Player Matchup

Sun Wukong
Sun Wukong
PuRePapaYa
Sun Wukong
Level 102
God Stats
6W - 6L
1,473 SR
Queue Stats
156W - 162L
1,478 Elo+
Party 2
Anubis
Anubis
ii_ReSuReCt
Anubis
Level 79
God Stats
74W - 52L
1,507 SR
Queue Stats
179W - 198L
1,423 Elo+
Party 2
Artemis
Artemis
jackgrizzly80
Artemis
Level 46
God Stats
12W - 6L
1,541 SR
Queue Stats
35W - 41L
1,385 Elo+
Solo
Cthulhu
Cthulhu
jealous_ss
Cthulhu
Level 9
God Stats
4W - 2L
1,624 SR
Queue Stats
6W - 7L
1,399 Elo+
Party 2
Kali
Kali
xXSnipez_kiLLsxX
Kali
Level 97
God Stats
11W - 5L
1,609 SR
Queue Stats
164W - 173L
1,472 Elo+
Party 2
Team Averages
Level 67
1,551 SR
1,432 Elo+

VS

Team Averages
Level 64
1,644 SR
1,404 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Blue_Gelato_T_HC
Kali
Level 107
God Stats
2W - 1L
1,825 SR
Queue Stats
262W - 299L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
Chaos_dky
Gilgamesh
Level 28
God Stats
2W - 1L
1,722 SR
Queue Stats
75W - 82L
1,441 Elo+
Party 1
Ymir
Ymir
Shisui_spams_L2
Ymir
Level 18
God Stats
11W - 8L
1,703 SR
Queue Stats
47W - 61L
1,298 Elo+
Party 1
Neith
Neith
UnoMarkG
Neith
Level 43
God Stats
11W - 14L
1,473 SR
Queue Stats
179W - 194L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PuRePapaYa
Sun Wukong
20
4 / 1 / 9
14,442
578
18,598
24,871
27,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
20
12 / 5 / 9
13,992
560
23,730
20,267
9,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
18
1 / 1 / 13
11,362
454
6,310
7,815
2,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
jealous_ss
Cthulhu
18
1 / 1 / 16
12,502
500
8,009
23,048
29,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
18 / 1 / 10
16,240
650
28,787
20,033
11,786
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 7 / 2
11,201
448
14,633
25,057
7,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 8 / 4
11,934
477
17,472
24,545
11,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Chaos_dky
Gilgamesh
18
1 / 6 / 0
11,397
456
12,403
24,641
21,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 7 / 2
10,274
411
6,017
19,325
17,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
UnoMarkG
Neith
15
0 / 8 / 1
8,992
360
9,113
15,416
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
36
Kills
9
9
Deaths
36
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
7
2
0.71
L
4
8
4
0.75
L
Gilgamesh
Chaos_dky
Gilgamesh
1
6
0
0.17
W
Sun Wukong
PuRePapaYa
Sun Wukong
4
1
9
8.5
L
0
7
2
0.14
L
Neith
UnoMarkG
Neith
0
8
1
0.06
W
Anubis
12
5
9
3.3
W
Artemis
1
1
13
7.5
W
Cthulhu
jealous_ss
Cthulhu
1
1
16
9
W
18
1
10
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,434
Damage
59,638
96,034
Taken
108,984
81,246
Mitigated
63,530
39,431
Healing
26,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,633
134
0
7,368
25,057
7,941
0
11,468
13,589
72,089
0
L
17,472
7,117
0
7,910
24,545
11,885
1,392
7,422
17,123
0
90,700
L
Gilgamesh
Chaos_dky
Gilgamesh
12,403
3,002
0
6,024
24,641
21,772
790
1,769
22,872
0
81,817
W
Sun Wukong
PuRePapaYa
Sun Wukong
18,598
3,099
0
12,063
24,871
27,308
245
1,747
21,937
11,021
94,800
L
6,017
454
0
2,602
19,325
17,791
0
7,707
11,618
55,056
0
L
Neith
UnoMarkG
Neith
9,113
4,345
0
2,976
15,416
4,141
1,426
5,994
9,422
0
48,833
W
Anubis
23,730
938
0
10,030
20,267
9,949
1,007
8,645
11,622
91,518
0
W
Artemis
6,310
2,666
0
2,162
7,815
2,929
3,415
2,917
4,849
0
63,503
W
Cthulhu
jealous_ss
Cthulhu
8,009
332
952
4,768
23,048
29,274
497
5,075
17,872
38,203
0
W
28,787
16,852
0
9,456
20,033
11,786
2,863
3,414
16,619
0
145,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,538
Gold Earned
53,798
630
Minions Killed
571
0
Camps Cleared
0
2,306,218
Distance Traveled
2,068,381
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,201
448
140
6
0
420,674
1
L
Kali
11,934
477
132
5
0
434,361
0
L
Gilgamesh
11,397
456
133
5
0
450,366
1
W
Sun Wukong
14,442
578
174
7
0
489,705
4
L
Ymir
10,274
411
79
3
0
406,498
3
L
Neith
8,992
360
87
3
0
356,482
1
W
Anubis
13,992
560
127
5
0
413,166
6
W
Artemis
11,362
454
112
4
0
416,956
5
W
Cthulhu
12,502
500
48
2
0
451,792
0
W
Kali
16,240
650
169
7
0
534,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role