Player Matchup

Cu Chulainn
Cu Chulainn
Prophet2Andres
Cu Chulainn
Level 96
God Stats
6W - 7L
1,443 SR
Queue Stats
184W - 164L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
TTDynastyTT
Baron Samedi
Level 107
God Stats
40W - 36L
1,523 SR
Queue Stats
375W - 381L
1,389 Elo+
Solo
Camazotz
Camazotz
The Blu Tiger
Camazotz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,451 Elo+
Solo
Yemoja
Yemoja
Use_code_Mrgalac
Yemoja
Level 83
God Stats
10W - 5L
1,589 SR
Queue Stats
424W - 441L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
robotece
Hou Yi
Level 80
God Stats
2W - 0L
1,841 SR
Queue Stats
303W - 328L
1,413 Elo+
Party 1
Team Averages
Level 95
1,579 SR
1,452 Elo+

VS

Team Averages
Level 103
1,490 SR
1,483 Elo+
Sol
Sol
Gr34d
Sol
Level 86
God Stats
9W - 8L
1,474 SR
Queue Stats
244W - 295L
1,434 Elo+
Party 2
Atlas
Atlas
ILLUMI666ZOLDYCK
Atlas
Level 109
God Stats
0W - 1L
1,253 SR
Queue Stats
44W - 36L
1,527 Elo+
Solo
Bellona
Bellona
KingProdigy_Quan
Bellona
Level 127
God Stats
6W - 6L
1,612 SR
Queue Stats
76W - 77L
1,508 Elo+
Solo
Ravana
Ravana
RemedyForDemons
Ravana
Level 91
God Stats
0W - 1L
1,591 SR
Queue Stats
113W - 115L
1,473 Elo+
Solo
Medusa
Medusa
YoStepPapi
Medusa
Level 104
God Stats
31W - 29L
1,521 SR
Queue Stats
161W - 162L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Prophet2Andres
Cu Chulainn
18
5 / 1 / 7
12,603
525
13,445
19,473
21,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
TTDynastyTT
Baron Samedi
20
7 / 4 / 17
13,139
547
20,190
20,981
13,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
The Blu Tiger
Camazotz
20
10 / 0 / 7
14,361
598
14,203
20,522
10,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 0 / 22
13,433
560
12,806
29,823
44,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
robotece
Hou Yi
19
9 / 5 / 4
12,614
526
15,465
23,176
8,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gr34d
Sol
17
2 / 8 / 3
10,897
454
18,202
18,912
7,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 6 / 4
9,471
395
8,679
22,511
21,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
3 / 8 / 3
11,567
482
16,473
23,535
26,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 7 / 3
10,605
442
12,504
20,075
8,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
YoStepPapi
Medusa
19
1 / 6 / 2
11,238
468
16,316
15,744
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
35
Kills
10
10
Deaths
35
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
Gr34d
Sol
2
8
3
0.44
L
1
6
4
0.5
L
3
8
3
0.56
W
Cu Chulainn
Prophet2Andres
Cu Chulainn
5
1
7
8.5
L
3
7
3
0.64
W
Baron Samedi
TTDynastyTT
Baron Samedi
7
4
17
3.88
W
Camazotz
The Blu Tiger
Camazotz
10
0
7
13.5
W
4
0
22
15
L
Medusa
YoStepPapi
Medusa
1
6
2
0.33
W
Hou Yi
robotece
Hou Yi
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,109
Damage
72,174
113,975
Taken
100,777
98,066
Mitigated
69,786
55,856
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Gr34d
Sol
18,202
4,167
0
6,445
18,912
7,900
708
9,381
9,531
67,927
5,518
L
8,679
2,515
1,410
3,806
22,511
21,746
0
7,994
14,517
30,277
0
L
16,473
6,334
454
3,496
23,535
26,577
903
7,347
16,188
0
76,920
W
Cu Chulainn
Prophet2Andres
Cu Chulainn
13,445
2,946
0
6,379
19,473
21,499
623
2,826
16,647
15,590
62,620
L
12,504
4,295
0
5,148
20,075
8,699
0
7,746
12,329
0
71,671
W
Baron Samedi
TTDynastyTT
Baron Samedi
20,190
1,179
4,009
7,945
20,981
13,191
491
6,908
14,073
97,142
0
W
Camazotz
The Blu Tiger
Camazotz
14,203
3,807
0
11,965
20,522
10,054
0
4,397
16,125
0
113,464
W
12,806
2,418
9,223
9,359
29,823
44,441
569
8,778
21,045
57,806
0
L
Medusa
YoStepPapi
Medusa
16,316
5,804
0
3,832
15,744
4,864
1,022
3,398
12,346
0
109,981
W
Hou Yi
robotece
Hou Yi
15,465
8,197
0
6,976
23,176
8,881
335
4,446
18,730
0
88,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,150
Gold Earned
53,778
639
Minions Killed
568
0
Camps Cleared
0
2,295,468
Distance Traveled
2,150,662
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,897
454
115
5
0
423,026
1
L
Atlas
9,471
395
35
1
0
432,905
4
L
Bellona
11,567
482
139
6
0
432,314
2
W
Cu Chulainn
12,603
525
123
5
0
483,073
1
L
Ravana
10,605
442
109
5
0
427,984
6
W
Baron Samedi
13,139
547
148
6
0
423,580
8
W
Camazotz
14,361
598
174
7
0
517,423
3
W
Yemoja
13,433
560
79
3
0
444,492
4
L
Medusa
11,238
468
170
7
0
434,433
5
W
Hou Yi
12,614
526
115
5
0
426,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role