Jing Wei
10,296
9,056
260
855
7,420
3,422
1,913
492
6,928
0
20,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
46,674
103
Minions Killed
117
0
Camps Cleared
0
948,463
Distance Traveled
991,094
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,739
885
12
1
0
227,941
0
L
Ne Zha
7,029
639
15
1
0
138,347
0
L
Cerberus
9,923
902
31
3
0
212,781
1
L
Tyr
7,766
706
11
1
0
185,995
0
L
Fenrir
8,232
748
18
2
0
187,494
0
L
Tsukuyomi
9,087
826
28
3
0
223,846
1
W
Anubis
10,552
959
30
3
0
152,416
0
W
Agni
9,552
868
33
3
0
220,991
0
W
Nemesis
8,164
742
10
1
0
218,900
1
W
Jing Wei
8,667
788
32
3
0
170,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role