Player Matchup

Agni
Agni
AliXVI-
Agni
Level 35
God Stats
1W - 0L
1,461 SR
Queue Stats
23W - 26L
1,331 Elo+
Party 2
Loki
Loki
Bene1202
Loki
Level 81
God Stats
4W - 2L
1,456 SR
Queue Stats
122W - 121L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
JustXVI
Danzaburou
Level 20
God Stats
5W - 10L
1,444 SR
Queue Stats
13W - 26L
1,159 Elo+
Party 2
Bacchus
Bacchus
PZ28_06_01
Bacchus
Level 67
God Stats
6W - 6L
1,503 SR
Queue Stats
42W - 61L
1,292 Elo+
Party 2
Chaac
Chaac
wildfire1302
Chaac
Level 87
God Stats
7W - 2L
1,707 SR
Queue Stats
70W - 87L
1,323 Elo+
Party 2
Team Averages
Level 58
1,514 SR
1,299 Elo+

VS

Team Averages
Level 57
1,525 SR
1,359 Elo+
Anubis
Anubis
BKRS C3PhO
Anubis
Level 52
God Stats
0W - 2L
1,286 SR
Queue Stats
26W - 48L
1,231 Elo+
Solo
Thanatos
Thanatos
Jawa41
Thanatos
Level 103
God Stats
12W - 13L
1,607 SR
Queue Stats
274W - 289L
1,496 Elo+
Party 1
Ymir
Ymir
Pogonazvyx
Ymir
Level 41
God Stats
48W - 46L
1,464 SR
Queue Stats
146W - 201L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
SlyBIG POPPA
Gilgamesh
Level 27
God Stats
1W - 1L
1,725 SR
Queue Stats
64W - 58L
1,389 Elo+
Party 1
Medusa
Medusa
Vegasboy702123
Medusa
Level 62
God Stats
26W - 25L
1,545 SR
Queue Stats
178W - 233L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AliXVI-
Agni
9
2 / 4 / 0
5,517
613
2,696
4,039
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
9
5 / 2 / 4
5,905
656
4,781
5,735
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
JustXVI
Danzaburou
8
2 / 0 / 2
5,455
606
2,773
4,276
1,131
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PZ28_06_01
Bacchus
7
1 / 0 / 3
4,934
548
2,904
6,330
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 2
6,222
691
4,997
7,303
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BKRS C3PhO
Anubis
7
2 / 2 / 1
4,885
543
2,127
3,406
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Jawa41
Thanatos
9
4 / 2 / 1
5,830
648
6,292
7,064
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 0
4,297
477
1,048
4,770
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SlyBIG POPPA
Gilgamesh
7
0 / 5 / 1
4,651
517
4,510
5,943
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 0
4,441
493
2,141
5,600
1,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
6
7
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
AliXVI-
Agni
2
4
0
0.5
L
Anubis
BKRS C3PhO
Anubis
2
2
1
1.25
W
Loki
5
2
4
3.5
L
Thanatos
Jawa41
Thanatos
4
2
1
2.25
W
Danzaburou
JustXVI
Danzaburou
2
0
2
3
W
Bacchus
PZ28_06_01
Bacchus
1
0
3
2.5
L
0
1
0
0
L
Gilgamesh
SlyBIG POPPA
Gilgamesh
0
5
1
0.1
L
0
4
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
16,118
27,683
Taken
26,783
11,319
Mitigated
9,470
9,817
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
AliXVI-
Agni
2,696
280
50
375
4,039
795
160
1,088
2,797
15,656
0
L
Anubis
BKRS C3PhO
Anubis
2,127
176
32
961
3,406
1,226
0
1,438
1,740
13,294
0
W
Loki
4,781
1,109
0
2,192
5,735
1,352
0
472
5,183
0
22,835
L
Thanatos
Jawa41
Thanatos
6,292
1,663
0
6,046
7,064
2,658
0
1,471
5,370
0
30,626
W
Danzaburou
JustXVI
Danzaburou
2,773
1,024
0
728
4,276
1,131
512
629
3,647
0
22,450
W
Bacchus
PZ28_06_01
Bacchus
2,904
411
0
2,584
6,330
2,672
0
743
5,578
9,247
0
L
1,048
40
0
1,826
4,770
1,339
0
1,766
2,888
12,904
0
L
Gilgamesh
SlyBIG POPPA
Gilgamesh
4,510
1,693
21
516
5,943
3,114
87
1,187
4,428
0
15,599
L
2,141
1,560
0
401
5,600
1,133
0
625
4,975
0
17,780
W
4,997
783
0
3,888
7,303
5,369
320
0
7,303
5,836
20,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
24,104
195
Minions Killed
190
0
Camps Cleared
0
967,393
Distance Traveled
817,730
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,517
613
33
4
0
177,117
1
L
Anubis
4,885
543
36
4
0
112,476
3
W
Loki
5,905
656
44
5
0
222,742
0
L
Thanatos
5,830
648
57
6
0
202,347
2
W
Danzaburou
5,455
606
43
5
0
195,459
1
W
Bacchus
4,934
548
16
2
0
206,163
1
L
Ymir
4,297
477
28
3
0
158,535
0
L
Gilgamesh
4,651
517
25
3
0
174,815
0
L
Medusa
4,441
493
44
5
0
169,557
1
W
Chaac
6,222
691
59
7
0
165,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role